Player Matchup

Bellona
Bellona
LantisPrime
Bellona
Level 10
God Stats
41W - 50L
1,471 SR
Queue Stats
45W - 55L
1,188 Elo+
Party 1
Merlin
Merlin
halfbAk3dNacho
Merlin
Level 64
God Stats
36W - 46L
1,287 SR
Queue Stats
57W - 83L
1,080 Elo+
Party 1
Heimdallr
Heimdallr
xIxTryxTuxSnipe
Heimdallr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 70L
980 Elo+
Solo
Team Averages
Level 34
1,419 SR
1,083 Elo+

VS

Team Averages
Level 37
1,395 SR
1,105 Elo+
Kali
Kali
Moissonneuse539
Kali
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 156L
1,268 Elo+
Solo
Olorun
Olorun
Romeo452
Olorun
Level 5
God Stats
1W - 1L
1,145 SR
Queue Stats
1W - 2L
1,067 Elo+
Party 2
Ymir
Ymir
yoimagamer14
Ymir
Level 62
God Stats
1W - 0L
1,540 SR
Queue Stats
6W - 4L
979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LantisPrime
Bellona
15
5 / 2 / 4
11,938
628
13,120
18,466
11,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 6
11,503
605
15,475
16,285
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
xIxTryxTuxSnipe
Heimdallr
13
1 / 6 / 6
10,451
550
12,337
14,290
4,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 1
14,396
758
17,866
15,655
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Romeo452
Olorun
13
0 / 4 / 9
10,575
557
2,282
11,763
3,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 10
12,632
665
17,216
25,496
29,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
14
14
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
LantisPrime
Bellona
5
2
4
3.5
W
11
3
1
3.83
W
Olorun
Romeo452
Olorun
0
4
9
1.13
L
3
6
6
1
L
Heimdallr
xIxTryxTuxSnipe
Heimdallr
1
6
6
0.67
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
37,364
49,041
Taken
52,914
23,581
Mitigated
39,120
12,395
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LantisPrime
Bellona
13,120
3,558
1,226
3,780
18,466
11,807
37
7,868
10,598
0
35,326
W
17,866
7,234
0
5,493
15,655
5,974
1,640
3,902
11,753
0
53,370
W
Olorun
Romeo452
Olorun
2,282
1,401
73
869
11,763
3,990
560
4,707
7,056
7,141
0
L
15,475
486
685
3,960
16,285
6,798
527
3,670
12,615
66,438
0
L
Heimdallr
xIxTryxTuxSnipe
Heimdallr
12,337
6,643
685
2,059
14,290
4,976
325
7,960
6,330
0
27,588
W
17,216
1,905
0
7,934
25,496
29,156
328
6,866
18,630
52,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
37,603
165
Minions Killed
136
0
Camps Cleared
0
898,736
Distance Traveled
803,344
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,938
628
44
2
0
339,063
5
W
Kali
14,396
758
59
3
0
309,528
0
W
Olorun
10,575
557
14
1
0
189,284
0
L
Merlin
11,503
605
93
5
0
274,189
1
L
Heimdallr
10,451
550
28
1
0
285,484
0
W
Ymir
12,632
665
63
3
0
304,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role