Player Matchup

Morgan Le Fay
Morgan Le Fay
Beatoriche
Morgan Le Fay
Level 18
God Stats
27W - 20L
1,577 SR
Queue Stats
43W - 41L
1,475 Elo+
Party 3
Jormungandr
Jormungandr
Krelgrim
Jormungandr
Level 17
God Stats
4W - 1L
1,524 SR
Queue Stats
84W - 62L
1,492 Elo+
Party 3
Hou Yi
Hou Yi
Squeegy161
Hou Yi
Level 20
God Stats
8W - 3L
1,563 SR
Queue Stats
35W - 46L
1,395 Elo+
Solo
Ares
Ares
hornyalcatraz
Ares
Level 23
God Stats
2W - 2L
1,477 SR
Queue Stats
71W - 70L
1,498 Elo+
Party 3
Thor
Thor
pal21
Thor
Level 23
God Stats
3W - 2L
1,532 SR
Queue Stats
33W - 35L
1,424 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,457 Elo+

VS

Team Averages
Level 21
1,472 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Altfiend
Baron Samedi
Level 16
God Stats
0W - 3L
1,217 SR
Queue Stats
68W - 69L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
H TAYYxGODz
Kukulkan
Level 25
God Stats
25W - 15L
1,641 SR
Queue Stats
26W - 16L
1,607 Elo+
Solo
Tyr
Tyr
Messy_Virgo05
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Rattlesnake497
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beatoriche
Morgan Le Fay
20
7 / 0 / 20
13,877
991
20,645
15,068
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Krelgrim
Jormungandr
20
4 / 1 / 31
14,750
1,054
20,551
13,575
19,852
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Squeegy161
Hou Yi
20
12 / 1 / 17
14,996
1,071
29,178
12,048
7,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 0 / 26
15,322
1,094
17,264
10,155
16,994
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
pal21
Thor
20
9 / 3 / 15
13,394
957
20,143
13,866
7,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
1 / 8 / 2
11,809
844
6,140
19,922
6,485
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Altfiend
Baron Samedi
19
1 / 8 / 4
12,720
909
15,150
19,733
9,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
H TAYYxGODz
Kukulkan
19
2 / 4 / 3
13,256
947
18,802
13,464
5,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 6 / 3
11,624
830
6,367
28,826
29,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Rattlesnake497
Gilgamesh
19
1 / 11 / 3
13,811
987
14,536
32,044
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
37
Kills
5
5
Deaths
37
109
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
2
0.25
L
Baron Samedi
Altfiend
Baron Samedi
1
8
4
0.38
W
Morgan Le Fay
Beatoriche
Morgan Le Fay
7
0
20
17
L
Kukulkan
H TAYYxGODz
Kukulkan
2
4
3
0.88
W
Jormungandr
Krelgrim
Jormungandr
4
1
31
19.5
L
0
6
3
0.25
L
Gilgamesh
Rattlesnake497
Gilgamesh
1
11
3
0.23
W
Hou Yi
Squeegy161
Hou Yi
12
1
17
20.5
W
5
0
26
18
W
Thor
pal21
Thor
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,781
Damage
60,995
64,712
Taken
113,989
60,907
Mitigated
64,898
9,272
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,140
4,992
0
453
19,922
6,485
0
9,044
10,736
0
20,655
L
Baron Samedi
Altfiend
Baron Samedi
15,150
1,161
4,686
2,716
19,733
9,064
0
11,290
8,122
33,315
0
W
Morgan Le Fay
Beatoriche
Morgan Le Fay
20,645
1,790
815
3,780
15,068
9,240
0
9,161
5,907
52,409
0
L
Kukulkan
H TAYYxGODz
Kukulkan
18,802
1,039
0
1,070
13,464
5,702
0
5,167
8,297
98,279
0
W
Jormungandr
Krelgrim
Jormungandr
20,551
6,218
0
0
13,575
19,852
0
5,744
7,831
53,344
0
L
6,367
1,254
216
2,158
28,826
29,593
0
15,554
13,195
0
16,095
L
Gilgamesh
Rattlesnake497
Gilgamesh
14,536
3,715
641
3,488
32,044
14,054
0
16,865
15,179
0
28,711
W
Hou Yi
Squeegy161
Hou Yi
29,178
15,899
0
2,484
12,048
7,481
0
6,477
5,571
0
62,352
W
17,264
413
0
0
10,155
16,994
0
4,735
5,420
22,199
0
W
Thor
pal21
Thor
20,143
3,189
1,311
882
13,866
7,340
0
7,835
6,031
0
24,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,339
Gold Earned
63,220
271
Minions Killed
295
5
Camps Cleared
10
1,322,306
Distance Traveled
1,331,054
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,809
844
14
1
2
230,651
1
L
Baron Samedi
12,720
909
41
3
4
264,810
0
W
Morgan Le Fay
13,877
991
77
6
1
270,506
2
L
Kukulkan
13,256
947
188
13
2
284,417
2
W
Jormungandr
14,750
1,054
65
5
0
264,438
1
L
Tyr
11,624
830
20
1
1
281,247
0
L
Gilgamesh
13,811
987
32
2
1
269,929
0
W
Hou Yi
14,996
1,071
103
7
2
246,103
2
W
Ares
15,322
1,094
15
1
2
300,793
0
W
Thor
13,394
957
11
1
0
240,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role