Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CookieCripsOFC
Pele
Level 37
God Stats
43W - 45L
1,553 SR
Queue Stats
149W - 176L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heisse0_0
Morgan Le Fay
Level 49
God Stats
21W - 17L
1,589 SR
Queue Stats
108W - 151L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
LHxApollo
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 1
Ra
Ra
RevengerKO
Ra
Level 101
God Stats
19W - 28L
1,450 SR
Queue Stats
343W - 370L
1,489 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,484 Elo+

VS

Team Averages
Level 71
1,461 SR
1,379 Elo+
Da Ji
Da Ji
 
Da Ji
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
BamWick
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 146L
1,295 Elo+
Party 2
Poseidon
Poseidon
KnowledgeOfKingz
Poseidon
Level 105
God Stats
0W - 4L
1,312 SR
Queue Stats
67W - 86L
1,377 Elo+
Party 2
Artemis
Artemis
SpeakableAce
Artemis
Level 120
God Stats
7W - 4L
1,502 SR
Queue Stats
178W - 183L
1,342 Elo+
Party 2
Khepri
Khepri
WSGFormal1
Khepri
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
123W - 120L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 1 / 6
9,275
488
9,400
23,189
15,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
9 / 4 / 2
10,802
569
11,323
16,934
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Heisse0_0
Morgan Le Fay
17
4 / 2 / 3
10,455
550
8,804
12,688
6,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
LHxApollo
Jing Wei
17
4 / 0 / 2
10,533
554
10,988
7,820
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 5
10,156
535
6,142
9,580
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 7 / 2
8,691
457
11,459
15,670
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
14
0 / 5 / 3
8,241
434
3,991
14,580
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 5 / 3
9,368
493
13,754
9,845
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SpeakableAce
Artemis
14
2 / 5 / 1
8,172
430
9,431
11,575
4,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
WSGFormal1
Khepri
12
0 / 2 / 1
7,263
382
2,412
12,922
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
24
Kills
10
10
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
6
8
L
Da Ji
 
Da Ji
3
7
2
0.57
L
Tyr
0
5
3
0.3
W
9
4
2
2.5
W
Morgan Le Fay
Heisse0_0
Morgan Le Fay
4
2
3
2.75
L
5
5
3
1.3
W
Jing Wei
LHxApollo
Jing Wei
4
0
2
5
W
2
3
5
1.5
L
Artemis
SpeakableAce
Artemis
2
5
1
0.5
L
Khepri
WSGFormal1
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
41,047
70,211
Taken
64,592
34,230
Mitigated
36,158
29,015
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,400
792
489
8,942
23,189
15,523
409
5,229
17,874
42,634
0
L
Da Ji
 
Da Ji
11,459
3,576
0
1,330
15,670
6,049
0
5,028
10,472
0
53,568
L
Tyr
3,991
1,094
0
1,182
14,580
13,101
54
7,317
7,199
0
32,016
W
11,323
2,246
0
6,822
16,934
6,052
1,441
4,578
12,311
0
61,957
W
Morgan Le Fay
Heisse0_0
Morgan Le Fay
8,804
1,277
0
5,194
12,688
6,812
2,120
1,878
10,365
68,191
0
L
13,754
1,185
0
354
9,845
3,229
0
3,043
6,624
60,947
0
W
Jing Wei
LHxApollo
Jing Wei
10,988
8,869
0
2,480
7,820
2,633
3,545
2,379
5,441
0
68,429
W
6,142
674
1,942
3,146
9,580
3,210
1,830
2,334
7,246
55,898
0
L
Artemis
SpeakableAce
Artemis
9,431
5,559
0
2,755
11,575
4,032
0
4,368
7,121
0
60,365
L
Khepri
WSGFormal1
Khepri
2,412
110
0
2,731
12,922
9,747
0
4,222
8,665
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
41,735
531
Minions Killed
361
0
Camps Cleared
0
1,858,489
Distance Traveled
1,624,956
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,275
488
46
2
0
389,639
4
L
Da Ji
8,691
457
73
4
0
342,460
9
L
Tyr
8,241
434
69
4
0
308,365
0
W
Pele
10,802
569
103
5
0
372,333
2
W
Morgan Le Fay
10,455
550
120
6
0
297,944
3
L
Poseidon
9,368
493
94
5
0
331,266
1
W
Jing Wei
10,533
554
143
8
0
400,238
3
W
Ra
10,156
535
119
6
0
398,335
1
L
Artemis
8,172
430
109
6
0
299,789
2
L
Khepri
7,263
382
16
1
0
343,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role