Player Matchup

Geb
Geb
Bat_girl025
Geb
Level 18
God Stats
14W - 9L
1,579 SR
Queue Stats
27W - 46L
1,221 Elo+
Party 2
Izanami
Izanami
Mattarchuk
Izanami
Level 123
God Stats
6W - 1L
1,932 SR
Queue Stats
139W - 136L
1,444 Elo+
Party 2
Chaac
Chaac
SmallBets
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Scylla
Scylla
Zconnor3
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,614 Elo+
Party 4
Nemesis
Nemesis
kingjamesroc15
Nemesis
Level 97
God Stats
7W - 11L
1,442 SR
Queue Stats
608W - 626L
1,375 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,431 Elo+

VS

Team Averages
Level 44
1,503 SR
1,354 Elo+
Nike
Nike
Chibi Cobalt
Nike
Level 63
God Stats
14W - 15L
1,416 SR
Queue Stats
227W - 251L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
FlyboysAf1
Jormungandr
Level 24
God Stats
49W - 38L
1,519 SR
Queue Stats
163W - 164L
1,338 Elo+
Party 1
Bellona
Bellona
Pathogens11
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 188L
1,344 Elo+
Party 1
The Morrigan
The Morrigan
XE0NyX-
The Morrigan
Level 85
God Stats
1W - 3L
1,324 SR
Queue Stats
65W - 73L
1,377 Elo+
Party 3
Thanatos
Thanatos
eXe_Ca2525
Thanatos
Level 25
God Stats
10W - 3L
1,753 SR
Queue Stats
36W - 34L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,986
532
2,683
8,608
5,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mattarchuk
Izanami
14
8 / 0 / 6
9,312
621
9,520
8,024
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
SmallBets
Chaac
15
4 / 0 / 7
9,300
620
11,464
13,066
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zconnor3
Scylla
14
9 / 4 / 6
9,370
625
8,732
7,711
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 5
9,282
619
5,542
8,209
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,593
440
5,291
10,646
7,500
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
FlyboysAf1
Jormungandr
8
0 / 5 / 1
6,436
429
3,907
14,306
9,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Pathogens11
Bellona
10
0 / 6 / 0
5,756
384
5,951
9,650
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
XE0NyX-
The Morrigan
9
2 / 8 / 1
6,660
444
5,959
8,661
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
eXe_Ca2525
Thanatos
11
3 / 5 / 0
7,403
494
4,627
11,586
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
27
Kills
5
5
Deaths
27
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
0
3
0
0
L
Jormungandr
FlyboysAf1
Jormungandr
0
5
1
0.1
W
Izanami
Mattarchuk
Izanami
8
0
6
11
L
Bellona
Pathogens11
Bellona
0
6
0
0
W
Chaac
SmallBets
Chaac
4
0
7
7.5
L
The Morrigan
XE0NyX-
The Morrigan
2
8
1
0.31
W
Scylla
Zconnor3
Scylla
9
4
6
3
L
Thanatos
eXe_Ca2525
Thanatos
3
5
0
0.6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
25,735
45,618
Taken
54,849
20,806
Mitigated
29,791
13,993
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,683
807
0
0
8,608
5,424
334
1,802
6,768
8,312
0
L
5,291
564
0
1,970
10,646
7,500
0
885
9,737
0
35,769
L
Jormungandr
FlyboysAf1
Jormungandr
3,907
560
0
1,681
14,306
9,614
50
3,183
11,016
24,361
0
W
Izanami
Mattarchuk
Izanami
9,520
6,960
0
3,085
8,024
2,851
2,238
2,232
5,732
0
66,605
L
Bellona
Pathogens11
Bellona
5,951
1,613
0
697
9,650
6,564
112
1,546
8,074
0
23,166
W
Chaac
SmallBets
Chaac
11,464
3,185
0
8,312
13,066
6,421
665
1,249
11,754
0
63,493
L
The Morrigan
XE0NyX-
The Morrigan
5,959
930
0
1,000
8,661
2,556
0
3,677
4,411
30,270
972
W
Scylla
Zconnor3
Scylla
8,732
462
0
1,921
7,711
2,232
761
2,400
5,054
48,846
0
L
Thanatos
eXe_Ca2525
Thanatos
4,627
859
0
7,363
11,586
3,557
0
1,570
9,958
0
29,235
W
5,542
2,610
0
675
8,209
3,878
0
821
7,334
0
60,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
32,848
414
Minions Killed
262
0
Camps Cleared
0
1,424,602
Distance Traveled
1,290,502
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,986
532
13
1
0
286,162
0
L
Nike
6,593
440
77
5
0
269,093
1
L
Jormungandr
6,436
429
33
2
0
262,168
0
W
Izanami
9,312
621
109
7
0
266,535
0
L
Bellona
5,756
384
39
3
0
260,188
2
W
Chaac
9,300
620
105
7
0
289,716
1
L
The Morrigan
6,660
444
61
4
0
211,423
2
W
Scylla
9,370
625
75
5
0
258,651
2
L
Thanatos
7,403
494
52
3
0
287,630
0
W
Nemesis
9,282
619
112
7
0
323,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role