Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold V
Nessyy
Scylla
Gold V
Level 160
God Stats
4W - 3L
1,700 SR
Queue Stats
322W - 338L
1,267 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Svansk1
Kuzenbo
Gold II
Level 105
God Stats
5W - 5L
1,700 SR
Queue Stats
70W - 76L
1,632 MMR
Party 1
Ymir
Ymir
Gold IV
cBeTJIe4oK
Ymir
Gold IV
Level 159
God Stats
35W - 28L
1,607 SR
Queue Stats
375W - 380L
1,505 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,601 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,530 SR
1,564 MMR
Anhur
Anhur
Silver I
Agothan
Anhur
Silver I
Level 37
God Stats
0W - 4L
1,297 SR
Queue Stats
6W - 8L
1,662 MMR
Solo
Sol
Sol
Gold V
DragsAsgarD
Sol
Gold V
Level 141
God Stats
0W - 2L
1,705 SR
Queue Stats
29W - 33L
1,620 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
FlintBeast
Ratatoskr
Silver I
Level 137
God Stats
12W - 12L
1,601 SR
Queue Stats
130W - 126L
1,599 MMR
Solo
King Arthur
King Arthur
Silver II
Kejzel
King Arthur
Silver II
Level 42
God Stats
1W - 1L
1,815 SR
Queue Stats
7W - 16L
1,306 MMR
Solo
Cerberus
Cerberus
Gold IV
oneautumntree
Cerberus
Gold IV
Level 44
God Stats
1W - 6L
1,234 SR
Queue Stats
18W - 19L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 2
6,204
620
4,139
5,421
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
 
Chernobog
10
5 / 1 / 1
6,080
608
5,860
5,149
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Nessyy
Scylla
11
2 / 1 / 2
6,328
633
2,177
5,001
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Svansk1
Kuzenbo
11
2 / 0 / 1
6,446
645
6,289
5,064
6,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 4
5,260
526
1,691
5,832
3,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetMorgan Le FayAthenaApolloPersephone

VS

Bans
GilgameshDanzaburouRaijinSun WukongJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agothan
Anhur
9
3 / 4 / 0
5,319
532
3,891
5,904
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
5,866
587
3,033
3,784
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
FlintBeast
Ratatoskr
9
1 / 0 / 0
5,349
535
1,648
6,703
1,610
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Kejzel
King Arthur
8
0 / 3 / 0
4,636
464
1,644
10,616
3,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
oneautumntree
Cerberus
8
0 / 2 / 4
5,135
514
3,310
6,698
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
W
Chernobog
 
Chernobog
5
1
1
5.5
L
Anhur
Agothan
Anhur
3
4
0
0.75
L
0
2
1
0.25
L
Ratatoskr
FlintBeast
Ratatoskr
1
0
0
1
L
King Arthur
Kejzel
King Arthur
0
3
0
0
W
Scylla
Nessyy
Scylla
2
1
2
3
W
Kuzenbo
Svansk1
Kuzenbo
2
0
1
2.5
W
0
1
4
2
L
Cerberus
oneautumntree
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
13,526
26,467
Taken
33,705
14,165
Mitigated
11,232
8,715
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,139
2,237
0
374
5,421
1,924
0
821
4,526
0
39,980
W
Chernobog
 
Chernobog
5,860
3,635
0
2,725
5,149
1,414
0
1,256
3,893
0
30,386
L
Anhur
Agothan
Anhur
3,891
1,550
0
1,094
5,904
1,282
0
1,670
4,218
0
17,687
L
3,033
699
0
1,036
3,784
883
0
654
3,068
33,252
0
L
Ratatoskr
FlintBeast
Ratatoskr
1,648
516
0
1,875
6,703
1,610
0
365
6,308
0
30,987
L
King Arthur
Kejzel
King Arthur
1,644
106
0
3,593
10,616
3,810
0
6,222
4,360
0
19,673
W
Scylla
Nessyy
Scylla
2,177
547
0
1,414
5,001
1,379
0
2,465
2,298
33,589
0
W
Kuzenbo
Svansk1
Kuzenbo
6,289
1,857
0
1,941
5,064
6,414
67
382
4,682
36,626
0
W
1,691
410
165
2,096
5,832
3,034
0
1,107
4,725
17,854
0
L
Cerberus
oneautumntree
Cerberus
3,310
215
0
2,269
6,698
3,647
0
1,104
5,594
15,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
26,305
315
Minions Killed
256
0
Camps Cleared
0
1,027,252
Distance Traveled
970,315
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,204
620
79
8
0
231,570
3
W
Chernobog
6,080
608
63
6
0
197,380
0
L
Anhur
5,319
532
40
4
0
172,754
2
L
Sol
5,866
587
83
8
0
191,796
3
L
Ratatoskr
5,349
535
63
6
0
241,255
1
L
King Arthur
4,636
464
47
5
0
182,684
0
W
Scylla
6,328
633
79
8
0
189,043
3
W
Kuzenbo
6,446
645
68
7
0
205,165
2
W
Ymir
5,260
526
26
3
0
204,094
3
L
Cerberus
5,135
514
23
2
0
181,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role