Player Matchup

Ra
Ra
Azaunix
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Loki
Loki
BuubDuude
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,475 Elo+
Solo
Sobek
Sobek
CocoCoveredmmmm
Sobek
Level 121
God Stats
1W - 2L
1,501 SR
Queue Stats
66W - 72L
1,425 Elo+
Party 1
Medusa
Medusa
OverChaos
Medusa
Level 8
God Stats
2W - 2L
1,765 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
magefirephenix
Gilgamesh
Level 7
God Stats
1W - 5L
1,290 SR
Queue Stats
6W - 13L
1,722 Elo+
Party 1
Team Averages
Level 29
1,511 SR
1,457 Elo+

VS

Team Averages
Level 25
1,611 SR
1,496 Elo+
Sun Wukong
Sun Wukong
FriedDirt
Sun Wukong
Level 26
God Stats
2W - 1L
1,789 SR
Queue Stats
105W - 101L
1,551 Elo+
Solo
Ullr
Ullr
SEBASTIENPATOCHE
Ullr
Level 29
God Stats
3W - 2L
1,544 SR
Queue Stats
110W - 113L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Sadaso
Kukulkan
Level 8
God Stats
2W - 3L
1,668 SR
Queue Stats
15W - 28L
1,487 Elo+
Party 2
Ares
Ares
WhiteTrashClift
Ares
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 36L
1,482 Elo+
Party 2
Arachne
Arachne
ryanbeastmode
Arachne
Level 59
God Stats
5W - 8L
1,553 SR
Queue Stats
233W - 255L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 1
11,093
462
4,292
15,392
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
5 / 8 / 0
12,632
526
13,384
20,641
9,220
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 2
10,842
452
5,649
18,515
24,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
OverChaos
Medusa
15
2 / 7 / 3
10,194
425
8,807
14,189
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
magefirephenix
Gilgamesh
14
0 / 10 / 2
9,670
403
8,147
18,848
20,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FriedDirt
Sun Wukong
20
8 / 2 / 7
13,870
578
13,210
20,796
18,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 2 / 11
12,465
519
9,739
13,525
5,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Sadaso
Kukulkan
19
3 / 3 / 2
12,556
523
3,799
9,513
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 4
12,565
524
3,544
7,612
6,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
20
24 / 2 / 7
16,560
690
31,220
23,553
13,485
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
39
40
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Loki
5
8
0
0.63
L
3
4
2
1
W
Sun Wukong
FriedDirt
Sun Wukong
8
2
7
5.75
L
Medusa
OverChaos
Medusa
2
7
3
0.5
W
2
2
11
3.75
W
Kukulkan
Sadaso
Kukulkan
3
3
2
1.33
W
2
1
4
4
L
Gilgamesh
magefirephenix
Gilgamesh
0
10
2
0.1
W
Arachne
24
2
7
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
61,512
87,585
Taken
74,999
65,261
Mitigated
48,725
16,882
Healing
34,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,292
539
867
1,566
15,392
6,037
2,100
1,941
13,451
70,779
0
L
Loki
13,384
4,355
0
5,530
20,641
9,220
0
694
19,947
0
106,146
L
5,649
546
0
4,652
18,515
24,453
0
2,136
15,540
36,918
0
W
Sun Wukong
FriedDirt
Sun Wukong
13,210
3,590
0
10,546
20,796
18,258
1,649
1,697
19,035
0
86,400
L
Medusa
OverChaos
Medusa
8,807
4,644
0
3,490
14,189
4,929
0
2,042
12,015
0
49,633
W
9,739
4,032
0
4,974
13,525
5,987
3,386
3,951
9,522
0
103,172
W
Kukulkan
Sadaso
Kukulkan
3,799
771
0
1,799
9,513
4,017
631
2,348
6,953
67,622
0
W
3,544
335
0
1,317
7,612
6,978
0
1,824
5,788
26,796
0
L
Gilgamesh
magefirephenix
Gilgamesh
8,147
1,580
0
777
18,848
20,622
290
301
18,547
0
54,301
W
Arachne
31,220
21,184
0
15,927
23,553
13,485
846
3,819
19,610
0
164,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
68,016
538
Minions Killed
679
0
Camps Cleared
0
1,940,659
Distance Traveled
2,195,690
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,093
462
166
7
0
355,727
1
L
Loki
12,632
526
166
7
0
410,302
0
L
Sobek
10,842
452
47
2
0
402,785
4
W
Sun Wukong
13,870
578
166
7
0
433,404
2
L
Medusa
10,194
425
81
3
0
392,804
2
W
Ullr
12,465
519
143
6
0
433,552
4
W
Kukulkan
12,556
523
143
6
0
381,465
0
W
Ares
12,565
524
46
2
0
413,965
5
L
Gilgamesh
9,670
403
78
3
0
379,041
2
W
Arachne
16,560
690
181
8
0
533,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role