Player Matchup

Apollo
Apollo
Chortz
Apollo
Level 146
God Stats
5W - 7L
1,566 SR
Queue Stats
177W - 104L
1,649 Elo+
Party 2
Jing Wei
Jing Wei
Crix69
Jing Wei
Level 29
God Stats
1W - 3L
1,729 SR
Queue Stats
86W - 66L
1,798 Elo+
Solo
Gilgamesh
Gilgamesh
FullySporked
Gilgamesh
Level 128
God Stats
7W - 7L
1,697 SR
Queue Stats
102W - 76L
1,520 Elo+
Party 2
Artemis
Artemis
Gary_Wishbone
Artemis
Level 4
God Stats
1W - 1L
1,791 SR
Queue Stats
4W - 7L
1,756 Elo+
Party 2
Ares
Ares
LordStabbington
Ares
Level 18
God Stats
5W - 8L
1,828 SR
Queue Stats
138W - 80L
1,869 Elo+
Party 2
Team Averages
Level 65
1,722 SR
1,718 Elo+

VS

Team Averages
Level 16
1,520 SR
1,656 Elo+
Sol
Sol
DaddyNemesis
Sol
Level 25
God Stats
2W - 3L
1,166 SR
Queue Stats
85W - 50L
1,684 Elo+
Party 3
Neith
Neith
Gabeeezy
Neith
Level 4
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Mulan
Mulan
MommyAphrodite
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,640 Elo+
Party 3
Artemis
Artemis
Supermau27
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
p9p7
Gilgamesh
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 14L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chortz
Apollo
8
6 / 1 / 2
8,778
351
4,465
5,497
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Crix69
Jing Wei
20
12 / 4 / 8
14,118
565
27,883
28,174
13,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
FullySporked
Gilgamesh
20
17 / 3 / 5
13,562
542
23,346
21,350
21,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
13
4 / 15 / 10
10,022
401
15,246
22,685
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 8 / 9
12,409
496
13,207
22,072
26,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 6
16,559
662
33,035
29,088
18,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Gabeeezy
Neith
14
2 / 18 / 12
10,609
424
5,882
19,383
6,516
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 10
15,904
636
21,032
28,050
44,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Supermau27
Artemis
14
4 / 15 / 8
10,914
437
9,510
21,522
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
p9p7
Gilgamesh
16
0 / 9 / 7
11,177
447
8,944
20,341
19,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
42
Kills
30
31
Deaths
45
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chortz
Apollo
6
1
2
7
L
Jing Wei
Crix69
Jing Wei
12
4
8
4
W
14
2
6
8.5
L
Gilgamesh
FullySporked
Gilgamesh
17
3
5
6.5
W
Neith
Gabeeezy
Neith
2
18
12
0.44
L
Artemis
4
15
10
0.6
L
3
8
9
0.94
W
10
1
10
15
W
Artemis
Supermau27
Artemis
4
15
8
0.53
W
Gilgamesh
p9p7
Gilgamesh
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
78,403
99,778
Taken
118,384
70,347
Mitigated
97,007
25,389
Healing
32,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chortz
Apollo
4,465
2,680
0
828
5,497
1,155
0
2,216
3,281
0
26,211
L
Jing Wei
Crix69
Jing Wei
27,883
23,499
0
14,754
28,174
13,392
0
6,191
21,983
0
143,629
W
33,035
16,876
0
23,988
29,088
18,082
3,371
4,540
23,861
176,889
0
L
Gilgamesh
FullySporked
Gilgamesh
23,346
3,510
0
7,520
21,350
21,981
65
8,401
12,949
0
89,184
W
Neith
Gabeeezy
Neith
5,882
3,659
0
1,115
19,383
6,516
929
1,959
17,291
0
36,397
L
Artemis
15,246
5,476
0
1,452
22,685
7,415
264
7,794
14,891
0
42,172
L
13,207
614
0
835
22,072
26,404
0
11,566
10,506
35,632
0
W
21,032
2,647
0
5,216
28,050
44,971
48
4,455
23,308
12,920
64,949
W
Artemis
Supermau27
Artemis
9,510
3,553
0
1,338
21,522
7,844
1,394
1,778
19,547
0
34,227
W
Gilgamesh
p9p7
Gilgamesh
8,944
2,167
0
572
20,341
19,594
1,464
774
18,498
0
53,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
65,163
508
Minions Killed
520
0
Camps Cleared
0
1,875,252
Distance Traveled
2,126,899
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,778
351
55
2
0
142,939
2
L
Jing Wei
14,118
565
207
8
0
463,270
2
W
Sol
16,559
662
230
9
0
449,969
2
L
Gilgamesh
13,562
542
138
6
0
458,775
0
W
Neith
10,609
424
60
2
0
343,749
3
L
Artemis
10,022
401
74
3
0
356,866
0
L
Ares
12,409
496
34
1
0
453,402
1
W
Mulan
15,904
636
77
3
0
528,285
1
W
Artemis
10,914
437
56
2
0
378,480
0
W
Gilgamesh
11,177
447
97
4
0
426,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role