Player Matchup

Zhong Kui
Zhong Kui
Eboastan
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
Fishybait
Gilgamesh
Level 135
God Stats
1W - 1L
1,623 SR
Queue Stats
41W - 41L
1,570 Elo+
Party 1
Olorun
Olorun
JakeBongko
Olorun
Level 137
God Stats
1W - 0L
1,695 SR
Queue Stats
99W - 70L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpaceJesusJr
Ah Muzen Cab
Level 23
God Stats
2W - 0L
1,744 SR
Queue Stats
29W - 16L
1,241 Elo+
Party 1
Team Averages
Level 98
1,641 SR
1,501 Elo+

VS

Team Averages
Level 109
1,415 SR
1,600 Elo+
Tiamat
Tiamat
DRACHEN1337
Tiamat
Level 147
God Stats
2W - 9L
1,074 SR
Queue Stats
297W - 317L
1,437 Elo+
Solo
Cthulhu
Cthulhu
InflamedGuns
Cthulhu
Level 100
God Stats
0W - 1L
1,204 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 2
Chiron
Chiron
ToxicJewelz
Chiron
Level 159
God Stats
1W - 3L
1,642 SR
Queue Stats
24W - 32L
1,660 Elo+
Party 2
Discordia
Discordia
fungouscorn3
Discordia
Level 28
God Stats
5W - 3L
1,740 SR
Queue Stats
5W - 3L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eboastan
Zhong Kui
19
7 / 6 / 11
13,235
827
15,303
16,710
11,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Fishybait
Gilgamesh
20
10 / 1 / 6
13,895
868
16,077
14,616
10,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
JakeBongko
Olorun
17
1 / 6 / 10
12,192
762
13,374
18,417
7,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
SpaceJesusJr
Ah Muzen Cab
20
9 / 1 / 9
14,649
916
14,843
9,010
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 9 / 4
10,082
630
3,118
17,410
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
InflamedGuns
Cthulhu
19
4 / 3 / 7
12,041
753
13,871
17,620
20,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
10 / 7 / 1
13,655
853
21,549
18,429
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
fungouscorn3
Discordia
15
0 / 8 / 7
9,870
617
5,251
11,725
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
27
Kills
14
14
Deaths
27
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
4
0.22
W
Zhong Kui
Eboastan
Zhong Kui
7
6
11
2.08
W
Gilgamesh
Fishybait
Gilgamesh
10
1
6
13
L
Cthulhu
InflamedGuns
Cthulhu
4
3
7
2.5
W
Olorun
JakeBongko
Olorun
1
6
10
1
W
Ah Muzen Cab
SpaceJesusJr
Ah Muzen Cab
9
1
9
13.5
L
Chiron
10
7
1
1.5
L
Discordia
fungouscorn3
Discordia
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
43,789
58,753
Taken
65,184
33,474
Mitigated
40,699
19,605
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,118
168
182
2,557
17,410
9,059
0
4,481
12,929
30,851
0
W
Zhong Kui
Eboastan
Zhong Kui
15,303
1,591
0
5,989
16,710
11,116
2,096
5,400
11,078
45,679
0
W
Gilgamesh
Fishybait
Gilgamesh
16,077
5,155
0
978
14,616
10,982
1,057
3,752
10,706
315
44,575
L
Cthulhu
InflamedGuns
Cthulhu
13,871
248
459
1,072
17,620
20,425
0
10,335
7,285
38,843
0
W
Olorun
JakeBongko
Olorun
13,374
8,225
1,087
8,063
18,417
7,621
2,784
10,569
7,536
53,108
0
W
Ah Muzen Cab
SpaceJesusJr
Ah Muzen Cab
14,843
6,821
0
3,488
9,010
3,755
2,254
2,375
6,555
0
73,476
L
Chiron
21,549
9,691
324
3,560
18,429
7,403
0
7,847
10,505
0
57,246
L
Discordia
fungouscorn3
Discordia
5,251
257
0
941
11,725
3,812
181
6,436
5,185
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
45,648
327
Minions Killed
254
19
Camps Cleared
9
1,297,609
Distance Traveled
1,036,588
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,082
630
61
4
0
237,817
0
W
Zhong Kui
13,235
827
71
4
7
289,969
2
W
Gilgamesh
13,895
868
58
4
6
372,723
0
L
Cthulhu
12,041
753
74
5
2
310,779
2
W
Olorun
12,192
762
70
4
1
270,535
1
W
Ah Muzen Cab
14,649
916
128
8
5
364,382
0
L
Chiron
13,655
853
91
6
6
264,892
3
L
Discordia
9,870
617
28
2
1
223,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role