Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
R0Nl
Thoth
Level 148
God Stats
1W - 1L
1,640 SR
Queue Stats
112W - 83L
1,611 Elo+
Party 1
Mercury
Mercury
kokokaga2
Mercury
Level 144
God Stats
4W - 1L
1,829 SR
Queue Stats
31W - 12L
1,785 Elo+
Party 1
Agni
Agni
restr1ctt
Agni
Level 83
God Stats
5W - 0L
1,994 SR
Queue Stats
63W - 35L
1,618 Elo+
Party 1
Team Averages
Level 126
1,741 SR
1,629 Elo+

VS

Team Averages
Level 24
1,513 SR
1,500 Elo+
Athena
Athena
AJ 1152
Athena
Level 29
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kowalski01
Danzaburou
Level 17
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
MrFROST0619
Bakasura
Level 27
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
minhunter
Sun Wukong
Level 24
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 6
7,280
728
6,547
10,510
7,954
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
R0Nl
Thoth
16
4 / 1 / 7
9,206
921
8,650
5,247
1,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
kokokaga2
Mercury
15
7 / 1 / 2
9,102
910
8,734
6,978
2,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
2 / 0 / 7
8,218
822
6,430
2,671
870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AJ 1152
Athena
12
2 / 2 / 2
7,602
760
3,741
12,542
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Kowalski01
Danzaburou
12
1 / 3 / 2
6,975
698
4,113
7,597
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
MrFROST0619
Bakasura
12
2 / 5 / 2
7,594
759
6,756
10,303
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
minhunter
Sun Wukong
13
1 / 3 / 1
7,858
786
3,087
7,684
8,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
4
6
0.75
L
Athena
AJ 1152
Athena
2
2
2
1.5
L
Danzaburou
Kowalski01
Danzaburou
1
3
2
0.67
L
Bakasura
MrFROST0619
Bakasura
2
5
2
0.6
W
Thoth
R0Nl
Thoth
4
1
7
7.5
W
Mercury
kokokaga2
Mercury
7
1
2
8
L
Sun Wukong
minhunter
Sun Wukong
1
3
1
0.5
W
Agni
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
17,697
25,406
Taken
38,126
12,712
Mitigated
25,531
9,069
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,547
2,080
0
2,407
10,510
7,954
182
2,347
7,476
692
12,500
L
Athena
AJ 1152
Athena
3,741
893
0
3,191
12,542
10,468
0
5,419
7,123
11,521
0
L
Danzaburou
Kowalski01
Danzaburou
4,113
1,423
0
394
7,597
2,716
225
4,046
3,551
0
21,191
L
Bakasura
MrFROST0619
Bakasura
6,756
4,100
0
1,798
10,303
4,019
410
4,645
5,658
0
22,653
W
Thoth
R0Nl
Thoth
8,650
1,074
323
2,289
5,247
1,574
1,059
986
3,878
39,584
0
W
Mercury
kokokaga2
Mercury
8,734
4,440
0
2,493
6,978
2,314
558
566
5,972
0
36,764
L
Sun Wukong
minhunter
Sun Wukong
3,087
331
0
2,108
7,684
8,328
906
2,042
5,642
0
22,487
W
Agni
6,430
954
80
1,477
2,671
870
671
899
1,772
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
30,029
205
Minions Killed
164
10
Camps Cleared
8
855,498
Distance Traveled
708,496
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,280
728
19
2
1
211,702
2
L
Athena
7,602
760
13
1
1
200,017
2
L
Danzaburou
6,975
698
52
5
0
156,258
0
L
Bakasura
7,594
759
46
5
7
180,845
2
W
Thoth
9,206
921
83
8
2
211,808
2
W
Mercury
9,102
910
48
5
5
229,199
3
L
Sun Wukong
7,858
786
53
5
0
171,376
3
W
Agni
8,218
822
55
6
2
202,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role