Player Matchup

Sylvanus
Sylvanus
Buckets_2k19
Sylvanus
Level 8
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Artemis
Artemis
KiIlerPotato
Artemis
Level 28
God Stats
3W - 5L
1,507 SR
Queue Stats
51W - 87L
1,783 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reezy4Vegas
Morgan Le Fay
Level 2
God Stats
16W - 16L
1,500 SR
Queue Stats
61W - 61L
1,790 Elo+
Party 1
Ymir
Ymir
YSL_Devo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,716 Elo+
Party 1
Ah Puch
Ah Puch
adaron-
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,842 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,680 Elo+

VS

Team Averages
Level 21
1,617 SR
1,511 Elo+
Danzaburou
Danzaburou
DaNoble
Danzaburou
Level 28
God Stats
4W - 5L
1,744 SR
Queue Stats
96W - 113L
1,477 Elo+
Solo
Ymir
Ymir
Garashy2
Ymir
Level 29
God Stats
3W - 3L
1,692 SR
Queue Stats
364W - 466L
1,465 Elo+
Solo
Bakasura
Bakasura
Hammerhead11947
Bakasura
Level 7
God Stats
3W - 1L
1,296 SR
Queue Stats
9W - 14L
1,398 Elo+
Solo
Anhur
Anhur
JansitoSM
Anhur
Level 22
God Stats
25W - 15L
1,739 SR
Queue Stats
71W - 45L
1,677 Elo+
Solo
Pele
Pele
Tentailedturtle
Pele
Level 18
God Stats
4W - 2L
1,614 SR
Queue Stats
11W - 10L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buckets_2k19
Sylvanus
13
0 / 9 / 4
9,614
437
2,528
18,153
19,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KiIlerPotato
Artemis
17
8 / 12 / 2
11,190
509
14,162
16,456
5,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Reezy4Vegas
Morgan Le Fay
12
0 / 12 / 2
7,352
334
3,978
12,011
3,072
Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 14 / 2
8,114
369
5,288
19,086
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
adaron-
Ah Puch
19
8 / 5 / 1
12,125
551
14,493
18,413
11,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaNoble
Danzaburou
20
6 / 1 / 5
14,592
663
9,607
18,175
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
11 / 2 / 17
13,558
616
11,815
11,297
12,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
18
5 / 8 / 6
12,681
576
7,648
16,470
7,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
JansitoSM
Anhur
20
27 / 1 / 10
16,350
743
32,619
26,041
15,284
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 6 / 5
12,114
551
6,804
13,167
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
18
Kills
52
52
Deaths
18
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Buckets_2k19
Sylvanus
0
9
4
0.22
W
Danzaburou
DaNoble
Danzaburou
6
1
5
8.5
W
Ymir
11
2
17
9.75
W
Bakasura
5
8
6
1
W
Anhur
JansitoSM
Anhur
27
1
10
32
L
Artemis
KiIlerPotato
Artemis
8
12
2
0.75
L
Morgan Le Fay
Reezy4Vegas
Morgan Le Fay
0
12
2
0.08
W
3
6
5
0.92
L
Ymir
2
14
2
0.21
L
Ah Puch
adaron-
Ah Puch
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
68,493
84,119
Taken
85,150
44,530
Mitigated
47,662
8,768
Healing
33,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Buckets_2k19
Sylvanus
2,528
1,231
203
1,541
18,153
19,003
125
909
16,898
15,678
0
W
Danzaburou
DaNoble
Danzaburou
9,607
5,583
0
8,582
18,175
7,715
6,862
2,379
15,796
0
119,873
W
Ymir
11,815
983
0
930
11,297
12,678
369
4,543
6,754
46,545
0
W
Bakasura
7,648
5,802
0
4,329
16,470
7,204
220
9,107
7,256
0
46,159
W
Anhur
JansitoSM
Anhur
32,619
18,979
0
19,007
26,041
15,284
6,615
9,689
16,352
0
143,092
L
Artemis
KiIlerPotato
Artemis
14,162
8,779
0
0
16,456
5,225
88
2,222
14,158
0
45,580
L
Morgan Le Fay
Reezy4Vegas
Morgan Le Fay
3,978
1,323
0
100
12,011
3,072
0
3,052
8,484
14,027
0
W
6,804
2,119
0
702
13,167
4,781
0
3,378
9,789
0
68,180
L
Ymir
5,288
1,628
0
334
19,086
6,100
0
4,780
13,907
37,106
0
L
Ah Puch
adaron-
Ah Puch
14,493
1,227
0
6,590
18,413
11,130
1,361
66
18,202
84,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
69,295
312
Minions Killed
632
0
Camps Cleared
0
1,752,937
Distance Traveled
1,933,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,614
437
29
1
0
317,499
0
W
Danzaburou
14,592
663
171
8
0
393,784
0
W
Ymir
13,558
616
84
4
0
369,094
0
W
Bakasura
12,681
576
93
4
0
394,640
0
W
Anhur
16,350
743
191
9
0
363,700
1
L
Artemis
11,190
509
66
3
0
343,042
0
L
Morgan Le Fay
7,352
334
10
0
0
358,951
1
W
Pele
12,114
551
93
4
0
412,319
0
L
Ymir
8,114
369
61
3
0
365,200
1
L
Ah Puch
12,125
551
146
7
0
368,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role