Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JuniorBritto
Skadi
Level 160
God Stats
6W - 5L
1,409 SR
Queue Stats
241W - 209L
1,484 Elo+
Party 1
Ymir
Ymir
TheFiveB
Ymir
Level 83
God Stats
3W - 4L
1,540 SR
Queue Stats
72W - 71L
1,425 Elo+
Party 1
Team Averages
Level 133
1,483 SR
1,470 Elo+

VS

Team Averages
Level 38
1,496 SR
1,475 Elo+
Loki
Loki
Dovahtiin1133
Loki
Level 17
God Stats
1W - 2L
1,487 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
MATI-STRIKER-_-
Kukulkan
Level 73
God Stats
1W - 2L
1,724 SR
Queue Stats
62W - 78L
1,454 Elo+
Solo
Ares
Ares
PainTrain301
Ares
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
9W - 15L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
12 / 1 / 4
12,104
807
16,118
9,583
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 11
11,793
786
16,274
13,835
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
0 / 3 / 14
10,522
701
5,692
16,018
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
10,900
727
9,585
14,669
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
2 / 6 / 4
9,118
608
10,432
10,890
4,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 6
9,457
630
5,531
16,936
15,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
7
7
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
1
4
14
L
4
8
3
0.69
W
7
3
11
4.17
L
Kukulkan
2
6
4
0.67
L
1
5
6
0.8
W
Ymir
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
25,548
39,436
Taken
42,495
28,278
Mitigated
25,462
7,233
Healing
985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,118
801
0
2,882
9,583
3,631
857
2,460
7,123
62,695
0
L
9,585
1,354
0
485
14,669
5,169
0
5,625
9,044
0
41,532
W
16,274
6,049
0
1,629
13,835
5,119
1,248
5,653
8,182
0
65,841
L
Kukulkan
10,432
947
0
500
10,890
4,318
0
6,572
4,318
31,099
0
L
5,531
45
0
0
16,936
15,975
0
9,613
7,323
15,082
0
W
Ymir
5,692
465
0
2,722
16,018
19,528
282
7,850
8,168
16,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
29,475
206
Minions Killed
131
0
Camps Cleared
0
839,529
Distance Traveled
811,044
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,104
807
87
6
0
279,601
2
L
Loki
10,900
727
44
3
0
287,617
4
W
Skadi
11,793
786
92
6
0
281,423
8
L
Kukulkan
9,118
608
66
4
0
262,140
2
L
Ares
9,457
630
21
1
0
261,287
3
W
Ymir
10,522
701
27
2
0
278,505
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role