Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Jokey_Smurf_692
Hou Yi
Level 16
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Mr_Death_Mohawk
King Arthur
Level 143
God Stats
5W - 4L
1,530 SR
Queue Stats
65W - 91L
1,436 Elo+
Party 2
Da Ji
Da Ji
SuccubusPanda
Da Ji
Level 137
God Stats
2W - 3L
1,375 SR
Queue Stats
59W - 60L
1,300 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,447 Elo+

VS

Team Averages
Level 67
1,564 SR
1,279 Elo+
Mulan
Mulan
BamBam210
Mulan
Level 46
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
IamWald0
Eset
Level 43
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 3
Anubis
Anubis
Kaiju_Fighter96
Anubis
Level 103
God Stats
3W - 4L
1,569 SR
Queue Stats
21W - 34L
1,155 Elo+
Party 1
Thor
Thor
WirelessLunch
Thor
Level 125
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 8L
1,222 Elo+
Solo
Xing Tian
Xing Tian
Xeragus
Xing Tian
Level 18
God Stats
3W - 2L
1,604 SR
Queue Stats
11W - 15L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 18
9,136
914
6,136
16,468
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
 
Nu Wa
15
2 / 1 / 13
8,943
894
6,502
4,433
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 7
6,809
681
1,825
6,683
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mr_Death_Mohawk
King Arthur
15
5 / 3 / 9
8,880
888
11,946
13,067
6,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
15 / 4 / 5
11,523
1,152
15,976
7,792
3,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BamBam210
Mulan
13
3 / 2 / 6
8,043
804
5,931
10,845
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
14
7 / 7 / 3
9,923
992
9,796
10,154
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 5
7,787
779
8,161
9,612
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
7,063
706
7,469
8,314
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Xeragus
Xing Tian
12
1 / 6 / 9
7,432
743
5,381
11,874
11,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
24
Kills
14
15
Deaths
24
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
18
3.67
W
Nu Wa
 
Nu Wa
2
1
13
8.5
L
Mulan
BamBam210
Mulan
3
2
6
3
L
Eset
7
7
3
1.21
W
0
4
7
0.88
L
2
5
5
0.9
W
King Arthur
Mr_Death_Mohawk
King Arthur
5
3
9
3.17
W
15
4
5
4.38
L
1
4
4
0.75
L
Xing Tian
Xeragus
Xing Tian
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
36,738
48,443
Taken
50,799
26,604
Mitigated
29,465
12,649
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,136
150
2,281
8,133
16,468
12,449
131
7,548
8,288
12,635
0
W
Nu Wa
 
Nu Wa
6,502
1,722
529
21
4,433
1,516
740
2,044
2,321
27,409
0
L
Mulan
BamBam210
Mulan
5,931
803
0
3,056
10,845
6,826
0
3,204
7,641
0
15,565
L
Eset
9,796
280
310
1,227
10,154
3,518
168
2,339
7,815
27,398
0
W
1,825
956
0
0
6,683
2,377
1,270
2,760
3,769
0
11,573
L
8,161
324
0
1,676
9,612
4,333
344
2,630
6,982
27,459
0
W
King Arthur
Mr_Death_Mohawk
King Arthur
11,946
1,625
408
623
13,067
6,897
261
7,311
5,325
0
31,424
W
15,976
4,783
0
654
7,792
3,365
477
3,469
4,203
0
27,374
L
7,469
1,850
603
1,644
8,314
2,887
336
2,359
5,955
0
26,249
L
Xing Tian
Xeragus
Xing Tian
5,381
521
0
505
11,874
11,901
164
2,235
9,639
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
40,248
170
Minions Killed
182
7
Camps Cleared
4
905,237
Distance Traveled
815,303
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,136
914
12
1
0
192,404
1
W
Nu Wa
8,943
894
51
5
2
174,999
0
L
Mulan
8,043
804
24
2
0
172,199
4
L
Eset
9,923
992
54
5
0
154,465
0
W
Hou Yi
6,809
681
28
3
0
140,075
1
L
Anubis
7,787
779
50
5
2
165,899
0
W
King Arthur
8,880
888
54
5
4
203,739
2
W
Da Ji
11,523
1,152
25
3
1
194,020
2
L
Thor
7,063
706
44
4
2
167,531
0
L
Xing Tian
7,432
743
10
1
0
155,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role