Player Matchup

Baron Samedi
Baron Samedi
FaZeLupe23
Baron Samedi
Level 124
God Stats
21W - 5L
1,762 SR
Queue Stats
711W - 511L
1,765 Elo+
Party 2
Kukulkan
Kukulkan
TheMisterCor
Kukulkan
Level 123
God Stats
8W - 5L
1,745 SR
Queue Stats
387W - 226L
1,751 Elo+
Party 2
Neith
Neith
taebiss
Neith
Level 26
God Stats
164W - 90L
1,668 SR
Queue Stats
320W - 156L
1,735 Elo+
Party 2
Team Averages
Level 91
1,725 SR
1,750 Elo+

VS

Team Averages
Level 73
1,576 SR
1,463 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
VampiraLactea
Tiamat
Level 50
God Stats
8W - 6L
1,440 SR
Queue Stats
31W - 39L
1,283 Elo+
Solo
Neith
Neith
Whitewolf600
Neith
Level 24
God Stats
33W - 12L
1,787 SR
Queue Stats
54W - 31L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaZeLupe23
Baron Samedi
10
0 / 0 / 5
6,425
643
4,327
4,361
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheMisterCor
Kukulkan
12
4 / 0 / 1
7,313
731
9,797
4,990
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
taebiss
Neith
10
1 / 0 / 3
6,674
667
1,436
2,350
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,840
584
3,280
7,265
3,644
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 0
5,723
572
2,103
6,873
5,601
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 0
5,887
589
1,792
6,776
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Baron Samedi
FaZeLupe23
Baron Samedi
0
0
5
2.5
W
Kukulkan
TheMisterCor
Kukulkan
4
0
1
4.5
L
0
3
0
0
L
0
2
0
0
W
Neith
taebiss
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
7,175
11,701
Taken
20,914
6,468
Mitigated
11,334
6,481
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,280
579
0
1,194
7,265
3,644
0
4,048
2,756
0
17,830
W
Baron Samedi
FaZeLupe23
Baron Samedi
4,327
407
1,203
2,375
4,361
3,471
308
578
3,783
13,058
0
W
Kukulkan
TheMisterCor
Kukulkan
9,797
951
0
2,633
4,990
2,000
805
870
4,120
41,841
0
L
2,103
80
629
1,040
6,873
5,601
87
4,699
1,667
16,157
0
L
1,792
533
0
797
6,776
2,089
135
3,934
2,367
0
14,698
W
Neith
taebiss
Neith
1,436
432
0
270
2,350
997
690
655
1,695
0
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,412
Gold Earned
17,450
133
Minions Killed
94
0
Camps Cleared
0
532,002
Distance Traveled
470,316
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,840
584
34
3
0
155,713
1
W
Baron Samedi
6,425
643
27
3
0
174,474
2
W
Kukulkan
7,313
731
82
8
0
181,848
4
L
Tiamat
5,723
572
24
2
0
154,412
0
L
Neith
5,887
589
36
4
0
160,191
1
W
Neith
6,674
667
24
2
0
175,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role