Player Matchup

Ra
Ra
BAT0330
Ra
Level 29
God Stats
7W - 2L
1,442 SR
Queue Stats
44W - 48L
1,282 Elo+
Party 1
Bellona
Bellona
Jam Bam2x3645
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SILVER CR0W 6
Izanami
Level 27
God Stats
20W - 11L
1,533 SR
Queue Stats
39W - 37L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
trolln_on_you
Jormungandr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yourgrandmahz
Cthulhu
Level 5
God Stats
1W - 0L
1,115 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,417 Elo+

VS

Team Averages
Level 4
1,555 SR
1,337 Elo+
Jing Wei
Jing Wei
MCTedder
Jing Wei
Level 7
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 5L
1,082 Elo+
Party 2
Izanami
Izanami
k1ggaz
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 2
Yemoja
Yemoja
mormon3z
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
theleokoo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
trevorlee0513
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 10
10,931
607
13,713
8,599
3,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
5
0 / 5 / 1
6,261
348
1,400
4,870
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
16 / 1 / 9
11,579
643
16,125
8,358
3,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
trolln_on_you
Jormungandr
16
11 / 1 / 8
12,080
671
14,821
15,279
8,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
1 / 3 / 7
8,778
488
2,354
8,618
9,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MCTedder
Jing Wei
12
2 / 6 / 2
7,811
434
5,334
13,304
4,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
k1ggaz
Izanami
12
2 / 9 / 3
7,561
420
2,977
13,121
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mormon3z
Yemoja
12
3 / 9 / 5
9,464
526
3,730
15,571
11,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
theleokoo
Olorun
11
5 / 10 / 2
8,192
455
8,459
14,861
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
trevorlee0513
Kukulkan
5
0 / 5 / 1
5,603
311
1,109
4,525
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
38
Kills
12
13
Deaths
39
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
W
Bellona
0
5
1
0.1
L
Jing Wei
MCTedder
Jing Wei
2
6
2
0.5
W
Izanami
16
1
9
20.5
L
Izanami
k1ggaz
Izanami
2
9
3
0.39
L
Yemoja
mormon3z
Yemoja
3
9
5
0.61
L
Olorun
theleokoo
Olorun
5
10
2
0.6
L
Kukulkan
trevorlee0513
Kukulkan
0
5
1
0.1
W
Jormungandr
trolln_on_you
Jormungandr
11
1
8
15
W
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,413
Damage
21,609
45,724
Taken
61,382
26,644
Mitigated
26,008
8,717
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,713
1,482
1,693
2,299
8,599
3,651
3,723
3,432
5,167
57,934
0
W
Bellona
1,400
626
0
811
4,870
2,645
0
817
4,053
0
7,189
L
Jing Wei
MCTedder
Jing Wei
5,334
3,693
0
0
13,304
4,131
390
3,722
9,582
0
38,555
W
Izanami
16,125
14,752
0
0
8,358
3,144
2,392
1,842
6,516
0
63,645
L
Izanami
k1ggaz
Izanami
2,977
2,371
0
1,254
13,121
4,052
0
5,722
7,399
0
33,301
L
Yemoja
mormon3z
Yemoja
3,730
1,532
1,043
212
15,571
11,165
46
8,609
6,962
12,874
0
L
Olorun
theleokoo
Olorun
8,459
5,724
427
2,604
14,861
5,461
236
9,561
5,300
26,018
3,366
L
Kukulkan
trevorlee0513
Kukulkan
1,109
246
0
0
4,525
1,199
106
3,274
1,251
9,021
0
W
Jormungandr
trolln_on_you
Jormungandr
14,821
4,841
250
3,158
15,279
8,170
1,376
3,530
11,749
62,742
0
W
Cthulhu
2,354
76
439
67
8,618
9,034
1,193
2,410
6,208
31,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
38,631
349
Minions Killed
194
0
Camps Cleared
0
1,460,533
Distance Traveled
1,195,794
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,931
607
109
6
0
311,845
0
W
Bellona
6,261
348
10
1
0
116,776
1
L
Jing Wei
7,811
434
76
4
0
309,936
2
W
Izanami
11,579
643
95
5
0
348,958
0
L
Izanami
7,561
420
49
3
0
249,666
2
L
Yemoja
9,464
526
18
1
0
265,249
5
L
Olorun
8,192
455
39
2
0
270,517
3
L
Kukulkan
5,603
311
12
1
0
100,426
0
W
Jormungandr
12,080
671
90
5
0
341,835
0
W
Cthulhu
8,778
488
45
3
0
341,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role