Player Matchup

Fenrir
Fenrir
Boohya99
Fenrir
Level 28
God Stats
0W - 1L
1,315 SR
Queue Stats
48W - 51L
1,454 Elo+
Solo
Vamana
Vamana
DripPerfect
Vamana
Level 28
God Stats
6W - 3L
1,385 SR
Queue Stats
23W - 26L
1,402 Elo+
Solo
Yemoja
Yemoja
Jgonzo14
Yemoja
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 20L
1,598 Elo+
Solo
Mulan
Mulan
Moonwolf987
Mulan
Level 14
God Stats
2W - 1L
1,814 SR
Queue Stats
12W - 4L
1,673 Elo+
Solo
Kukulkan
Kukulkan
l_DarKseeKer_l
Kukulkan
Level 5
God Stats
3W - 2L
1,708 SR
Queue Stats
3W - 7L
1,460 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,517 Elo+

VS

Team Averages
Level 27
1,502 SR
1,508 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GGPPDIFF
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,537 Elo+
Solo
Izanami
Izanami
WandererrR
Izanami
Level 7
God Stats
3W - 0L
1,342 SR
Queue Stats
5W - 5L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
buggurl
Zhong Kui
Level 16
God Stats
8W - 3L
1,590 SR
Queue Stats
34W - 44L
1,422 Elo+
Solo
Kukulkan
Kukulkan
osopandaUWU08
Kukulkan
Level 7
God Stats
10W - 7L
1,576 SR
Queue Stats
12W - 7L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boohya99
Fenrir
19
2 / 7 / 7
12,971
927
23,389
27,356
13,995
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
20
8 / 8 / 5
15,030
1,074
24,279
28,960
12,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Jgonzo14
Yemoja
20
0 / 6 / 8
12,554
897
13,973
24,184
8,369
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 7 / 6
14,663
1,047
17,644
23,515
27,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
18
1 / 5 / 3
11,265
805
6,777
7,480
2,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 1 / 23
14,428
1,031
14,755
27,182
42,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
GGPPDIFF
Neith
20
10 / 3 / 16
15,079
1,077
28,482
11,144
5,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
WandererrR
Izanami
20
3 / 6 / 23
13,332
952
17,084
16,400
5,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
buggurl
Zhong Kui
20
8 / 3 / 21
14,281
1,020
28,412
22,909
18,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
osopandaUWU08
Kukulkan
20
5 / 6 / 25
14,285
1,020
13,261
14,715
6,790
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
19
Kills
33
33
Deaths
19
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
23
18.5
L
Fenrir
Boohya99
Fenrir
2
7
7
0.79
L
Vamana
8
8
5
1.31
W
Neith
GGPPDIFF
Neith
10
3
16
6
L
Yemoja
Jgonzo14
Yemoja
0
6
8
0.67
L
8
7
6
1.57
W
Izanami
WandererrR
Izanami
3
6
23
2.42
W
Zhong Kui
buggurl
Zhong Kui
8
3
21
6.17
L
Kukulkan
1
5
3
0.5
W
Kukulkan
osopandaUWU08
Kukulkan
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,062
Damage
101,994
111,495
Taken
92,350
65,076
Mitigated
78,882
14,749
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,755
1,547
6,131
7,743
27,182
42,284
0
5,115
22,067
0
36,478
L
Fenrir
Boohya99
Fenrir
23,389
3,444
575
3,115
27,356
13,995
0
8,270
18,581
0
52,941
L
Vamana
24,279
15,203
0
6,107
28,960
12,234
0
11,086
17,338
0
53,193
W
Neith
GGPPDIFF
Neith
28,482
18,893
0
3,812
11,144
5,184
0
3,159
7,985
0
53,828
L
Yemoja
Jgonzo14
Yemoja
13,973
2,121
2,322
2,300
24,184
8,369
0
11,322
12,465
44,211
0
L
17,644
1,991
0
330
23,515
27,771
0
5,878
17,255
830
28,886
W
Izanami
WandererrR
Izanami
17,084
12,910
0
383
16,400
5,727
0
4,715
11,685
0
40,985
W
Zhong Kui
buggurl
Zhong Kui
28,412
4,982
0
5,406
22,909
18,897
0
4,650
17,574
35,982
0
L
Kukulkan
6,777
254
0
0
7,480
2,707
0
3,115
4,183
17,833
0
W
Kukulkan
osopandaUWU08
Kukulkan
13,261
1,229
0
225
14,715
6,790
0
3,941
10,774
43,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
71,405
234
Minions Killed
265
7
Camps Cleared
6
1,139,384
Distance Traveled
1,227,258
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,428
1,031
42
3
1
304,862
0
L
Fenrir
12,971
927
63
5
2
285,103
0
L
Vamana
15,030
1,074
64
5
3
273,490
0
W
Neith
15,079
1,077
67
5
3
221,385
1
L
Yemoja
12,554
897
70
5
1
236,655
0
L
Mulan
14,663
1,047
16
1
0
230,013
0
W
Izanami
13,332
952
50
4
0
208,493
0
W
Zhong Kui
14,281
1,020
22
2
2
253,634
0
L
Kukulkan
11,265
805
21
2
1
114,123
2
W
Kukulkan
14,285
1,020
84
6
0
238,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role