Player Matchup

Jing Wei
Jing Wei
DarkFury0620
Jing Wei
Level 27
God Stats
16W - 17L
1,459 SR
Queue Stats
126W - 154L
1,347 Elo+
Solo
Ymir
Ymir
TweederGodoy
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
calorico0
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
shepington
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Ra
Ra
zelda-the-zebra
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,244 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,347 Elo+

VS

Team Averages
Level 18
1,456 SR
1,243 Elo+
Jormungandr
Jormungandr
Jrr-DG
Jormungandr
Level 18
God Stats
29W - 41L
1,408 SR
Queue Stats
185W - 267L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
NaPHel4
Baron Samedi
Level 15
God Stats
31W - 32L
1,501 SR
Queue Stats
357W - 439L
1,282 Elo+
Party 1
Olorun
Olorun
Savageb1t3h
Olorun
Level 17
God Stats
2W - 4L
1,323 SR
Queue Stats
2W - 5L
1,086 Elo+
Solo
Raijin
Raijin
in4ern0
Raijin
Level 24
God Stats
15W - 21L
1,436 SR
Queue Stats
366W - 451L
1,312 Elo+
Party 1
Bellona
Bellona
spilledpotato
Bellona
Level 14
God Stats
15W - 29L
1,614 SR
Queue Stats
111W - 169L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkFury0620
Jing Wei
12
3 / 3 / 3
7,463
466
10,347
9,617
3,179
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 5
7,463
466
6,428
16,345
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
calorico0
Guan Yu
6
0 / 14 / 2
5,091
318
3,091
15,643
8,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
shepington
Thanatos
10
3 / 7 / 1
7,097
444
4,037
12,602
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 1
5,167
323
4,789
6,139
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jrr-DG
Jormungandr
11
5 / 1 / 11
7,679
480
6,126
9,014
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
NaPHel4
Baron Samedi
11
2 / 3 / 6
7,459
466
4,527
7,625
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
12
5 / 2 / 8
7,830
489
5,837
12,080
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
in4ern0
Raijin
13
17 / 1 / 9
9,755
610
14,903
9,784
4,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
12
5 / 0 / 8
7,640
478
6,387
7,078
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
34
37
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DarkFury0620
Jing Wei
3
3
3
1.5
W
Jormungandr
Jrr-DG
Jormungandr
5
1
11
10.5
W
Baron Samedi
NaPHel4
Baron Samedi
2
3
6
1.67
W
Olorun
5
2
8
4.5
L
1
5
5
0.7
L
Guan Yu
calorico0
Guan Yu
0
14
2
0.07
W
Raijin
in4ern0
Raijin
17
1
9
21.5
L
Thanatos
shepington
Thanatos
3
7
1
0.5
W
Bellona
5
0
8
9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
37,780
60,346
Taken
45,581
31,256
Mitigated
20,877
12,191
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DarkFury0620
Jing Wei
10,347
6,599
0
1,823
9,617
3,179
840
5,582
3,998
0
45,787
W
Jormungandr
Jrr-DG
Jormungandr
6,126
1,761
0
1,900
9,014
4,747
371
2,658
6,046
26,320
0
W
Baron Samedi
NaPHel4
Baron Samedi
4,527
560
1,034
1,696
7,625
2,633
1,309
233
7,392
27,261
0
W
Olorun
5,837
3,045
99
5,684
12,080
4,199
1,535
3,110
8,658
36,946
0
L
6,428
1,069
0
2,050
16,345
13,271
0
10,044
5,988
20,789
0
L
Guan Yu
calorico0
Guan Yu
3,091
1,271
50
405
15,643
8,652
0
9,053
6,463
0
8,451
W
Raijin
in4ern0
Raijin
14,903
4,687
875
4,208
9,784
4,229
2,964
1,881
7,737
42,418
0
L
Thanatos
shepington
Thanatos
4,037
771
0
7,442
12,602
4,116
330
2,272
10,157
0
33,564
W
Bellona
6,387
1,356
0
697
7,078
5,069
714
2,457
4,531
0
19,262
L
4,789
492
148
273
6,139
2,038
105
4,442
1,627
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
40,363
180
Minions Killed
242
0
Camps Cleared
0
1,293,616
Distance Traveled
1,400,395
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,463
466
75
5
0
288,990
3
W
Jormungandr
7,679
480
50
3
0
269,755
1
W
Baron Samedi
7,459
466
44
3
0
288,006
0
W
Olorun
7,830
489
52
3
0
247,881
3
L
Ymir
7,463
466
33
2
0
282,676
4
L
Guan Yu
5,091
318
5
0
0
256,216
3
W
Raijin
9,755
610
63
4
0
285,378
2
L
Thanatos
7,097
444
51
3
0
288,864
1
W
Bellona
7,640
478
33
2
0
309,375
3
L
Ra
5,167
323
16
1
0
176,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role