Player Matchup

Kumbhakarna
Kumbhakarna
AnarchistIB
Kumbhakarna
Level 66
God Stats
16W - 17L
1,533 SR
Queue Stats
381W - 351L
1,441 Elo+
Party 2
Ravana
Ravana
LiIOdin
Ravana
Level 120
God Stats
2W - 6L
1,788 SR
Queue Stats
79W - 85L
1,540 Elo+
Solo
Neith
Neith
Niwd4310
Neith
Level 27
God Stats
7W - 3L
1,592 SR
Queue Stats
102W - 84L
1,526 Elo+
Party 2
Bakasura
Bakasura
unicornDva69
Bakasura
Level 46
God Stats
19W - 31L
1,389 SR
Queue Stats
264W - 243L
1,393 Elo+
Party 2
Sol
Sol
xRanoss
Sol
Level 83
God Stats
1W - 2L
1,493 SR
Queue Stats
555W - 513L
1,391 Elo+
Party 2
Team Averages
Level 68
1,559 SR
1,458 Elo+

VS

Team Averages
Level 94
1,686 SR
1,724 Elo+
Cthulhu
Cthulhu
CaRnAgE7157
Cthulhu
Level 160
God Stats
41W - 17L
1,751 SR
Queue Stats
213W - 142L
1,649 Elo+
Party 1
Artemis
Artemis
IhateSmite69
Artemis
Level 23
God Stats
3W - 1L
1,626 SR
Queue Stats
57W - 16L
1,825 Elo+
Party 1
Anubis
Anubis
ShireWanderer
Anubis
Level 104
God Stats
3W - 3L
1,763 SR
Queue Stats
129W - 96L
1,626 Elo+
Party 1
Chronos
Chronos
Siphloki Jr
Chronos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 3L
1,817 Elo+
Party 1
Da Ji
Da Ji
Z3r0592
Da Ji
Level 160
God Stats
4W - 0L
1,792 SR
Queue Stats
161W - 109L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnarchistIB
Kumbhakarna
8
2 / 3 / 2
5,785
482
2,354
10,498
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
LiIOdin
Ravana
11
2 / 6 / 1
6,610
551
2,361
8,195
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Niwd4310
Neith
8
0 / 5 / 1
5,092
424
4,500
7,261
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
unicornDva69
Bakasura
9
1 / 5 / 2
5,736
478
2,658
10,023
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
10
1 / 2 / 2
5,862
489
5,461
8,029
1,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaRnAgE7157
Cthulhu
10
3 / 1 / 3
6,014
501
4,031
6,098
3,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
IhateSmite69
Artemis
12
3 / 0 / 1
7,040
587
7,749
8,174
2,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 3
7,325
610
9,613
8,581
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Siphloki Jr
Chronos
12
4 / 0 / 4
7,206
601
2,568
4,523
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
Z3r0592
Da Ji
14
8 / 2 / 3
8,566
714
10,118
7,957
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
21
21
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnarchistIB
Kumbhakarna
2
3
2
1
W
Cthulhu
CaRnAgE7157
Cthulhu
3
1
3
4.5
W
Artemis
IhateSmite69
Artemis
3
0
1
3.5
L
Ravana
LiIOdin
Ravana
2
6
1
0.42
L
Neith
Niwd4310
Neith
0
5
1
0.1
W
3
3
3
1.5
W
Chronos
Siphloki Jr
Chronos
4
0
4
6
W
Da Ji
Z3r0592
Da Ji
8
2
3
4.75
L
Bakasura
unicornDva69
Bakasura
1
5
2
0.4
L
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
34,079
44,006
Taken
35,333
16,577
Mitigated
16,106
12,267
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnarchistIB
Kumbhakarna
2,354
163
173
3,477
10,498
5,904
0
4,168
6,330
11,516
0
W
Cthulhu
CaRnAgE7157
Cthulhu
4,031
490
105
1,190
6,098
3,536
160
1,012
5,086
19,157
0
W
Artemis
IhateSmite69
Artemis
7,749
4,479
0
5,507
8,174
2,530
790
450
7,724
0
51,684
L
Ravana
LiIOdin
Ravana
2,361
289
0
2,119
8,195
4,663
0
1,219
6,976
0
27,428
L
Neith
Niwd4310
Neith
4,500
2,428
0
1,926
7,261
1,434
0
785
6,476
0
19,523
W
9,613
459
0
4,215
8,581
3,426
111
5,063
3,486
46,850
0
W
Chronos
Siphloki Jr
Chronos
2,568
640
0
892
4,523
1,401
1,679
444
4,079
45,955
0
W
Da Ji
Z3r0592
Da Ji
10,118
2,904
0
2,880
7,957
5,213
583
1,013
6,889
0
43,995
L
Bakasura
unicornDva69
Bakasura
2,658
1,667
0
1,320
10,023
2,629
0
3,871
6,152
0
24,103
L
Sol
5,461
961
95
3,157
8,029
1,947
0
6,169
1,860
34,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
36,151
233
Minions Killed
376
0
Camps Cleared
0
1,130,478
Distance Traveled
1,105,028
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,785
482
8
1
0
243,214
4
W
Cthulhu
6,014
501
29
2
0
229,750
0
W
Artemis
7,040
587
82
7
0
208,170
5
L
Ravana
6,610
551
63
5
0
215,111
1
L
Neith
5,092
424
44
4
0
181,270
2
W
Anubis
7,325
610
95
8
0
187,118
7
W
Chronos
7,206
601
85
7
0
257,071
2
W
Da Ji
8,566
714
85
7
0
222,919
3
L
Bakasura
5,736
478
58
5
0
267,167
0
L
Sol
5,862
489
60
5
0
223,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role