Player Matchup

Morgan Le Fay
Morgan Le Fay
Book1311
Morgan Le Fay
Level 124
God Stats
5W - 9L
1,334 SR
Queue Stats
295W - 305L
1,466 Elo+
Solo
Hercules
Hercules
One_Thicc_B01
Hercules
Level 108
God Stats
1W - 0L
1,853 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Merlin
Merlin
mirulita
Merlin
Level 87
God Stats
48W - 41L
1,534 SR
Queue Stats
657W - 702L
1,451 Elo+
Solo
Apollo
Apollo
monkeybone890
Apollo
Level 43
God Stats
7W - 4L
1,406 SR
Queue Stats
31W - 43L
1,394 Elo+
Solo
Serqet
Serqet
panama-08
Serqet
Level 67
God Stats
8W - 11L
1,435 SR
Queue Stats
108W - 101L
1,487 Elo+
Solo
Team Averages
Level 86
1,512 SR
1,504 Elo+

VS

Team Averages
Level 91
1,503 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheAlmightyJug
Olorun
Level 81
God Stats
8W - 13L
1,675 SR
Queue Stats
777W - 790L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Uhappynow
Tsukuyomi
Level 159
God Stats
0W - 2L
1,338 SR
Queue Stats
407W - 438L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Book1311
Morgan Le Fay
18
0 / 4 / 8
10,988
999
12,268
9,466
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
One_Thicc_B01
Hercules
18
9 / 0 / 6
12,476
1,134
10,780
21,737
30,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
mirulita
Merlin
18
3 / 3 / 8
11,354
1,032
15,768
8,549
4,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 0
8,540
776
0
0
0
Serqet
panama-08
Serqet
17
4 / 1 / 5
10,636
967
6,431
13,088
6,789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

231

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 0 / 1
12,684
1,153
16,135
8,200
3,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
 
Ah Puch
17
1 / 0 / 5
10,610
965
10,351
1,734
693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
16
0 / 5 / 4
9,684
880
4,722
14,564
9,686
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 3
9,248
841
5,286
7,430
3,257
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Uhappynow
Tsukuyomi
16
0 / 9 / 2
9,117
829
9,979
17,235
9,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
8
8
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
0
1
7.5
L
Ah Puch
 
Ah Puch
1
0
5
3.5
L
King Arthur
 
King Arthur
0
5
4
0.4
W
Morgan Le Fay
Book1311
Morgan Le Fay
0
4
8
1
W
Hercules
One_Thicc_B01
Hercules
9
0
6
12
L
0
2
3
0.75
L
Tsukuyomi
Uhappynow
Tsukuyomi
0
9
2
0.11
W
Merlin
mirulita
Merlin
3
3
8
2.33
W
0
0
0
0
W
Serqet
panama-08
Serqet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
46,473
52,840
Taken
49,163
46,767
Mitigated
25,903
12,056
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,135
7,842
0
2,187
8,200
3,244
0
4,349
3,769
0
53,935
L
Ah Puch
 
Ah Puch
10,351
351
136
533
1,734
693
0
1,136
548
41,209
0
L
King Arthur
 
King Arthur
4,722
370
98
1,193
14,564
9,686
0
10,178
3,680
0
13,988
W
Morgan Le Fay
Book1311
Morgan Le Fay
12,268
1,530
436
689
9,466
4,879
0
3,370
6,096
47,329
0
W
Hercules
One_Thicc_B01
Hercules
10,780
4,382
108
7,609
21,737
30,583
0
7,925
13,812
262
25,769
L
5,286
1,682
269
1,224
7,430
3,257
0
4,248
3,042
11,741
0
L
Tsukuyomi
Uhappynow
Tsukuyomi
9,979
4,646
0
96
17,235
9,023
0
7,486
9,334
0
14,540
W
Merlin
mirulita
Merlin
15,768
1,049
787
1,895
8,549
4,516
0
1,882
6,667
38,876
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
panama-08
Serqet
6,431
2,410
0
532
13,088
6,789
0
2,460
10,628
0
16,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
51,343
232
Minions Killed
199
10
Camps Cleared
8
858,595
Distance Traveled
1,098,514
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,684
1,153
81
7
6
228,489
0
L
Ah Puch
10,610
965
75
7
1
218,513
0
L
King Arthur
9,684
880
22
2
0
228,455
1
W
Morgan Le Fay
10,988
999
96
9
3
211,537
1
W
Hercules
12,476
1,134
42
4
0
229,641
0
L
Olorun
9,248
841
12
1
1
212,079
4
L
Tsukuyomi
9,117
829
9
1
0
210,978
0
W
Merlin
11,354
1,032
61
6
0
179,109
3
W
Apollo
8,540
776
0
0
0
0
0
W
Serqet
10,636
967
33
3
7
238,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role