Player Matchup

Apollo
Apollo
Jojenite
Apollo
Level 14
God Stats
10W - 12L
1,561 SR
Queue Stats
14W - 15L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Mangoking0623
Gilgamesh
Level 89
God Stats
4W - 4L
1,524 SR
Queue Stats
176W - 160L
1,505 Elo+
Party 1
Merlin
Merlin
Squirmee
Merlin
Level 9
God Stats
2W - 1L
1,603 SR
Queue Stats
11W - 7L
1,783 Elo+
Party 3
Nu Wa
Nu Wa
ToxicRosexD
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,783 Elo+
Party 3
Mercury
Mercury
WishedSpn18
Mercury
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 127L
1,623 Elo+
Party 1
Team Averages
Level 26
1,538 SR
1,633 Elo+

VS

Team Averages
Level 15
1,585 SR
1,431 Elo+
Neith
Neith
Abseidon777
Neith
Level 8
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Kukulkan
Kukulkan
IDAHIR3c
Kukulkan
Level 6
God Stats
21W - 13L
1,576 SR
Queue Stats
33W - 28L
1,434 Elo+
Solo
Thor
Thor
JONATHANTCUBA
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Sylvanus
Sylvanus
PanchoGee
Sylvanus
Level 29
God Stats
19W - 8L
1,780 SR
Queue Stats
168W - 89L
1,681 Elo+
Party 2
Rama
Rama
Versi0n02
Rama
Level 29
God Stats
35W - 20L
1,688 SR
Queue Stats
153W - 80L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jojenite
Apollo
1
0 / 0 / 0
4,488
281
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mangoking0623
Gilgamesh
12
4 / 6 / 2
7,502
469
11,234
18,176
6,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Squirmee
Merlin
14
5 / 3 / 2
8,250
516
7,438
10,737
3,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 6
9,077
567
10,335
12,688
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WishedSpn18
Mercury
12
3 / 6 / 1
7,908
494
5,244
11,942
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,655
228
0
787
196
Kukulkan
IDAHIR3c
Kukulkan
15
2 / 2 / 3
9,581
599
7,018
6,674
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 3
7,139
446
1,959
11,513
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
PanchoGee
Sylvanus
16
7 / 4 / 0
9,943
621
15,902
16,152
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
18
12 / 2 / 0
11,538
721
17,589
14,094
4,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
21
21
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Kukulkan
IDAHIR3c
Kukulkan
2
2
3
1.75
W
0
7
3
0.21
L
Apollo
Jojenite
Apollo
0
0
0
0
L
Gilgamesh
Mangoking0623
Gilgamesh
4
6
2
0.83
W
Sylvanus
PanchoGee
Sylvanus
7
4
0
1.75
L
Merlin
Squirmee
Merlin
5
3
2
2
L
2
6
6
0.83
W
Rama
12
2
0
6
L
Mercury
WishedSpn18
Mercury
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,251
Damage
42,468
53,543
Taken
49,220
18,394
Mitigated
19,635
8,399
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
787
196
0
787
0
0
0
W
Kukulkan
IDAHIR3c
Kukulkan
7,018
404
0
651
6,674
2,042
1,576
5,128
1,546
65,920
0
W
1,959
275
0
2,200
11,513
3,390
560
3,725
7,788
0
25,997
L
Apollo
Jojenite
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Mangoking0623
Gilgamesh
11,234
3,252
0
2,929
18,176
6,260
0
10,588
7,588
0
35,216
W
Sylvanus
PanchoGee
Sylvanus
15,902
6,306
0
7,104
16,152
9,161
1,378
2,059
14,093
58,698
15,105
L
Merlin
Squirmee
Merlin
7,438
662
0
2,402
10,737
3,590
0
6,580
4,157
33,084
0
L
10,335
3,542
108
2,844
12,688
4,886
361
167
12,521
52,134
0
W
Rama
17,589
14,385
0
5,508
14,094
4,846
3,838
6,074
8,020
0
108,538
L
Mercury
WishedSpn18
Mercury
5,244
1,642
0
116
11,942
3,658
0
3,649
8,293
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
41,856
276
Minions Killed
481
0
Camps Cleared
0
1,122,362
Distance Traveled
1,078,241
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,655
228
0
0
0
0
0
W
Kukulkan
9,581
599
132
8
0
284,788
4
W
Thor
7,139
446
50
3
0
278,197
1
L
Apollo
4,488
281
0
0
0
2,357
0
L
Gilgamesh
7,502
469
61
4
0
250,710
1
W
Sylvanus
9,943
621
126
8
0
218,807
0
L
Merlin
8,250
516
54
3
0
270,350
0
L
Nu Wa
9,077
567
95
6
0
271,097
2
W
Rama
11,538
721
173
11
0
296,449
4
L
Mercury
7,908
494
66
4
0
327,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role