Player Matchup

Cthulhu
Cthulhu
Nemo7782
Cthulhu
Level 118
God Stats
5W - 1L
1,884 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,610 SR
Queue Stats
80W - 76L
1,623 Elo+
Solo
Thor
Thor
Veldemis
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,456 Elo+
Solo
Izanami
Izanami
yescreayte
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,786 Elo+
Party 2
Osiris
Osiris
zombieshake2013
Osiris
Level 28
God Stats
8W - 4L
1,949 SR
Queue Stats
98W - 75L
1,599 Elo+
Solo
Team Averages
Level 40
1,689 SR
1,630 Elo+

VS

Team Averages
Level 21
1,700 SR
1,603 Elo+
Sylvanus
Sylvanus
AaronL6e6e6
Sylvanus
Level 26
God Stats
21W - 12L
1,745 SR
Queue Stats
315W - 278L
1,616 Elo+
Party 1
Anubis
Anubis
GOD Veleford
Anubis
Level 14
God Stats
6W - 2L
1,497 SR
Queue Stats
266W - 267L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M0vingPictures
Morgan Le Fay
Level 25
God Stats
14W - 5L
1,969 SR
Queue Stats
215W - 101L
1,776 Elo+
Solo
Cernunnos
Cernunnos
MaxTheRipper392
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,791 Elo+
Party 1
Bakasura
Bakasura
THEBEASTEATER99
Bakasura
Level 29
God Stats
19W - 7L
1,791 SR
Queue Stats
389W - 345L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nemo7782
Cthulhu
16
3 / 7 / 9
11,527
461
16,427
24,347
18,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
20
4 / 9 / 5
13,604
544
18,333
22,009
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
0 / 11 / 3
9,519
381
3,305
19,038
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
yescreayte
Izanami
19
8 / 8 / 6
13,039
522
20,123
19,545
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 7 / 2
14,271
571
22,938
29,667
17,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AaronL6e6e6
Sylvanus
19
8 / 7 / 11
12,498
500
14,151
23,215
27,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
0 / 8 / 2
10,544
422
3,560
13,071
3,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
M0vingPictures
Morgan Le Fay
20
19 / 4 / 6
15,968
639
36,291
20,756
8,046
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
MaxTheRipper392
Cernunnos
18
4 / 7 / 13
11,336
453
13,672
20,085
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
20
11 / 8 / 7
13,649
546
16,871
28,223
11,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
34
Kills
42
42
Deaths
34
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AaronL6e6e6
Sylvanus
8
7
11
1.93
W
Anubis
0
8
2
0.13
W
Morgan Le Fay
M0vingPictures
Morgan Le Fay
19
4
6
5.5
W
Cernunnos
MaxTheRipper392
Cernunnos
4
7
13
1.5
L
Cthulhu
Nemo7782
Cthulhu
3
7
9
1.07
W
Bakasura
11
8
7
1.81
L
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
4
9
5
0.72
L
Thor
0
11
3
0.14
L
Izanami
yescreayte
Izanami
8
8
6
1.38
L
19
7
2
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,126
Damage
84,545
114,606
Taken
105,350
60,288
Mitigated
59,609
20,683
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AaronL6e6e6
Sylvanus
14,151
3,464
2,158
8,953
23,215
27,444
0
7,954
15,045
46,898
0
W
Anubis
3,560
297
72
1,758
13,071
3,577
614
4,062
8,847
51,479
0
W
Morgan Le Fay
M0vingPictures
Morgan Le Fay
36,291
2,142
0
6,977
20,756
8,046
46
8,275
11,645
128,709
0
W
Cernunnos
MaxTheRipper392
Cernunnos
13,672
4,987
0
3,799
20,085
9,019
668
6,835
13,250
0
70,133
L
Cthulhu
Nemo7782
Cthulhu
16,427
955
675
6,130
24,347
18,064
0
10,798
12,778
57,672
0
W
Bakasura
16,871
12,827
0
12,243
28,223
11,523
0
6,651
21,262
54
95,702
L
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
18,333
1,368
0
3,431
22,009
9,971
656
13,448
8,271
100,117
0
L
Thor
3,305
896
0
2,790
19,038
6,235
0
6,377
12,061
0
39,475
L
Izanami
yescreayte
Izanami
20,123
10,645
0
3,487
19,545
8,436
953
7,662
11,175
0
102,083
L
22,938
10,311
0
4,170
29,667
17,582
0
15,792
13,230
1,176
80,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,960
Gold Earned
63,995
582
Minions Killed
606
0
Camps Cleared
0
2,165,878
Distance Traveled
2,230,301
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,498
500
62
2
0
422,418
3
W
Anubis
10,544
422
103
4
0
388,408
0
W
Morgan Le Fay
15,968
639
171
7
0
500,848
5
W
Cernunnos
11,336
453
106
4
0
424,690
4
L
Cthulhu
11,527
461
67
3
0
473,970
0
W
Bakasura
13,649
546
164
7
0
493,937
0
L
Morgan Le Fay
13,604
544
158
6
0
423,961
4
L
Thor
9,519
381
86
3
0
387,064
0
L
Izanami
13,039
522
154
6
0
420,542
6
L
Osiris
14,271
571
117
5
0
460,341
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role