Player Matchup

Thanatos
Thanatos
MXNAVARRO10
Thanatos
Level 8
God Stats
0W - 2L
1,203 SR
Queue Stats
4W - 4L
1,853 Elo+
Solo
Cupid
Cupid
MrIceTroll
Cupid
Level 18
God Stats
5W - 11L
1,450 SR
Queue Stats
34W - 43L
1,598 Elo+
Party 2
Thor
Thor
roselapin860
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,808 Elo+
Solo
Mulan
Mulan
skullthreat14
Mulan
Level 28
God Stats
8W - 8L
1,569 SR
Queue Stats
106W - 111L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
whoareyounox
Aphrodite
Level 27
God Stats
2W - 2L
1,884 SR
Queue Stats
128W - 116L
1,663 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,690 Elo+

VS

Team Averages
Level 43
1,663 SR
1,562 Elo+
Rama
Rama
BigNani1215
Rama
Level 7
God Stats
10W - 8L
1,695 SR
Queue Stats
37W - 32L
1,605 Elo+
Party 1
Athena
Athena
Fungsadface
Athena
Level 9
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 63L
1,500 Elo+
Solo
Ravana
Ravana
MightyLip412
Ravana
Level 155
God Stats
4W - 5L
1,704 SR
Queue Stats
319W - 282L
1,573 Elo+
Party 1
Sol
Sol
SlayerUndeadx
Sol
Level 28
God Stats
8W - 3L
1,912 SR
Queue Stats
118W - 69L
1,631 Elo+
Solo
Chang'e
Chang'e
mariano11
Chang'e
Level 16
God Stats
21W - 18L
1,504 SR
Queue Stats
40W - 48L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MXNAVARRO10
Thanatos
10
0 / 11 / 5
7,060
353
3,206
14,036
4,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cupid
15
5 / 4 / 6
9,498
475
6,257
10,984
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 6 / 7
11,125
556
13,192
19,613
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
5 / 3 / 6
9,047
452
8,920
13,447
7,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
whoareyounox
Aphrodite
16
6 / 6 / 4
10,588
529
12,564
16,256
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,983
449
3,018
11,474
2,987
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
2 / 3 / 6
9,579
479
3,624
10,224
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
18
11 / 4 / 8
12,065
603
14,968
12,248
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 8
12,154
608
17,748
10,855
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
mariano11
Chang'e
17
6 / 4 / 8
10,867
543
14,974
16,676
17,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
21
Kills
30
30
Deaths
21
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
8
3
0.31
W
Athena
2
3
6
1.67
L
Thanatos
MXNAVARRO10
Thanatos
0
11
5
0.23
W
Ravana
11
4
8
3.75
L
Cupid
5
4
6
2
W
10
2
8
7
W
Chang'e
mariano11
Chang'e
6
4
8
2.5
L
5
6
7
1.42
L
5
3
6
2.67
L
Aphrodite
whoareyounox
Aphrodite
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
54,332
74,336
Taken
61,477
30,337
Mitigated
38,855
18,318
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,018
2,199
0
2,406
11,474
2,987
2,640
1,264
10,210
0
42,904
W
Athena
3,624
1,817
1,007
1,671
10,224
8,278
609
1,809
8,415
13,563
0
L
Thanatos
MXNAVARRO10
Thanatos
3,206
663
0
2,757
14,036
4,246
0
6,029
7,955
0
13,694
W
Ravana
14,968
3,952
0
2,495
12,248
6,218
0
2,199
10,049
0
76,272
L
Cupid
6,257
2,928
392
1,357
10,984
3,237
378
3,352
7,591
0
54,159
W
17,748
2,247
0
4,503
10,855
4,034
2,928
1,736
9,119
87,604
0
W
Chang'e
mariano11
Chang'e
14,974
1,422
2,249
7,818
16,676
17,338
2,552
5,556
11,120
64,069
0
L
13,192
4,054
0
1,909
19,613
8,584
0
8,196
10,818
0
76,676
L
8,920
1,055
0
1,022
13,447
7,850
0
7,102
6,143
0
55,309
L
Aphrodite
whoareyounox
Aphrodite
12,564
943
2,250
8,631
16,256
6,420
0
10,406
5,414
60,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
53,648
415
Minions Killed
461
0
Camps Cleared
0
1,733,370
Distance Traveled
1,834,577
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,983
449
71
4
0
289,361
6
W
Athena
9,579
479
26
1
0
397,080
3
L
Thanatos
7,060
353
32
2
0
334,357
5
W
Ravana
12,065
603
97
5
0
398,082
5
L
Cupid
9,498
475
93
5
0
332,574
0
W
Sol
12,154
608
147
7
0
410,963
4
W
Chang'e
10,867
543
120
6
0
339,091
0
L
Thor
11,125
556
116
6
0
335,449
3
L
Mulan
9,047
452
76
4
0
391,382
2
L
Aphrodite
10,588
529
98
5
0
339,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role