Player Matchup

Gilgamesh
Gilgamesh
HenBelms
Gilgamesh
Level 27
God Stats
12W - 4L
1,610 SR
Queue Stats
103W - 96L
1,422 Elo+
Party 2
Bakasura
Bakasura
PhillyUpTopp
Bakasura
Level 66
God Stats
11W - 10L
1,711 SR
Queue Stats
214W - 218L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpadeTempa
Morgan Le Fay
Level 66
God Stats
8W - 7L
1,573 SR
Queue Stats
363W - 328L
1,471 Elo+
Party 2
Izanami
Izanami
ayetownn
Izanami
Level 15
God Stats
5W - 8L
1,302 SR
Queue Stats
66W - 62L
1,373 Elo+
Party 2
Ymir
Ymir
xMortyFried
Ymir
Level 4
God Stats
3W - 0L
1,869 SR
Queue Stats
6W - 0L
1,801 Elo+
Party 2
Team Averages
Level 36
1,613 SR
1,502 Elo+

VS

Team Averages
Level 17
1,457 SR
1,372 Elo+
Chernobog
Chernobog
CapitalKingX
Chernobog
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 51L
1,338 Elo+
Party 1
Zeus
Zeus
Diti King
Zeus
Level 28
God Stats
22W - 16L
1,413 SR
Queue Stats
22W - 17L
1,560 Elo+
Solo
Bellona
Bellona
KeeSoUgly
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
PS_Storm_Chaser
Jormungandr
Level 22
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Ymir
Ymir
dragonrock1
Ymir
Level 22
God Stats
1W - 2L
1,288 SR
Queue Stats
97W - 85L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HenBelms
Gilgamesh
20
8 / 1 / 12
13,971
517
10,208
19,581
7,892
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
PhillyUpTopp
Bakasura
20
14 / 2 / 7
16,907
626
18,649
24,356
13,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SpadeTempa
Morgan Le Fay
20
20 / 2 / 16
15,436
572
40,525
23,031
13,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ayetownn
Izanami
19
4 / 6 / 12
12,598
467
15,263
21,249
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 12
14,645
542
7,141
13,398
16,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapitalKingX
Chernobog
16
2 / 13 / 7
11,599
430
7,957
23,214
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
2 / 12 / 1
10,903
404
17,986
18,461
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KeeSoUgly
Bellona
17
2 / 5 / 3
12,208
452
12,332
27,144
20,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
PS_Storm_Chaser
Jormungandr
12
1 / 13 / 1
8,832
327
6,260
22,837
9,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 3
12,302
456
13,157
25,980
15,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
27
50
Kills
12
12
Deaths
51
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CapitalKingX
Chernobog
2
13
7
0.42
L
Zeus
2
12
1
0.21
W
Gilgamesh
HenBelms
Gilgamesh
8
1
12
14
L
Bellona
KeeSoUgly
Bellona
2
5
3
0.7
L
Jormungandr
PS_Storm_Chaser
Jormungandr
1
13
1
0.12
W
Bakasura
PhillyUpTopp
Bakasura
14
2
7
8.75
W
Morgan Le Fay
SpadeTempa
Morgan Le Fay
20
2
16
14
W
Izanami
ayetownn
Izanami
4
6
12
1.67
L
5
8
3
0.81
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,786
Damage
57,692
101,615
Taken
117,636
60,213
Mitigated
57,541
37,743
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CapitalKingX
Chernobog
7,957
4,888
0
516
23,214
7,010
2,432
12,792
10,022
0
46,275
L
Zeus
17,986
587
340
2,536
18,461
5,035
648
7,929
10,161
73,305
0
W
Gilgamesh
HenBelms
Gilgamesh
10,208
1,015
0
5,909
19,581
7,892
1,806
9,630
9,951
0
60,402
L
Bellona
KeeSoUgly
Bellona
12,332
3,056
0
3,690
27,144
20,400
562
11,039
15,525
0
57,412
L
Jormungandr
PS_Storm_Chaser
Jormungandr
6,260
1,688
0
296
22,837
9,482
864
8,766
13,907
26,217
0
W
Bakasura
PhillyUpTopp
Bakasura
18,649
15,102
0
10,384
24,356
13,157
1,793
2,943
21,413
0
158,814
W
Morgan Le Fay
SpadeTempa
Morgan Le Fay
40,525
3,073
765
12,536
23,031
13,637
1,615
8,711
14,320
118,263
0
W
Izanami
ayetownn
Izanami
15,263
10,530
0
6,747
21,249
8,930
1,796
11,860
9,389
0
85,267
L
13,157
2,018
0
4,974
25,980
15,614
87
10,671
14,928
63,402
0
W
7,141
1,727
157
1,245
13,398
16,597
1,132
8,000
5,398
33,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,557
Gold Earned
55,844
636
Minions Killed
425
0
Camps Cleared
0
2,570,402
Distance Traveled
2,196,532
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,599
430
83
3
0
449,842
0
L
Zeus
10,903
404
120
4
0
421,140
0
W
Gilgamesh
13,971
517
106
4
0
549,189
0
L
Bellona
12,208
452
101
4
0
532,483
1
L
Jormungandr
8,832
327
29
1
0
373,532
0
W
Bakasura
16,907
626
220
8
0
600,477
0
W
Morgan Le Fay
15,436
572
126
5
0
525,211
2
W
Izanami
12,598
467
123
5
0
464,369
0
L
Ymir
12,302
456
92
3
0
419,535
0
W
Ymir
14,645
542
61
2
0
431,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role