Player Matchup

Fafnir
Fafnir
BloomBomb
Fafnir
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Party 1
Thoth
Thoth
Enderbro1992
Thoth
Level 69
God Stats
13W - 16L
1,307 SR
Queue Stats
732W - 824L
1,429 Elo+
Party 2
Vamana
Vamana
Pinckney
Vamana
Level 153
God Stats
75W - 93L
1,426 SR
Queue Stats
379W - 453L
1,424 Elo+
Solo
Hun Batz
Hun Batz
Redfinn27TTV
Hun Batz
Level 104
God Stats
4W - 2L
1,574 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
c00lsroybro
Danzaburou
Level 97
God Stats
25W - 29L
1,466 SR
Queue Stats
924W - 1,047L
1,430 Elo+
Party 2
Team Averages
Level 92
1,455 SR
1,406 Elo+

VS

Team Averages
Level 58
1,477 SR
1,389 Elo+
Bakasura
Bakasura
 
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DocterDallas
Nike
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 106L
1,445 Elo+
Solo
Geb
Geb
Mad3InH3av3n584
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,299 Elo+
Party 3
Janus
Janus
YtDistinctGaming
Janus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 196L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
solostar5033
Danzaburou
Level 39
God Stats
20W - 35L
1,383 SR
Queue Stats
123W - 159L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BloomBomb
Fafnir
16
4 / 1 / 18
12,389
563
10,579
17,267
22,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 8
11,665
530
15,301
14,169
6,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Pinckney
Vamana
19
7 / 2 / 5
12,131
551
14,700
17,817
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Redfinn27TTV
Hun Batz
18
8 / 5 / 5
11,519
524
10,002
14,052
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
c00lsroybro
Danzaburou
18
8 / 5 / 12
11,934
542
14,387
17,459
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
6 / 6 / 6
11,556
525
17,189
18,489
10,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 4
11,577
526
14,512
16,346
16,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 4 / 7
10,571
481
5,662
23,819
19,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 9 / 3
8,892
404
10,251
12,409
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
solostar5033
Danzaburou
15
2 / 9 / 5
10,171
462
11,773
17,612
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
32
Kills
15
15
Deaths
32
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
6
6
1.5
W
Fafnir
BloomBomb
Fafnir
4
1
18
13
L
3
4
4
1.25
W
5
2
8
4.5
L
2
4
7
1.38
W
Vamana
Pinckney
Vamana
7
2
5
4.75
W
Hun Batz
Redfinn27TTV
Hun Batz
8
5
5
2.1
L
2
9
3
0.39
W
Danzaburou
c00lsroybro
Danzaburou
8
5
12
2.8
L
Danzaburou
solostar5033
Danzaburou
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,969
Damage
59,387
80,764
Taken
88,675
55,179
Mitigated
55,751
24,872
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
17,189
11,409
0
4,708
18,489
10,956
1,671
3,463
14,975
0
71,403
W
Fafnir
BloomBomb
Fafnir
10,579
3,169
0
1,892
17,267
22,244
0
3,405
13,175
20,280
0
L
14,512
2,224
0
2,769
16,346
16,079
211
1,256
14,301
9,203
69,241
W
15,301
1,363
0
5,498
14,169
6,931
1,853
5,638
8,046
85,822
0
L
5,662
742
0
600
23,819
19,829
0
9,426
14,190
22,949
0
W
Vamana
Pinckney
Vamana
14,700
7,411
0
6,687
17,817
11,132
0
3,412
14,204
0
65,007
W
Hun Batz
Redfinn27TTV
Hun Batz
10,002
2,591
0
2,001
14,052
7,922
0
2,250
11,537
0
81,398
L
10,251
670
0
528
12,409
3,365
0
4,825
7,478
49,104
0
W
Danzaburou
c00lsroybro
Danzaburou
14,387
6,990
765
8,029
17,459
6,950
59
3,742
13,421
0
82,685
L
Danzaburou
solostar5033
Danzaburou
11,773
5,723
369
4,125
17,612
5,522
1,003
6,910
10,551
0
53,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,638
Gold Earned
52,767
513
Minions Killed
475
0
Camps Cleared
0
2,021,488
Distance Traveled
2,011,680
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,556
525
147
7
0
454,749
3
W
Fafnir
12,389
563
10
0
0
438,403
4
L
Nike
11,577
526
142
6
0
414,936
3
W
Thoth
11,665
530
147
7
0
384,240
5
L
Geb
10,571
481
21
1
0
420,389
0
W
Vamana
12,131
551
124
6
0
372,838
2
W
Hun Batz
11,519
524
122
6
0
441,910
4
L
Janus
8,892
404
66
3
0
359,727
1
W
Danzaburou
11,934
542
110
5
0
384,097
1
L
Danzaburou
10,171
462
99
5
0
361,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role