Player Matchup

Izanami
Izanami
Crazy_Bubblebutt
Izanami
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,068 Elo+
Party 2
Apollo
Apollo
JuanGarmendia_3
Apollo
Level 28
God Stats
11W - 9L
1,711 SR
Queue Stats
414W - 432L
1,486 Elo+
Solo
Chiron
Chiron
MT Demon
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,321 Elo+
Solo
Amaterasu
Amaterasu
UnknitStatue189
Amaterasu
Level 7
God Stats
2W - 3L
1,222 SR
Queue Stats
9W - 18L
1,157 Elo+
Party 2
Ah Puch
Ah Puch
lilpanda9942069
Ah Puch
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 90L
1,316 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,270 Elo+

VS

Team Averages
Level 16
1,488 SR
1,335 Elo+
Neith
Neith
Lizunicornio525
Neith
Level 7
God Stats
77W - 56L
1,260 SR
Queue Stats
90W - 78L
1,205 Elo+
Party 1
Geb
Geb
Oxytones
Geb
Level 17
God Stats
16W - 14L
1,815 SR
Queue Stats
297W - 265L
1,395 Elo+
Solo
Tyr
Tyr
Therealajdavis
Tyr
Level 26
God Stats
44W - 59L
1,503 SR
Queue Stats
110W - 114L
1,471 Elo+
Solo
Heimdallr
Heimdallr
invasion19
Heimdallr
Level 24
God Stats
128W - 125L
1,360 SR
Queue Stats
215W - 241L
1,323 Elo+
Solo
Bakasura
Bakasura
the kill 5994
Bakasura
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 76L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 20 / 8
11,849
846
13,684
28,266
12,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 6 / 6
14,661
1,047
21,089
19,183
10,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
MT Demon
Chiron
19
3 / 9 / 5
12,684
906
17,192
17,718
7,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
UnknitStatue189
Amaterasu
20
2 / 5 / 8
12,633
902
11,957
31,306
21,806
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 8 / 8
12,866
919
17,470
17,408
7,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 20
12,287
878
8,374
11,874
5,180
20
6 / 2 / 28
15,561
1,112
16,773
21,291
28,383
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 1 / 13
14,269
1,019
25,156
17,328
11,137
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
invasion19
Heimdallr
20
10 / 3 / 21
13,674
977
23,773
16,902
8,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
the kill 5994
Bakasura
20
18 / 3 / 16
15,649
1,118
28,873
22,535
11,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
146
13
Kills
48
48
Deaths
13
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
20
8
0.2
L
6
6
6
1.5
W
0
4
20
2.5
L
Chiron
MT Demon
Chiron
3
9
5
0.61
W
6
2
28
10
W
14
1
13
20.5
L
Amaterasu
UnknitStatue189
Amaterasu
2
5
8
1.2
W
Heimdallr
invasion19
Heimdallr
10
3
21
6.83
L
2
8
8
0.75
W
Bakasura
the kill 5994
Bakasura
18
3
16
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,392
Damage
102,949
113,881
Taken
89,930
58,868
Mitigated
65,475
8,767
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,684
9,284
0
1,179
28,266
12,063
0
5,761
21,157
0
31,935
L
21,089
14,281
38
615
19,183
10,017
0
3,395
15,458
0
42,895
W
8,374
3,593
0
1,108
11,874
5,180
0
2,666
9,208
0
19,728
L
Chiron
MT Demon
Chiron
17,192
8,314
1,388
2,385
17,718
7,561
0
3,176
13,904
0
44,906
W
16,773
1,882
0
0
21,291
28,383
0
4,069
16,088
38,332
0
W
25,156
9,372
0
1,400
17,328
11,137
0
2,547
14,781
0
48,226
L
Amaterasu
UnknitStatue189
Amaterasu
11,957
6,165
0
2,878
31,306
21,806
0
2,286
28,582
0
17,635
W
Heimdallr
invasion19
Heimdallr
23,773
16,442
0
150
16,902
8,897
0
2,056
14,846
0
37,464
L
17,470
3,970
0
284
17,408
7,421
0
2,155
14,133
59,095
0
W
Bakasura
the kill 5994
Bakasura
28,873
17,459
0
860
22,535
11,878
0
6,132
16,403
0
45,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,693
Gold Earned
71,440
237
Minions Killed
219
4
Camps Cleared
4
1,356,025
Distance Traveled
1,287,379
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,849
846
36
3
1
212,961
2
L
Apollo
14,661
1,047
35
3
3
321,536
2
W
Neith
12,287
878
26
2
0
211,042
3
L
Chiron
12,684
906
66
5
0
273,958
0
W
Geb
15,561
1,112
35
3
1
269,728
0
W
Tyr
14,269
1,019
42
3
3
306,984
0
L
Amaterasu
12,633
902
9
1
0
323,498
0
W
Heimdallr
13,674
977
49
4
0
200,266
0
L
Ah Puch
12,866
919
91
7
0
224,072
1
W
Bakasura
15,649
1,118
67
5
0
299,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role