Player Matchup

Loki
Loki
CuzYoga
Loki
Level 3
God Stats
2W - 2L
1,745 SR
Queue Stats
15W - 8L
1,809 Elo+
Party 1
Thor
Thor
Huasc
Thor
Level 3
God Stats
14W - 7L
1,848 SR
Queue Stats
32W - 16L
1,830 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jeshel
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,569 Elo+
Solo
Khepri
Khepri
Sifu-Squidy
Khepri
Level 24
God Stats
7W - 2L
1,858 SR
Queue Stats
104W - 76L
1,450 Elo+
Party 1
Tyr
Tyr
Yugiri
Tyr
Level 157
God Stats
2W - 4L
1,610 SR
Queue Stats
89W - 65L
1,657 Elo+
Party 1
Team Averages
Level 43
1,712 SR
1,663 Elo+

VS

Team Averages
Level 34
1,590 SR
1,468 Elo+
Anubis
Anubis
DAVID875
Anubis
Level 27
God Stats
13W - 11L
1,560 SR
Queue Stats
36W - 32L
1,481 Elo+
Solo
Da Ji
Da Ji
InoriNeko
Da Ji
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 2
Tiamat
Tiamat
KhepriTactics
Tiamat
Level 29
God Stats
12W - 8L
1,648 SR
Queue Stats
229W - 154L
1,602 Elo+
Solo
Chernobog
Chernobog
MrCryptarch
Chernobog
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
6W - 9L
1,194 Elo+
Solo
Jormungandr
Jormungandr
Pooopenmeyer
Jormungandr
Level 87
God Stats
4W - 2L
1,970 SR
Queue Stats
67W - 61L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CuzYoga
Loki
19
4 / 8 / 10
13,237
1,018
11,765
21,553
12,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thor
Huasc
Thor
19
3 / 14 / 10
12,556
966
8,010
24,797
7,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Jeshel
Morgan Le Fay
20
6 / 6 / 9
13,719
1,055
23,024
17,954
9,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
19
0 / 5 / 9
11,695
900
5,736
17,624
7,778
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
Yugiri
Tyr
20
7 / 9 / 8
15,094
1,161
16,563
31,597
41,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAVID875
Anubis
20
9 / 5 / 25
14,418
1,109
26,668
14,578
6,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
InoriNeko
Da Ji
20
7 / 4 / 25
14,046
1,080
12,596
16,701
7,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
16 / 5 / 18
16,327
1,256
40,231
13,740
18,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
MrCryptarch
Chernobog
20
1 / 4 / 24
12,710
978
10,033
12,505
4,318
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Pooopenmeyer
Jormungandr
20
9 / 3 / 28
15,597
1,200
19,060
15,026
17,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
162
20
Kills
42
42
Deaths
21
46
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Loki
CuzYoga
Loki
4
8
10
1.13
W
Anubis
DAVID875
Anubis
9
5
25
4.3
L
Thor
Huasc
Thor
3
14
10
0.57
W
Da Ji
InoriNeko
Da Ji
7
4
25
4.88
L
Morgan Le Fay
Jeshel
Morgan Le Fay
6
6
9
1.75
W
16
5
18
5
W
Chernobog
MrCryptarch
Chernobog
1
4
24
3.25
W
Jormungandr
Pooopenmeyer
Jormungandr
9
3
28
7.67
L
Khepri
0
5
9
0.9
L
Tyr
Yugiri
Tyr
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,098
Damage
108,588
113,525
Taken
72,550
77,733
Mitigated
53,814
6,681
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
CuzYoga
Loki
11,765
2,338
0
1,472
21,553
12,061
0
16,447
5,106
0
27,524
W
Anubis
DAVID875
Anubis
26,668
784
0
4,094
14,578
6,052
0
5,353
8,694
41,656
0
L
Thor
Huasc
Thor
8,010
1,371
0
0
24,797
7,726
0
20,348
4,449
0
15,531
W
Da Ji
InoriNeko
Da Ji
12,596
2,918
0
0
16,701
7,383
0
3,571
13,130
0
16,197
L
Morgan Le Fay
Jeshel
Morgan Le Fay
23,024
3,094
0
973
17,954
9,091
0
12,937
5,017
53,301
0
W
40,231
4,200
0
1,384
13,740
18,143
0
5,943
7,743
69,792
0
W
Chernobog
MrCryptarch
Chernobog
10,033
6,546
0
2,014
12,505
4,318
0
5,709
6,524
0
25,174
W
Jormungandr
Pooopenmeyer
Jormungandr
19,060
2,848
376
266
15,026
17,918
0
8,184
6,842
50,388
0
L
Khepri
5,736
1,263
0
489
17,624
7,778
0
15,040
2,584
17,597
0
L
Tyr
Yugiri
Tyr
16,563
2,795
0
3,747
31,597
41,077
0
21,187
10,410
0
43,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,301
Gold Earned
73,098
213
Minions Killed
221
9
Camps Cleared
9
1,222,963
Distance Traveled
1,209,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,237
1,018
30
2
3
244,749
1
W
Anubis
14,418
1,109
44
3
0
219,314
0
L
Thor
12,556
966
16
1
1
232,569
0
W
Da Ji
14,046
1,080
17
1
0
254,414
0
L
Morgan Le Fay
13,719
1,055
71
5
3
265,447
0
W
Tiamat
16,327
1,256
66
5
6
248,966
2
W
Chernobog
12,710
978
31
2
3
232,860
0
W
Jormungandr
15,597
1,200
63
5
0
254,418
0
L
Khepri
11,695
900
26
2
1
175,815
0
L
Tyr
15,094
1,161
70
5
1
304,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role