Player Matchup

Aphrodite
Aphrodite
Aphro Heals
Aphrodite
Level 15
God Stats
4W - 1L
1,755 SR
Queue Stats
4W - 1L
1,877 Elo+
Party 1
Ymir
Ymir
NL Poptarts
Ymir
Level 24
God Stats
3W - 1L
1,705 SR
Queue Stats
21W - 18L
1,646 Elo+
Party 1
Scylla
Scylla
lIAntwonIl
Scylla
Level 82
God Stats
11W - 14L
1,496 SR
Queue Stats
112W - 98L
1,615 Elo+
Party 1
Team Averages
Level 40
1,652 SR
1,712 Elo+

VS

Team Averages
Level 81
1,695 SR
1,719 Elo+
Nike
Nike
Jebenak
Nike
Level 27
God Stats
1W - 1L
1,841 SR
Queue Stats
52W - 27L
1,780 Elo+
Party 2
Chaac
Chaac
Myrtis
Chaac
Level 120
God Stats
2W - 1L
1,745 SR
Queue Stats
36W - 15L
1,729 Elo+
Party 2
Hercules
Hercules
Valkhiely
Hercules
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 25L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphro Heals
Aphrodite
20
2 / 7 / 11
17,629
588
29,089
34,155
40,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 12
17,730
591
18,245
31,902
73,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
lIAntwonIl
Scylla
20
11 / 5 / 3
19,824
661
46,191
27,305
12,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jebenak
Nike
19
2 / 6 / 14
17,664
589
14,542
31,343
45,566
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Myrtis
Chaac
20
9 / 7 / 6
18,645
622
32,212
45,160
58,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Valkhiely
Hercules
20
5 / 4 / 8
17,666
589
30,358
53,013
74,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
16
Kills
16
16
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphro Heals
Aphrodite
2
7
11
1.07
L
Nike
Jebenak
Nike
2
6
14
1.5
L
Chaac
Myrtis
Chaac
9
7
6
1.71
W
3
4
12
2.25
L
Hercules
Valkhiely
Hercules
5
4
8
2.25
W
Scylla
lIAntwonIl
Scylla
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,525
Damage
77,112
93,362
Taken
129,516
126,476
Mitigated
178,632
31,843
Healing
34,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphro Heals
Aphrodite
29,089
3,603
13,800
17,576
34,155
40,253
1,018
0
34,155
121,422
0
L
Nike
Jebenak
Nike
14,542
2,802
0
0
31,343
45,566
1,049
24,067
6,793
0
54,054
L
Chaac
Myrtis
Chaac
32,212
5,380
0
21,049
45,160
58,615
1,303
32,481
11,736
0
99,052
W
18,245
3,735
0
0
31,902
73,406
345
0
31,902
39,128
0
L
Hercules
Valkhiely
Hercules
30,358
8,658
0
13,651
53,013
74,451
844
35,316
16,901
0
85,505
W
Scylla
lIAntwonIl
Scylla
46,191
4,191
0
467
27,305
12,817
918
0
27,305
127,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
53,975
312
Minions Killed
266
0
Camps Cleared
0
1,610,482
Distance Traveled
1,593,445
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,629
588
155
5
0
553,223
6
L
Nike
17,664
589
78
3
0
507,354
0
L
Chaac
18,645
622
91
3
0
527,967
1
W
Ymir
17,730
591
28
1
0
516,834
0
L
Hercules
17,666
589
97
3
0
558,124
1
W
Scylla
19,824
661
129
4
0
540,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role