Player Matchup

Jormungandr
Jormungandr
RunsOnCaffeine
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
jayjones22
Sol
Level 26
God Stats
19W - 27L
1,371 SR
Queue Stats
48W - 81L
1,240 Elo+
Party 3
Hera
Hera
kingking23
Hera
Level 26
God Stats
5W - 19L
1,261 SR
Queue Stats
80W - 127L
1,246 Elo+
Party 3
Apollo
Apollo
xDrSpank69x
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,274 Elo+
Solo
Ares
Ares
xJASON37x
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,427 SR
1,352 Elo+

VS

Team Averages
Level 24
1,450 SR
1,260 Elo+
Bellona
Bellona
IRChet
Bellona
Level 48
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Medusa
Medusa
Zunca
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,099 Elo+
Party 1
Nu Wa
Nu Wa
dannyphxt0m
Nu Wa
Level 36
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 1
Sun Wukong
Sun Wukong
elcuervoitaliano
Sun Wukong
Level 31
God Stats
6W - 7L
1,351 SR
Queue Stats
92W - 102L
1,364 Elo+
Solo
Thanatos
Thanatos
rayjen1
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RunsOnCaffeine
Jormungandr
7
2 / 6 / 2
7,574
316
4,533
8,313
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 9 / 3
11,449
477
12,558
22,498
6,869
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 9 / 2
12,014
501
18,205
15,775
5,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
1 / 9 / 3
9,763
407
5,420
18,350
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
6
2 / 5 / 0
7,527
314
1,685
7,859
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IRChet
Bellona
19
19 / 6 / 10
13,755
573
15,729
22,035
21,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Zunca
Medusa
16
7 / 4 / 6
11,754
490
13,396
14,990
4,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 18
12,277
512
16,573
12,218
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
elcuervoitaliano
Sun Wukong
19
2 / 3 / 4
12,314
513
6,181
16,494
13,732
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
rayjen1
Thanatos
15
5 / 10 / 5
10,902
454
3,711
17,848
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
20
Kills
38
38
Deaths
25
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
IRChet
Bellona
19
6
10
4
L
Jormungandr
RunsOnCaffeine
Jormungandr
2
6
2
0.5
W
Medusa
Zunca
Medusa
7
4
6
2.5
W
5
2
18
7
W
Sun Wukong
elcuervoitaliano
Sun Wukong
2
3
4
1.33
L
5
9
3
0.72
L
10
9
2
1.22
W
Thanatos
rayjen1
Thanatos
5
10
5
0.75
L
Apollo
1
9
3
0.28
L
Ares
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
55,590
72,795
Taken
83,585
30,225
Mitigated
50,467
9,150
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IRChet
Bellona
15,729
7,550
0
4,972
22,035
21,082
8,707
9,748
11,962
0
63,404
L
Jormungandr
RunsOnCaffeine
Jormungandr
4,533
1,664
0
559
8,313
6,211
142
3,074
4,849
13,191
0
W
Medusa
Zunca
Medusa
13,396
6,969
372
1,836
14,990
4,975
5,744
7,740
7,208
0
53,089
W
16,573
3,768
771
2,647
12,218
4,238
1,280
5,595
6,468
71,108
0
W
Sun Wukong
elcuervoitaliano
Sun Wukong
6,181
1,378
0
4,521
16,494
13,732
711
6,940
9,554
0
84,572
L
12,558
5,520
0
5,262
22,498
6,869
705
2,488
19,798
70,086
0
L
18,205
6,917
0
0
15,775
5,160
611
4,427
11,106
69,036
0
W
Thanatos
rayjen1
Thanatos
3,711
1,613
0
7,894
17,848
6,440
0
6,471
11,257
0
32,637
L
Apollo
5,420
3,418
0
1,792
18,350
6,604
990
2,726
15,480
0
46,424
L
Ares
1,685
435
0
1,537
7,859
5,381
71
2,472
4,989
7,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
61,002
348
Minions Killed
462
0
Camps Cleared
0
1,472,005
Distance Traveled
2,049,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,755
573
78
3
0
432,541
0
L
Jormungandr
7,574
316
18
1
0
192,118
1
W
Medusa
11,754
490
82
3
0
404,054
1
W
Nu Wa
12,277
512
116
5
0
387,047
0
W
Sun Wukong
12,314
513
135
6
0
436,280
0
L
Sol
11,449
477
126
5
0
358,970
0
L
Hera
12,014
501
105
4
0
399,741
0
W
Thanatos
10,902
454
51
2
0
389,251
1
L
Apollo
9,763
407
89
4
0
333,749
0
L
Ares
7,527
314
10
0
0
187,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role