Player Matchup

Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Nessik451
Heimdallr
Level 28
God Stats
27W - 23L
1,454 SR
Queue Stats
144W - 151L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Ofdensen
Cthulhu
Level 119
God Stats
4W - 4L
1,607 SR
Queue Stats
11W - 8L
1,342 Elo+
Solo
Sylvanus
Sylvanus
ROMULAN KNIGHT
Sylvanus
Level 152
God Stats
24W - 23L
1,489 SR
Queue Stats
198W - 214L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
charsam77
Ao Kuang
Level 86
God Stats
37W - 34L
1,526 SR
Queue Stats
836W - 893L
1,396 Elo+
Party 2
Team Averages
Level 91
1,515 SR
1,399 Elo+

VS

Team Averages
Level 50
1,402 SR
1,311 Elo+
Kali
Kali
ColdButterr
Kali
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 238L
1,313 Elo+
Party 1
Nox
Nox
DeathSpectre368
Nox
Level 48
God Stats
6W - 9L
1,423 SR
Queue Stats
158W - 155L
1,306 Elo+
Party 1
Neith
Neith
HansWald
Neith
Level 29
God Stats
49W - 27L
1,546 SR
Queue Stats
105W - 101L
1,343 Elo+
Party 1
Anubis
Anubis
Jacko480
Anubis
Level 31
God Stats
0W - 6L
1,106 SR
Queue Stats
99W - 108L
1,327 Elo+
Solo
Vamana
Vamana
pokemon-orgulhos
Vamana
Level 87
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
11 / 4 / 3
9,843
656
10,521
8,606
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Nessik451
Heimdallr
14
8 / 1 / 7
8,954
597
8,612
10,205
4,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ofdensen
Cthulhu
13
5 / 2 / 3
8,526
568
5,893
10,747
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
13
4 / 2 / 11
8,716
581
6,365
11,007
10,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
charsam77
Ao Kuang
15
4 / 3 / 5
8,756
584
5,599
12,249
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,559
504
5,924
12,640
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 8 / 1
6,859
457
4,475
9,542
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
HansWald
Neith
12
2 / 8 / 3
7,754
517
7,141
11,868
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Jacko480
Anubis
11
4 / 7 / 3
8,096
540
10,357
10,920
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 0
4,931
329
800
6,197
2,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
11
12
Deaths
34
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
4
3
3.13
L
3
7
2
0.57
L
2
8
1
0.31
L
Neith
HansWald
Neith
2
8
3
0.44
L
Anubis
Jacko480
Anubis
4
7
3
0.79
W
Heimdallr
Nessik451
Heimdallr
8
1
7
11.5
W
Cthulhu
Ofdensen
Cthulhu
5
2
3
3.25
W
Sylvanus
4
2
11
4.75
W
Ao Kuang
charsam77
Ao Kuang
4
3
5
2.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
28,697
52,814
Taken
51,167
29,337
Mitigated
17,317
16,596
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,521
939
0
2,091
8,606
2,551
1,504
2,764
5,842
55,986
0
L
5,924
2,915
0
1,566
12,640
3,979
990
7,833
4,420
0
34,177
L
4,475
743
0
44
9,542
2,808
302
4,321
5,129
23,635
0
L
Neith
HansWald
Neith
7,141
4,421
0
1,859
11,868
2,810
332
5,523
6,299
0
29,947
L
Anubis
Jacko480
Anubis
10,357
276
0
2,878
10,920
5,124
54
7,557
3,318
31,689
0
W
Heimdallr
Nessik451
Heimdallr
8,612
4,523
0
2,988
10,205
4,086
1,018
3,841
6,364
0
37,780
W
Cthulhu
Ofdensen
Cthulhu
5,893
311
0
3,352
10,747
8,559
1,668
1,405
9,342
30,175
0
W
Sylvanus
6,365
1,801
1,439
4,225
11,007
10,720
1,266
4,029
6,978
32,600
7,035
W
Ao Kuang
charsam77
Ao Kuang
5,599
1,515
0
2,501
12,249
3,421
0
2,793
9,456
59,628
0
L
800
669
0
580
6,197
2,596
74
1,890
4,190
0
6,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
35,199
382
Minions Killed
233
0
Camps Cleared
0
1,412,683
Distance Traveled
1,237,487
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,843
656
101
7
0
271,668
1
L
Kali
7,559
504
71
5
0
272,751
0
L
Nox
6,859
457
48
3
0
231,879
0
L
Neith
7,754
517
51
3
0
291,223
2
L
Anubis
8,096
540
55
4
0
270,433
5
W
Heimdallr
8,954
597
64
4
0
302,550
3
W
Cthulhu
8,526
568
59
4
0
295,581
2
W
Sylvanus
8,716
581
76
5
0
255,996
2
W
Ao Kuang
8,756
584
82
5
0
286,888
0
L
Vamana
4,931
329
8
1
0
171,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role