Player Matchup

Medusa
Medusa
JMBJ03
Medusa
Level 132
God Stats
1W - 0L
1,886 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 2
Bellona
Bellona
JVilleSA
Bellona
Level 124
God Stats
2W - 0L
1,686 SR
Queue Stats
160W - 154L
1,558 Elo+
Party 2
Susano
Susano
MR-MYSTIC-IGR
Susano
Level 127
God Stats
2W - 1L
1,562 SR
Queue Stats
27W - 37L
1,361 Elo+
Solo
Hel
Hel
SessRin4Ever
Hel
Level 136
God Stats
2W - 7L
1,408 SR
Queue Stats
44W - 43L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
delbronx
Sylvanus
Level 89
God Stats
19W - 21L
1,489 SR
Queue Stats
63W - 66L
1,499 Elo+
Party 2
Team Averages
Level 122
1,606 SR
1,488 Elo+

VS

Team Averages
Level 111
1,534 SR
1,492 Elo+
Da Ji
Da Ji
AirWilliam619
Da Ji
Level 59
God Stats
14W - 18L
1,452 SR
Queue Stats
438W - 542L
1,395 Elo+
Solo
Bellona
Bellona
Ozlottis
Bellona
Level 158
God Stats
1W - 2L
1,550 SR
Queue Stats
87W - 74L
1,575 Elo+
Party 1
Eset
Eset
Princess_Gumies
Eset
Level 157
God Stats
1W - 1L
1,486 SR
Queue Stats
42W - 33L
1,579 Elo+
Party 1
Izanami
Izanami
SadGayBoy
Izanami
Level 61
God Stats
2W - 1L
1,601 SR
Queue Stats
55W - 65L
1,353 Elo+
Solo
Nu Wa
Nu Wa
ichigo5129
Nu Wa
Level 120
God Stats
1W - 1L
1,581 SR
Queue Stats
60W - 43L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JMBJ03
Medusa
17
6 / 1 / 6
10,714
595
10,884
10,519
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
JVilleSA
Bellona
16
5 / 6 / 3
10,104
561
10,966
17,015
12,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 9 / 9
9,422
523
6,195
15,282
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
13 / 3 / 4
11,456
636
16,320
13,522
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
delbronx
Sylvanus
15
4 / 0 / 16
9,960
553
6,807
13,277
11,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
8,924
496
6,954
14,403
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Ozlottis
Bellona
15
5 / 4 / 1
9,992
555
11,044
16,256
13,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 8 / 3
9,679
538
14,412
13,806
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SadGayBoy
Izanami
14
1 / 6 / 1
8,935
496
5,084
11,592
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
1 / 5 / 5
7,884
438
6,178
14,815
2,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
29
Kills
18
19
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Medusa
JMBJ03
Medusa
6
1
6
9
W
Bellona
JVilleSA
Bellona
5
6
3
1.08
W
1
9
9
0.61
L
Bellona
Ozlottis
Bellona
5
4
1
1.38
L
7
8
3
1.06
L
Izanami
SadGayBoy
Izanami
1
6
1
0.25
W
13
3
4
5
W
Sylvanus
delbronx
Sylvanus
4
0
16
12
L
Nu Wa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
43,672
69,615
Taken
70,872
38,296
Mitigated
30,087
26,390
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
1,085
0
570
14,403
5,792
0
3,482
10,921
0
49,471
W
Medusa
JMBJ03
Medusa
10,884
5,638
0
1,308
10,519
4,459
3,778
1,534
8,955
0
80,926
W
Bellona
JVilleSA
Bellona
10,966
4,442
0
4,665
17,015
12,801
382
843
16,152
0
54,395
W
6,195
2,452
0
490
15,282
4,936
0
4,800
10,294
0
56,807
L
Bellona
Ozlottis
Bellona
11,044
6,885
0
5,755
16,256
13,655
0
2,487
13,769
0
62,203
L
14,412
1,517
0
2,868
13,806
4,770
882
6,521
7,285
53,267
0
L
Izanami
SadGayBoy
Izanami
5,084
2,525
0
2,391
11,592
3,068
1,456
2,340
9,252
0
60,628
W
16,320
1,846
4,548
8,101
13,522
4,824
2,325
6,903
6,293
69,314
0
W
Sylvanus
delbronx
Sylvanus
6,807
1,155
3,424
3,854
13,277
11,276
824
5,774
7,331
24,325
0
L
Nu Wa
6,178
1,572
174
2,729
14,815
2,802
0
8,607
6,068
34,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
45,414
465
Minions Killed
482
0
Camps Cleared
0
1,697,892
Distance Traveled
1,542,941
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,924
496
87
5
0
341,694
0
W
Medusa
10,714
595
130
7
0
355,731
2
W
Bellona
10,104
561
93
5
0
354,513
1
W
Susano
9,422
523
92
5
0
324,832
2
L
Bellona
9,992
555
125
7
0
297,498
1
L
Eset
9,679
538
97
5
0
278,251
5
L
Izanami
8,935
496
118
7
0
297,587
5
W
Hel
11,456
636
112
6
0
331,732
7
W
Sylvanus
9,960
553
38
2
0
331,084
0
L
Nu Wa
7,884
438
55
3
0
327,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role