Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Arcangel328
Fenrir
Level 106
God Stats
17W - 19L
1,422 SR
Queue Stats
159W - 170L
1,467 Elo+
Party 2
Chiron
Chiron
BasedGodDaniels
Chiron
Level 104
God Stats
5W - 4L
1,451 SR
Queue Stats
603W - 623L
1,487 Elo+
Party 1
Scylla
Scylla
Kanuiy
Scylla
Level 121
God Stats
234W - 215L
1,484 SR
Queue Stats
989W - 992L
1,428 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,476 Elo+

VS

Team Averages
Level 137
1,621 SR
1,448 Elo+
Cabrakan
Cabrakan
B0tic4rio
Cabrakan
Level 118
God Stats
15W - 8L
1,725 SR
Queue Stats
293W - 337L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Luca_Bong7
Kukulkan
Level 117
God Stats
12W - 8L
1,706 SR
Queue Stats
277W - 281L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
Rock7-BR-RS-
Guan Yu
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
768W - 811L
1,444 Elo+
Party 3
Jing Wei
Jing Wei
Ruanito179
Jing Wei
Level 145
God Stats
33W - 33L
1,578 SR
Queue Stats
1,039W - 969L
1,464 Elo+
Party 3
Susano
Susano
lclima2003
Susano
Level 144
God Stats
35W - 29L
1,594 SR
Queue Stats
939W - 855L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 1 / 4
11,342
667
10,989
14,508
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
13
1 / 2 / 5
8,168
480
2,099
9,439
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
15
7 / 1 / 6
9,744
573
9,147
10,768
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 5
10,026
590
4,497
6,124
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Kanuiy
Scylla
18
6 / 0 / 3
11,213
660
9,308
6,557
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B0tic4rio
Cabrakan
10
0 / 7 / 2
6,236
367
3,520
15,638
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Luca_Bong7
Kukulkan
15
1 / 4 / 4
8,556
503
8,209
9,437
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rock7-BR-RS-
Guan Yu
12
1 / 9 / 0
7,091
417
4,388
16,736
11,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Ruanito179
Jing Wei
17
3 / 1 / 2
10,125
596
5,178
6,757
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
lclima2003
Susano
10
1 / 2 / 2
6,848
403
3,810
6,485
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
6
6
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
W
Ymir
 
Ymir
1
2
5
1.75
W
Fenrir
7
1
6
10
L
Cabrakan
B0tic4rio
Cabrakan
0
7
2
0.14
W
2
2
5
2.25
W
Scylla
Kanuiy
Scylla
6
0
3
7.5
L
Kukulkan
Luca_Bong7
Kukulkan
1
4
4
0.75
L
Guan Yu
Rock7-BR-RS-
Guan Yu
1
9
0
0.11
L
Jing Wei
Ruanito179
Jing Wei
3
1
2
4
L
Susano
lclima2003
Susano
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
25,105
47,396
Taken
55,053
26,273
Mitigated
29,412
17,302
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,989
1,806
269
8,478
14,508
8,066
1,874
3,031
11,362
82,110
0
W
Ymir
 
Ymir
2,099
572
0
140
9,439
10,131
66
1,767
7,604
24,248
0
W
Fenrir
9,147
1,654
0
3,021
10,768
3,484
339
3,099
7,485
0
43,080
L
Cabrakan
B0tic4rio
Cabrakan
3,520
467
0
2,482
15,638
9,211
0
4,645
10,940
24,232
0
W
4,497
2,046
1,175
1,647
6,124
2,315
3,426
1,787
4,255
0
77,690
W
Scylla
Kanuiy
Scylla
9,308
1,348
0
2,572
6,557
2,277
403
1,880
4,589
80,016
0
L
Kukulkan
Luca_Bong7
Kukulkan
8,209
551
0
1,018
9,437
3,288
0
5,371
3,861
59,511
0
L
Guan Yu
Rock7-BR-RS-
Guan Yu
4,388
241
0
2,855
16,736
11,784
379
8,763
7,886
0
38,786
L
Jing Wei
Ruanito179
Jing Wei
5,178
3,145
0
2,034
6,757
2,750
626
1,755
4,976
0
84,634
L
Susano
lclima2003
Susano
3,810
1,009
0
1,129
6,485
2,379
0
1,447
4,994
0
31,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
38,856
535
Minions Killed
461
0
Camps Cleared
0
1,654,960
Distance Traveled
1,535,489
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,342
667
154
9
0
292,178
0
W
Ymir
8,168
480
36
2
0
294,765
2
W
Fenrir
9,744
573
67
4
0
387,505
2
L
Cabrakan
6,236
367
32
2
0
286,392
0
W
Chiron
10,026
590
136
8
0
339,976
1
W
Scylla
11,213
660
142
8
0
340,536
6
L
Kukulkan
8,556
503
125
7
0
324,892
8
L
Guan Yu
7,091
417
74
4
0
320,537
2
L
Jing Wei
10,125
596
170
10
0
361,977
5
L
Susano
6,848
403
60
4
0
241,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role