Player Matchup

Janus
Janus
Senpaiii Oni
Janus
Level 52
God Stats
1W - 4L
1,566 SR
Queue Stats
63W - 75L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
SoupySlayer
Gilgamesh
Level 98
God Stats
10W - 6L
1,373 SR
Queue Stats
60W - 75L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
Spippo
Hun Batz
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 130L
1,436 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,445 Elo+

VS

Team Averages
Level 95
1,675 SR
1,760 Elo+
Bakasura
Bakasura
FINAL_B-O-S-S_
Bakasura
Level 140
God Stats
8W - 2L
1,763 SR
Queue Stats
152W - 91L
1,685 Elo+
Party 1
Thanatos
Thanatos
dudeyouredead
Thanatos
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 56L
1,919 Elo+
Party 1
Zeus
Zeus
skullking1316
Zeus
Level 121
God Stats
192W - 81L
1,763 SR
Queue Stats
196W - 101L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
9,271
843
5,961
10,790
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SoupySlayer
Gilgamesh
9
1 / 10 / 3
7,230
657
3,660
12,760
6,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Spippo
Hun Batz
9
0 / 5 / 3
6,674
607
3,804
7,469
1,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
6 / 2 / 11
9,243
840
4,417
10,273
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
dudeyouredead
Thanatos
14
11 / 3 / 10
10,226
930
13,171
11,477
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
5 / 1 / 13
9,083
826
10,343
4,092
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
22
22
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
2
11
5.75
L
4
7
2
0.71
L
Gilgamesh
SoupySlayer
Gilgamesh
1
10
3
0.25
L
Hun Batz
Spippo
Hun Batz
0
5
3
0.3
W
Thanatos
dudeyouredead
Thanatos
11
3
10
5.33
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,425
Damage
27,931
31,019
Taken
25,842
10,995
Mitigated
10,790
2,852
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,417
2,927
0
2,341
10,273
5,225
174
2,591
7,682
0
13,526
L
5,961
538
216
989
10,790
2,860
0
2,649
7,767
35,310
0
L
Gilgamesh
SoupySlayer
Gilgamesh
3,660
786
184
1,038
12,760
6,309
0
3,704
8,179
0
10,997
L
Hun Batz
Spippo
Hun Batz
3,804
590
0
425
7,469
1,826
0
3,372
3,597
0
14,409
W
Thanatos
dudeyouredead
Thanatos
13,171
3,316
0
9,610
11,477
4,328
831
2,381
9,096
0
33,333
W
10,343
1,419
0
1,300
4,092
1,237
1,630
989
3,103
40,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,175
Gold Earned
28,552
98
Minions Killed
143
0
Camps Cleared
0
489,782
Distance Traveled
665,733
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,243
840
35
3
0
230,453
0
L
Janus
9,271
843
62
6
0
159,953
3
L
Gilgamesh
7,230
657
12
1
0
182,262
1
L
Hun Batz
6,674
607
24
2
0
147,567
2
W
Thanatos
10,226
930
40
4
0
238,820
2
W
Zeus
9,083
826
68
6
0
196,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role