Player Matchup

Cthulhu
Cthulhu
Baskliskblade
Cthulhu
Level 16
God Stats
14W - 12L
1,507 SR
Queue Stats
31W - 24L
1,445 Elo+
Party 1
Artemis
Artemis
Conndor1911
Artemis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 1
He Bo
He Bo
CuriousGeni
He Bo
Level 90
God Stats
5W - 1L
1,806 SR
Queue Stats
80W - 77L
1,509 Elo+
Party 1
Merlin
Merlin
PhantomRosey
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 310L
1,363 Elo+
Solo
Nemesis
Nemesis
xFez
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,109 Elo+
Solo
Team Averages
Level 28
1,563 SR
1,380 Elo+

VS

Team Averages
Level 19
1,369 SR
1,298 Elo+
Tsukuyomi
Tsukuyomi
Atomiclobsta
Tsukuyomi
Level 28
God Stats
3W - 10L
1,343 SR
Queue Stats
77W - 127L
1,267 Elo+
Party 2
Thoth
Thoth
Brandon41562
Thoth
Level 27
God Stats
4W - 9L
1,323 SR
Queue Stats
44W - 69L
1,271 Elo+
Party 2
Loki
Loki
LatinoHeat65
Loki
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 13L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Mastigo13
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Solo
King Arthur
King Arthur
SpaceCowboy2057
King Arthur
Level 6
God Stats
3W - 10L
1,179 SR
Queue Stats
6W - 13L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 0 / 4
6,237
520
5,937
7,985
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Conndor1911
Artemis
11
2 / 5 / 2
6,493
541
4,802
8,511
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 1 / 2
7,490
624
7,745
6,284
2,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
7
0 / 6 / 2
5,184
432
652
5,483
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xFez
Nemesis
11
3 / 0 / 2
6,681
557
2,287
7,108
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atomiclobsta
Tsukuyomi
10
2 / 4 / 1
6,115
510
4,855
8,633
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 0
6,067
506
2,256
4,948
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 3
6,300
525
4,224
8,145
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mastigo13
Sylvanus
10
0 / 2 / 1
6,545
545
3,521
9,980
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
SpaceCowboy2057
King Arthur
9
4 / 2 / 0
6,132
511
2,800
6,524
4,545
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
9
12
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atomiclobsta
Tsukuyomi
2
4
1
0.63
W
Cthulhu
1
0
4
3
L
2
3
0
0.67
W
Artemis
Conndor1911
Artemis
2
5
2
0.6
W
7
1
2
8
L
1
5
3
0.5
L
Sylvanus
Mastigo13
Sylvanus
0
2
1
0.25
W
Merlin
0
6
2
0.17
L
King Arthur
SpaceCowboy2057
King Arthur
4
2
0
2
W
Nemesis
xFez
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
17,656
35,371
Taken
38,230
14,657
Mitigated
17,675
6,030
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atomiclobsta
Tsukuyomi
4,855
1,351
0
2,268
8,633
2,948
0
3,463
5,099
0
26,421
W
Cthulhu
5,937
1,303
0
1,236
7,985
6,699
0
2,918
5,067
20,081
0
L
2,256
73
0
0
4,948
1,487
0
3,071
1,674
26,735
0
W
Artemis
Conndor1911
Artemis
4,802
2,420
0
1,923
8,511
2,112
507
0
8,511
0
20,421
W
7,745
991
0
2,126
6,284
2,442
250
2,148
4,136
31,987
0
L
4,224
1,162
0
603
8,145
2,447
1,578
1,202
6,898
0
31,806
L
Sylvanus
Mastigo13
Sylvanus
3,521
1,644
97
3,096
9,980
6,248
741
5,670
3,701
20,681
0
W
Merlin
652
0
0
256
5,483
1,246
0
695
4,788
17,820
0
L
King Arthur
SpaceCowboy2057
King Arthur
2,800
960
0
0
6,524
4,545
257
0
6,524
0
23,451
W
Nemesis
xFez
Nemesis
2,287
974
0
489
7,108
2,158
158
562
6,546
0
43,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
31,159
266
Minions Killed
252
0
Camps Cleared
0
1,005,240
Distance Traveled
1,126,259
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,115
510
56
5
0
211,652
4
W
Cthulhu
6,237
520
49
4
0
225,919
2
L
Thoth
6,067
506
54
5
0
233,926
2
W
Artemis
6,493
541
33
3
0
178,608
1
W
He Bo
7,490
624
73
6
0
171,706
0
L
Loki
6,300
525
58
5
0
224,447
0
L
Sylvanus
6,545
545
40
3
0
207,704
1
W
Merlin
5,184
432
34
3
0
164,451
0
L
King Arthur
6,132
511
44
4
0
248,530
0
W
Nemesis
6,681
557
77
6
0
264,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role