Player Matchup

Gilgamesh
Gilgamesh
Bruno_UNI28
Gilgamesh
Level 39
God Stats
17W - 24L
1,407 SR
Queue Stats
153W - 243L
1,361 Elo+
Party 1
Xing Tian
Xing Tian
FFKZ_DYLAN
Xing Tian
Level 46
God Stats
28W - 42L
1,365 SR
Queue Stats
129W - 172L
1,326 Elo+
Party 1
Anubis
Anubis
SKZ_BENJA_SKERE
Anubis
Level 37
God Stats
34W - 33L
1,439 SR
Queue Stats
130W - 170L
1,285 Elo+
Party 1
Apollo
Apollo
andoreloco_
Apollo
Level 99
God Stats
14W - 18L
1,649 SR
Queue Stats
84W - 89L
1,485 Elo+
Solo
Set
Set
bleix023
Set
Level 66
God Stats
21W - 27L
1,398 SR
Queue Stats
460W - 534L
1,455 Elo+
Party 1
Team Averages
Level 57
1,452 SR
1,382 Elo+

VS

Team Averages
Level 69
1,557 SR
1,397 Elo+
Sylvanus
Sylvanus
HollowOco
Sylvanus
Level 102
God Stats
2W - 1L
1,692 SR
Queue Stats
91W - 81L
1,579 Elo+
Party 2
Bellona
Bellona
JOOJbythehead
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,143 Elo+
Party 2
Nemesis
Nemesis
LucasBerti
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,545 Elo+
Party 2
Ra
Ra
PirocaVenenosa
Ra
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 30L
1,275 Elo+
Party 2
Hachiman
Hachiman
terrork4m1k4z3
Hachiman
Level 102
God Stats
9W - 5L
1,591 SR
Queue Stats
236W - 252L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bruno_UNI28
Gilgamesh
15
4 / 11 / 4
10,118
482
11,667
22,767
11,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
FFKZ_DYLAN
Xing Tian
15
1 / 5 / 2
9,728
463
3,942
18,375
16,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 14 / 1
8,862
422
7,899
21,718
10,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
0 / 7 / 1
8,416
401
1,856
15,321
5,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 3
9,420
449
7,572
13,660
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HollowOco
Sylvanus
16
3 / 2 / 17
10,873
518
13,025
17,750
18,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
15
0 / 3 / 6
10,151
483
4,157
8,636
5,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
LucasBerti
Nemesis
20
18 / 1 / 12
14,122
672
22,963
13,729
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
19 / 3 / 9
14,120
672
20,500
17,542
9,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
16
3 / 2 / 14
11,459
546
6,175
12,406
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
9
Kills
43
43
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bruno_UNI28
Gilgamesh
4
11
4
0.55
L
Xing Tian
FFKZ_DYLAN
Xing Tian
1
5
2
0.4
W
Sylvanus
HollowOco
Sylvanus
3
2
17
5.75
W
Bellona
0
3
6
1
W
Nemesis
LucasBerti
Nemesis
18
1
12
24
W
19
3
9
7.83
L
2
14
1
0.18
L
Apollo
0
7
1
0.07
L
2
6
3
0.58
W
Hachiman
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
66,820
91,841
Taken
70,063
48,735
Mitigated
45,155
19,312
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bruno_UNI28
Gilgamesh
11,667
2,532
0
3,380
22,767
11,056
0
5,134
17,363
0
50,932
L
Xing Tian
FFKZ_DYLAN
Xing Tian
3,942
138
0
3,007
18,375
16,812
620
8,104
10,117
29,091
0
W
Sylvanus
HollowOco
Sylvanus
13,025
3,964
2,853
6,728
17,750
18,952
1,869
3,992
13,758
45,738
14,519
W
Bellona
4,157
1,133
0
1,056
8,636
5,674
2,269
1,514
7,122
0
33,452
W
Nemesis
LucasBerti
Nemesis
22,963
10,759
0
3,617
13,729
6,564
3,136
1,667
11,923
0
119,038
W
20,500
1,408
3,545
7,678
17,542
9,578
2,769
2,726
14,190
112,616
0
L
7,899
370
339
5,146
21,718
10,425
1,103
7,669
13,790
50,157
0
L
Apollo
1,856
1,158
0
5,462
15,321
5,228
2,304
5,159
10,078
0
62,223
L
7,572
3,353
0
1,978
13,660
5,214
0
5,405
8,085
0
53,794
W
Hachiman
6,175
4,125
0
3,046
12,406
4,387
3,831
2,134
10,272
0
57,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
60,725
381
Minions Killed
578
0
Camps Cleared
0
1,845,820
Distance Traveled
2,117,924
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,118
482
87
4
0
407,775
2
L
Xing Tian
9,728
463
47
2
0
395,260
3
W
Sylvanus
10,873
518
75
4
0
366,947
1
W
Bellona
10,151
483
57
3
0
434,523
0
W
Nemesis
14,122
672
162
8
0
504,472
0
W
Ra
14,120
672
174
8
0
433,247
9
L
Anubis
8,862
422
68
3
0
301,791
1
L
Apollo
8,416
401
86
4
0
357,215
3
L
Set
9,420
449
93
4
0
383,779
1
W
Hachiman
11,459
546
110
5
0
378,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role