Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
FlexinBrah
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 115L
1,619 Elo+
Party 2
Cernunnos
Cernunnos
InTheBunz
Cernunnos
Level 108
God Stats
1W - 1L
1,797 SR
Queue Stats
195W - 186L
1,509 Elo+
Party 2
Artio
Artio
MissBathory13
Artio
Level 79
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 3
Zeus
Zeus
Odysseya
Zeus
Level 9
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 2L
1,860 Elo+
Party 3
Team Averages
Level 77
1,538 SR
1,557 Elo+

VS

Team Averages
Level 98
1,483 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CHRI5TIAN Osaka
Bakasura
Level 85
God Stats
7W - 5L
1,214 SR
Queue Stats
73W - 69L
1,496 Elo+
Party 1
Anhur
Anhur
Fernandocr9
Anhur
Level 146
God Stats
7W - 8L
1,624 SR
Queue Stats
356W - 324L
1,549 Elo+
Party 1
Janus
Janus
SOSA1945
Janus
Level 123
God Stats
4W - 6L
1,522 SR
Queue Stats
591W - 564L
1,521 Elo+
Party 1
Sobek
Sobek
SetOnFamous
Sobek
Level 31
God Stats
6W - 7L
1,553 SR
Queue Stats
122W - 144L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 2 / 0
4,173
417
4,343
4,813
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,364
536
2,583
7,016
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
InTheBunz
Cernunnos
10
0 / 5 / 0
5,355
536
4,063
6,554
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
4,139
414
3,244
7,739
4,370
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
8
1 / 3 / 1
4,915
492
1,981
4,313
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 1
6,398
640
4,717
7,122
4,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
10
0 / 1 / 3
5,709
571
2,368
5,078
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
4 / 0 / 1
5,576
558
5,049
4,781
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
SOSA1945
Janus
10
5 / 0 / 1
6,156
616
5,418
4,023
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 3
4,698
470
3,220
7,913
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Hercules
 
Hercules
4
0
1
4.5
W
Bakasura
0
1
3
1.5
W
4
0
1
4.5
L
0
2
0
0
L
Cernunnos
InTheBunz
Cernunnos
0
5
0
0
L
1
1
0
1
L
Zeus
1
3
1
0.5
W
Janus
SOSA1945
Janus
5
0
1
5.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,214
Damage
20,772
30,435
Taken
28,917
9,994
Mitigated
12,021
9,013
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,343
1,936
0
438
4,813
879
0
2,075
2,738
0
15,037
W
Hercules
 
Hercules
4,717
1,087
0
3,050
7,122
4,767
600
0
7,122
0
28,632
W
Bakasura
2,368
1,574
0
2,727
5,078
2,106
0
913
4,059
0
28,150
W
5,049
2,238
0
1,547
4,781
1,173
693
1,107
3,666
0
32,734
L
2,583
1,017
0
3,574
7,016
1,866
0
1,259
5,697
0
33,335
L
Cernunnos
InTheBunz
Cernunnos
4,063
1,823
0
1,263
6,554
1,933
0
237
6,317
0
27,168
L
3,244
612
280
3,208
7,739
4,370
0
2,940
4,789
12,216
0
L
Zeus
1,981
254
0
250
4,313
946
0
2,127
2,009
15,898
0
W
Janus
SOSA1945
Janus
5,418
451
0
474
4,023
913
288
308
3,695
35,313
0
W
3,220
391
0
2,669
7,913
3,062
197
2,703
5,150
13,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
28,537
215
Minions Killed
270
0
Camps Cleared
0
907,678
Distance Traveled
986,119
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,173
417
20
2
0
170,409
1
W
Hercules
6,398
640
51
5
0
202,169
0
W
Bakasura
5,709
571
66
7
0
215,112
1
W
Anhur
5,576
558
58
6
0
173,471
3
L
Pele
5,364
536
75
8
0
215,744
0
L
Cernunnos
5,355
536
66
7
0
161,546
0
L
Artio
4,139
414
13
1
0
194,312
0
L
Zeus
4,915
492
41
4
0
165,667
1
W
Janus
6,156
616
69
7
0
228,341
4
W
Sobek
4,698
470
26
3
0
167,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role