Player Matchup

Odin
Odin
ApocaIypse7
Odin
Level 86
God Stats
15W - 12L
1,540 SR
Queue Stats
64W - 65L
1,350 Elo+
Party 1
Medusa
Medusa
MhdPro77
Medusa
Level 23
God Stats
3W - 5L
1,557 SR
Queue Stats
95W - 71L
1,632 Elo+
Solo
Tiamat
Tiamat
Saption4
Tiamat
Level 10
God Stats
3W - 2L
1,813 SR
Queue Stats
204W - 243L
1,440 Elo+
Solo
Bastet
Bastet
Twonk Juice
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
xxllHAZEllxx
Jormungandr
Level 21
God Stats
4W - 6L
1,629 SR
Queue Stats
46W - 47L
1,332 Elo+
Party 1
Team Averages
Level 32
1,608 SR
1,429 Elo+

VS

Team Averages
Level 43
1,578 SR
1,598 Elo+
Bakasura
Bakasura
JMBJ03
Bakasura
Level 132
God Stats
1W - 0L
1,597 SR
Queue Stats
91W - 56L
1,649 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KeseWho
Morgan Le Fay
Level 17
God Stats
8W - 4L
1,712 SR
Queue Stats
108W - 47L
1,628 Elo+
Party 2
He Bo
He Bo
LolLeroyjenkins
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,555 Elo+
Solo
Kukulkan
Kukulkan
RJ3000860
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,714 Elo+
Party 2
Pele
Pele
l Rimuru
Pele
Level 30
God Stats
1W - 0L
1,581 SR
Queue Stats
35W - 27L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 5
12,933
1,078
14,619
18,125
12,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MhdPro77
Medusa
18
4 / 8 / 6
11,573
964
14,893
19,617
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Saption4
Tiamat
17
3 / 7 / 7
11,271
939
9,293
14,298
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
0 / 13 / 8
10,632
886
6,958
20,900
7,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
xxllHAZEllxx
Jormungandr
18
0 / 7 / 8
10,500
875
9,724
21,238
16,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JMBJ03
Bakasura
20
15 / 2 / 14
14,144
1,179
25,170
15,064
7,630
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KeseWho
Morgan Le Fay
20
11 / 0 / 15
13,945
1,162
20,986
7,546
3,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 4 / 16
12,686
1,057
12,115
12,328
4,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
RJ3000860
Kukulkan
19
4 / 1 / 12
12,743
1,062
10,522
10,438
5,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
20
5 / 6 / 21
12,396
1,033
18,758
16,571
8,984
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
13
Kills
42
42
Deaths
13
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
Bakasura
JMBJ03
Bakasura
15
2
14
11
W
Morgan Le Fay
KeseWho
Morgan Le Fay
11
0
15
18.5
W
7
4
16
3.75
L
Medusa
MhdPro77
Medusa
4
8
6
0.88
W
Kukulkan
RJ3000860
Kukulkan
4
1
12
10
L
Tiamat
Saption4
Tiamat
3
7
7
0.93
L
Bastet
0
13
8
0.31
W
Pele
5
6
21
2.58
L
Jormungandr
xxllHAZEllxx
Jormungandr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
87,551
94,178
Taken
61,947
50,843
Mitigated
30,459
4,858
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,619
2,492
250
1,742
18,125
12,925
0
9,062
8,165
0
40,357
W
Bakasura
JMBJ03
Bakasura
25,170
17,150
0
2,043
15,064
7,630
0
4,347
10,393
0
36,050
W
Morgan Le Fay
KeseWho
Morgan Le Fay
20,986
1,207
0
1,947
7,546
3,560
0
2,615
4,931
48,001
0
W
12,115
356
119
901
12,328
4,918
0
3,972
8,356
25,931
0
L
Medusa
MhdPro77
Medusa
14,893
7,947
0
1,179
19,617
6,928
0
10,115
8,452
0
36,990
W
Kukulkan
RJ3000860
Kukulkan
10,522
2,045
0
493
10,438
5,367
0
1,460
8,978
43,945
0
L
Tiamat
Saption4
Tiamat
9,293
1,400
0
1,286
14,298
6,724
0
4,474
9,139
31,198
0
L
Bastet
6,958
2,378
0
0
20,900
7,543
0
8,242
11,733
0
22,299
W
Pele
18,758
4,495
0
1,048
16,571
8,984
0
6,623
9,948
0
33,182
L
Jormungandr
xxllHAZEllxx
Jormungandr
9,724
2,688
0
401
21,238
16,723
0
11,730
8,723
32,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,909
Gold Earned
65,914
241
Minions Killed
257
5
Camps Cleared
13
1,096,599
Distance Traveled
1,186,729
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,933
1,078
63
5
2
259,837
0
W
Bakasura
14,144
1,179
49
4
4
309,346
0
W
Morgan Le Fay
13,945
1,162
46
4
1
213,967
1
W
He Bo
12,686
1,057
40
3
2
222,082
0
L
Medusa
11,573
964
53
4
1
245,862
0
W
Kukulkan
12,743
1,062
97
8
3
212,793
0
L
Tiamat
11,271
939
52
4
2
187,371
0
L
Bastet
10,632
886
37
3
0
219,895
0
W
Pele
12,396
1,033
25
2
3
228,541
0
L
Jormungandr
10,500
875
36
3
0
183,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role