Player Matchup

Ares
Ares
Alexuzz
Ares
Level 107
God Stats
17W - 20L
1,432 SR
Queue Stats
422W - 464L
1,435 Elo+
Solo
Odin
Odin
Arlyssia
Odin
Level 149
God Stats
7W - 4L
1,566 SR
Queue Stats
501W - 532L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Dragonravine
Baron Samedi
Level 66
God Stats
22W - 14L
1,521 SR
Queue Stats
329W - 396L
1,417 Elo+
Solo
Jing Wei
Jing Wei
SexyNamee
Jing Wei
Level 128
God Stats
1W - 0L
1,188 SR
Queue Stats
36W - 25L
1,524 Elo+
Solo
Mercury
Mercury
ShinobiPrank
Mercury
Level 109
God Stats
1W - 1L
1,231 SR
Queue Stats
15W - 14L
1,530 Elo+
Solo
Team Averages
Level 112
1,388 SR
1,460 Elo+

VS

Team Averages
Level 80
1,546 SR
1,528 Elo+
Vamana
Vamana
Avnist
Vamana
Level 70
God Stats
4W - 3L
1,686 SR
Queue Stats
89W - 99L
1,370 Elo+
Solo
Bakasura
Bakasura
Niaz19889
Bakasura
Level 88
God Stats
2W - 4L
1,490 SR
Queue Stats
428W - 473L
1,525 Elo+
Solo
Janus
Janus
em1491
Janus
Level 87
God Stats
13W - 16L
1,444 SR
Queue Stats
280W - 291L
1,480 Elo+
Solo
Yemoja
Yemoja
rorschach006
Yemoja
Level 86
God Stats
1W - 1L
1,770 SR
Queue Stats
7W - 6L
1,809 Elo+
Solo
Hou Yi
Hou Yi
vempulaz
Hou Yi
Level 69
God Stats
3W - 4L
1,341 SR
Queue Stats
211W - 232L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alexuzz
Ares
18
1 / 1 / 10
12,877
560
6,517
17,947
20,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
20
0 / 0 / 11
13,232
575
10,405
11,808
10,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Dragonravine
Baron Samedi
19
3 / 5 / 9
12,978
564
9,177
13,592
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
SexyNamee
Jing Wei
20
9 / 0 / 3
15,316
666
15,872
13,381
5,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ShinobiPrank
Mercury
20
8 / 1 / 7
14,345
624
14,499
17,699
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Avnist
Vamana
18
2 / 2 / 0
11,614
505
8,136
23,879
14,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Niaz19889
Bakasura
15
1 / 7 / 3
9,189
400
8,153
17,966
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
em1491
Janus
17
2 / 6 / 2
10,539
458
12,976
11,821
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
1 / 3 / 3
10,905
474
7,378
12,153
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
vempulaz
Hou Yi
17
1 / 3 / 0
10,316
449
6,380
13,162
5,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
21
Kills
7
7
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
Alexuzz
Ares
1
1
10
6
W
Odin
0
0
11
5.5
L
Vamana
Avnist
Vamana
2
2
0
1
W
Baron Samedi
Dragonravine
Baron Samedi
3
5
9
1.5
L
Bakasura
Niaz19889
Bakasura
1
7
3
0.36
W
Jing Wei
SexyNamee
Jing Wei
9
0
3
10.5
W
Mercury
ShinobiPrank
Mercury
8
1
7
11.5
L
Janus
em1491
Janus
2
6
2
0.5
L
Yemoja
1
3
3
0.83
L
Hou Yi
vempulaz
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
43,023
74,427
Taken
78,981
52,332
Mitigated
45,935
30,275
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Alexuzz
Ares
6,517
286
0
3,458
17,947
20,528
393
4,852
12,523
41,104
0
W
Odin
10,405
711
0
3,041
11,808
10,361
816
1,650
9,978
14,996
73,749
L
Vamana
Avnist
Vamana
8,136
3,761
0
12,170
23,879
14,157
190
7,486
16,393
0
79,927
W
Baron Samedi
Dragonravine
Baron Samedi
9,177
971
1,422
3,454
13,592
6,676
733
5,998
7,209
84,823
0
L
Bakasura
Niaz19889
Bakasura
8,153
5,642
0
3,270
17,966
8,256
0
2,379
15,587
0
50,163
W
Jing Wei
SexyNamee
Jing Wei
15,872
11,827
0
9,543
13,381
5,927
8,477
4,165
8,699
0
135,246
W
Mercury
ShinobiPrank
Mercury
14,499
7,604
0
9,357
17,699
8,840
2,708
4,654
12,653
0
122,936
L
Janus
em1491
Janus
12,976
167
0
1,237
11,821
4,307
0
2,702
9,119
85,655
0
L
Yemoja
7,378
1,029
1,032
1,211
12,153
13,655
0
3,989
8,164
38,883
0
L
Hou Yi
vempulaz
Hou Yi
6,380
1,686
0
4,153
13,162
5,560
876
1,499
11,663
0
70,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
52,563
748
Minions Killed
620
0
Camps Cleared
0
2,364,548
Distance Traveled
2,180,863
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,877
560
36
2
0
454,339
3
W
Odin
13,232
575
169
7
0
518,266
5
L
Vamana
11,614
505
180
8
0
383,838
1
W
Baron Samedi
12,978
564
145
6
0
409,686
1
L
Bakasura
9,189
400
100
4
0
454,335
1
W
Jing Wei
15,316
666
235
10
0
488,370
3
W
Mercury
14,345
624
163
7
0
493,887
5
L
Janus
10,539
458
158
7
0
444,463
9
L
Yemoja
10,905
474
50
2
0
454,411
13
L
Hou Yi
10,316
449
132
6
0
443,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role