Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ArborSum
Sylvanus
Level 106
God Stats
22W - 15L
1,509 SR
Queue Stats
508W - 473L
1,585 Elo+
Solo
Nu Wa
Nu Wa
KittyManager
Nu Wa
Level 159
God Stats
5W - 6L
1,589 SR
Queue Stats
23W - 22L
1,522 Elo+
Solo
Ra
Ra
TechhSupp0rt
Ra
Level 84
God Stats
1W - 1L
1,167 SR
Queue Stats
84W - 84L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
ºººMichstaBe
Gilgamesh
Level 126
God Stats
16W - 3L
1,630 SR
Queue Stats
690W - 646L
1,553 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,543 Elo+

VS

Team Averages
Level 104
1,455 SR
1,470 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GipsusSlim
Ymir
Level 68
God Stats
26W - 15L
1,617 SR
Queue Stats
297W - 337L
1,410 Elo+
Solo
Ah Puch
Ah Puch
MucmepChe
Ah Puch
Level 113
God Stats
0W - 3L
1,230 SR
Queue Stats
55W - 65L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
fackofff11
Baron Samedi
Level 73
God Stats
4W - 3L
1,427 SR
Queue Stats
117W - 106L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 0
4,614
513
3,111
4,407
1,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ArborSum
Sylvanus
8
1 / 1 / 2
4,732
526
2,029
6,600
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,631
626
3,078
3,201
1,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 3
5,907
656
4,513
3,221
1,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ºººMichstaBe
Gilgamesh
9
4 / 1 / 3
5,709
634
3,056
5,375
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 1 / 1
5,239
582
2,047
5,400
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
7
0 / 3 / 1
4,454
495
2,259
6,589
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 0
5,315
591
2,128
5,275
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
MucmepChe
Ah Puch
8
0 / 2 / 1
4,781
531
2,862
5,412
2,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
fackofff11
Baron Samedi
8
2 / 2 / 0
4,653
517
4,983
4,594
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
6
6
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
0
0.5
L
Loki
 
Loki
3
1
1
3.5
L
Neith
 
Neith
0
3
1
0.17
W
Sylvanus
ArborSum
Sylvanus
1
1
2
2
L
1
2
0
0.5
W
1
2
2
1
L
Ah Puch
MucmepChe
Ah Puch
0
2
1
0.25
W
3
0
3
4.5
L
Baron Samedi
fackofff11
Baron Samedi
2
2
0
1
W
Gilgamesh
ºººMichstaBe
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
14,279
22,804
Taken
27,270
9,029
Mitigated
8,229
7,624
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,111
2,117
0
396
4,407
1,285
0
2,422
1,985
0
23,510
L
Loki
 
Loki
2,047
503
0
2,383
5,400
1,581
160
1,785
3,615
0
24,877
L
Neith
 
Neith
2,259
1,178
0
2,477
6,589
1,624
195
1,257
5,332
0
20,791
W
Sylvanus
ArborSum
Sylvanus
2,029
813
616
1,821
6,600
3,069
0
2,950
3,650
11,120
3,866
L
2,128
283
0
1,184
5,275
1,664
0
3,069
2,206
30,453
0
W
3,078
1,372
0
1,035
3,201
1,194
899
1,549
1,652
32,612
0
L
Ah Puch
MucmepChe
Ah Puch
2,862
90
0
2,066
5,412
2,161
32
1,842
3,570
26,911
0
W
4,513
753
400
1,970
3,221
1,328
0
978
2,243
34,544
0
L
Baron Samedi
fackofff11
Baron Samedi
4,983
230
438
1,334
4,594
1,199
300
1,419
3,175
22,372
0
W
Gilgamesh
ºººMichstaBe
Gilgamesh
3,056
1,124
0
1,386
5,375
2,153
0
2,074
3,301
0
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
24,442
259
Minions Killed
266
0
Camps Cleared
0
838,019
Distance Traveled
791,315
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,614
513
41
5
0
138,202
2
L
Loki
5,239
582
49
5
0
181,794
2
L
Neith
4,454
495
48
5
0
142,171
2
W
Sylvanus
4,732
526
30
3
0
166,399
2
L
Ymir
5,315
591
76
8
0
167,128
2
W
Nu Wa
5,631
626
64
7
0
144,429
4
L
Ah Puch
4,781
531
54
6
0
140,969
1
W
Ra
5,907
656
70
8
0
191,966
6
L
Baron Samedi
4,653
517
39
4
0
159,253
0
W
Gilgamesh
5,709
634
54
6
0
197,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role