Player Matchup

Hades
Hades
Jygaloo
Hades
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,583 Elo+
Party 2
Osiris
Osiris
Lmfaojonny12344
Osiris
Level 100
God Stats
5W - 0L
1,781 SR
Queue Stats
40W - 18L
1,665 Elo+
Party 2
Odin
Odin
Sebuska
Odin
Level 145
God Stats
7W - 3L
1,840 SR
Queue Stats
112W - 60L
1,744 Elo+
Party 2
Zeus
Zeus
starquez
Zeus
Level 88
God Stats
5W - 2L
1,779 SR
Queue Stats
34W - 16L
1,654 Elo+
Party 2
Team Averages
Level 110
1,725 SR
1,661 Elo+

VS

Team Averages
Level 68
1,455 SR
1,500 Elo+
Danzaburou
Danzaburou
Edi08
Danzaburou
Level 27
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jimblerl
Fenrir
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
NaokiTadashi
Anubis
Level 100
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
javier3312
Chaac
Level 18
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jygaloo
Hades
14
6 / 2 / 7
9,673
967
10,957
10,550
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 9
10,525
1,053
6,775
5,342
7,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Sebuska
Odin
15
6 / 0 / 6
9,481
948
6,979
7,343
7,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
1 / 0 / 5
9,295
930
7,411
5,116
2,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edi08
Danzaburou
12
0 / 4 / 1
7,012
701
2,015
8,681
3,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Jimblerl
Fenrir
12
1 / 5 / 1
7,056
706
4,189
12,056
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
1 / 3 / 0
7,430
743
4,240
8,816
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 7 / 2
6,775
678
5,107
11,423
6,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
2
2
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Edi08
Danzaburou
0
4
1
0.13
L
Fenrir
Jimblerl
Fenrir
1
5
1
0.3
W
Hades
Jygaloo
Hades
6
2
7
4.75
W
6
0
9
10.5
L
Anubis
1
3
0
0.33
W
Odin
Sebuska
Odin
6
0
6
9
L
Chaac
0
7
2
0.14
W
Zeus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
15,551
28,351
Taken
40,976
22,209
Mitigated
19,564
6,125
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Edi08
Danzaburou
2,015
161
0
1,691
8,681
3,432
0
3,821
4,860
0
26,080
L
Fenrir
Jimblerl
Fenrir
4,189
554
0
1,573
12,056
4,922
0
3,922
8,134
0
16,181
W
Hades
Jygaloo
Hades
10,957
973
424
2,164
10,550
5,240
1,184
2,305
8,245
27,864
0
W
6,775
696
0
500
5,342
7,167
506
495
4,847
0
20,491
L
Anubis
4,240
228
0
1,580
8,816
4,367
0
5,042
3,774
25,681
0
W
Odin
Sebuska
Odin
6,979
537
0
767
7,343
7,545
1,009
708
6,635
0
19,446
L
Chaac
5,107
1,119
0
1,772
11,423
6,843
0
6,334
5,089
0
15,586
W
Zeus
7,411
690
330
1,940
5,116
2,257
2,680
1,189
3,927
43,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
28,273
178
Minions Killed
139
8
Camps Cleared
8
824,148
Distance Traveled
658,427
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,012
701
43
4
0
152,780
0
L
Fenrir
7,056
706
23
2
4
205,052
0
W
Hades
9,673
967
43
4
2
179,798
0
W
Osiris
10,525
1,053
23
2
2
239,386
2
L
Anubis
7,430
743
52
5
2
159,265
2
W
Odin
9,481
948
30
3
2
226,465
1
L
Chaac
6,775
678
21
2
2
141,330
1
W
Zeus
9,295
930
82
8
2
178,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role