Player Matchup

Izanami
Izanami
MGSPON
Izanami
Level 84
God Stats
41W - 65L
1,409 SR
Queue Stats
302W - 510L
1,308 Elo+
Solo
Artio
Artio
QUEZZO19
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 181L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
Scotxer
Baron Samedi
Level 24
God Stats
16W - 28L
1,379 SR
Queue Stats
20W - 40L
1,249 Elo+
Solo
Team Averages
Level 58
1,429 SR
1,300 Elo+

VS

Team Averages
Level 26
1,422 SR
1,237 Elo+
Chaac
Chaac
Canis-Ignis76
Chaac
Level 43
God Stats
0W - 3L
1,586 SR
Queue Stats
26W - 33L
1,310 Elo+
Party 1
Medusa
Medusa
SAN JO SAVAGE
Medusa
Level 13
God Stats
1W - 10L
1,311 SR
Queue Stats
52W - 106L
1,137 Elo+
Solo
Janus
Janus
luciopro56
Janus
Level 21
God Stats
0W - 2L
1,368 SR
Queue Stats
15W - 24L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MGSPON
Izanami
18
12 / 4 / 5
14,193
747
25,424
17,439
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
QUEZZO19
Artio
16
1 / 4 / 11
11,661
614
3,624
16,677
19,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Scotxer
Baron Samedi
16
4 / 3 / 10
12,092
636
10,747
18,152
17,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
11,833
623
20,274
16,894
20,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 5 / 4
11,669
614
13,005
12,661
2,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
1 / 11 / 7
11,029
580
6,356
15,710
3,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
11
11
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
1
5
7.5
W
Izanami
MGSPON
Izanami
12
4
5
3.63
W
Artio
QUEZZO19
Artio
1
4
11
1.63
L
5
5
4
1.4
W
Baron Samedi
Scotxer
Baron Samedi
4
3
10
3
L
Janus
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
39,635
52,268
Taken
45,265
45,350
Mitigated
26,200
17,501
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,274
492
890
5,609
16,894
20,099
0
5,806
11,088
0
54,790
W
Izanami
MGSPON
Izanami
25,424
19,652
461
5,648
17,439
8,549
2,308
2,918
14,521
0
84,447
W
Artio
QUEZZO19
Artio
3,624
455
953
3,192
16,677
19,376
148
1,352
15,325
24,033
0
L
13,005
7,943
0
0
12,661
2,724
0
2,984
9,677
0
34,623
W
Baron Samedi
Scotxer
Baron Samedi
10,747
567
2,006
5,241
18,152
17,425
228
2,086
16,066
39,154
0
L
Janus
6,356
258
409
2,636
15,710
3,377
148
5,581
10,129
26,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
34,531
202
Minions Killed
167
0
Camps Cleared
0
971,618
Distance Traveled
893,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,833
623
68
4
0
379,765
2
W
Izanami
14,193
747
141
7
0
280,361
0
W
Artio
11,661
614
29
2
0
366,872
1
L
Medusa
11,669
614
47
2
0
266,453
0
W
Baron Samedi
12,092
636
32
2
0
324,385
2
L
Janus
11,029
580
52
3
0
247,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role