Player Matchup

Kali
Kali
 
Kali
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FeltyMango
Apollo
Level 109
God Stats
3W - 4L
1,257 SR
Queue Stats
119W - 103L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GringoDelgado
Morgan Le Fay
Level 151
God Stats
7W - 4L
1,747 SR
Queue Stats
129W - 123L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
MordorWar
Sun Wukong
Level 134
God Stats
4W - 4L
1,346 SR
Queue Stats
66W - 52L
1,554 Elo+
Party 1
Ganesha
Ganesha
VirtuaL Vago
Ganesha
Level 28
God Stats
27W - 10L
1,746 SR
Queue Stats
78W - 49L
1,581 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,539 Elo+

VS

Team Averages
Level 76
1,627 SR
1,461 Elo+
Hel
Hel
DarkxSiren
Hel
Level 113
God Stats
26W - 22L
1,714 SR
Queue Stats
501W - 466L
1,429 Elo+
Solo
Sylvanus
Sylvanus
KurtisFTW
Sylvanus
Level 127
God Stats
7W - 3L
1,581 SR
Queue Stats
167W - 147L
1,512 Elo+
Solo
Skadi
Skadi
MoonWaffl3z
Skadi
Level 85
God Stats
6W - 6L
1,632 SR
Queue Stats
60W - 51L
1,404 Elo+
Party 2
Hercules
Hercules
carlosivan215
Hercules
Level 28
God Stats
8W - 8L
1,418 SR
Queue Stats
100W - 73L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
iJ4CKET3D
Erlang Shen
Level 28
God Stats
2W - 1L
1,791 SR
Queue Stats
108W - 88L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 0 / 10
10,761
598
10,571
14,926
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
FeltyMango
Apollo
17
2 / 1 / 1
10,585
588
6,788
12,198
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
GringoDelgado
Morgan Le Fay
17
11 / 1 / 7
11,123
618
21,885
8,289
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MordorWar
Sun Wukong
17
7 / 0 / 4
10,430
579
11,026
13,258
8,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
VirtuaL Vago
Ganesha
14
0 / 0 / 18
9,349
519
4,488
12,572
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,594
422
6,940
15,688
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KurtisFTW
Sylvanus
12
2 / 5 / 0
7,638
424
9,107
18,208
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 2
7,977
443
7,614
10,199
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
carlosivan215
Hercules
11
0 / 4 / 0
6,777
377
5,133
14,577
14,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
iJ4CKET3D
Erlang Shen
11
0 / 4 / 0
7,171
398
3,833
14,937
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
24
Kills
2
2
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
10
9
L
0
8
1
0.06
W
Apollo
FeltyMango
Apollo
2
1
1
2.5
W
Morgan Le Fay
GringoDelgado
Morgan Le Fay
11
1
7
14.5
L
Sylvanus
KurtisFTW
Sylvanus
2
5
0
0.4
L
0
3
2
0.33
W
Sun Wukong
MordorWar
Sun Wukong
7
0
4
9
W
Ganesha
VirtuaL Vago
Ganesha
0
0
18
9
L
Hercules
carlosivan215
Hercules
0
4
0
0
L
Erlang Shen
iJ4CKET3D
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,758
Damage
32,627
61,243
Taken
73,609
35,620
Mitigated
40,381
20,205
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,571
5,717
0
2,511
14,926
7,537
1,127
3,507
11,299
0
91,676
L
6,940
941
3,122
4,327
15,688
4,987
408
8,824
6,505
44,575
0
W
Apollo
FeltyMango
Apollo
6,788
4,718
0
6,709
12,198
4,378
3,124
2,348
9,836
0
86,759
W
Morgan Le Fay
GringoDelgado
Morgan Le Fay
21,885
1,819
0
2,126
8,289
3,224
1,948
4,117
3,978
74,332
0
L
Sylvanus
KurtisFTW
Sylvanus
9,107
1,839
1,091
5,917
18,208
12,472
0
7,450
10,377
37,413
10,359
L
7,614
2,681
162
3,489
10,199
3,222
0
2,089
8,032
0
49,982
W
Sun Wukong
MordorWar
Sun Wukong
11,026
2,640
0
4,793
13,258
8,419
1,180
1,446
11,772
0
55,259
W
Ganesha
VirtuaL Vago
Ganesha
4,488
331
646
3,420
12,572
12,062
256
4,572
7,810
18,616
0
L
Hercules
carlosivan215
Hercules
5,133
1,683
0
4,721
14,577
14,532
0
3,039
11,402
7,567
16,748
L
Erlang Shen
iJ4CKET3D
Erlang Shen
3,833
1,418
0
3,098
14,937
5,168
0
4,250
10,565
0
39,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
37,157
569
Minions Killed
364
0
Camps Cleared
0
1,759,099
Distance Traveled
1,611,251
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,761
598
154
9
0
407,713
6
L
Hel
7,594
422
92
5
0
311,411
4
W
Apollo
10,585
588
160
9
0
327,106
4
W
Morgan Le Fay
11,123
618
143
8
0
333,880
3
L
Sylvanus
7,638
424
76
4
0
296,322
1
L
Skadi
7,977
443
95
5
0
317,786
3
W
Sun Wukong
10,430
579
104
6
0
339,361
1
W
Ganesha
9,349
519
8
0
0
351,039
1
L
Hercules
6,777
377
36
2
0
334,717
4
L
Erlang Shen
7,171
398
65
4
0
351,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role