Player Matchup

Izanami
Izanami
AznLord7
Izanami
Level 85
God Stats
46W - 24L
1,670 SR
Queue Stats
253W - 262L
1,548 Elo+
Party 1
Ymir
Ymir
Bvtterr
Ymir
Level 44
God Stats
39W - 28L
1,559 SR
Queue Stats
230W - 243L
1,572 Elo+
Party 1
Merlin
Merlin
Ceznl
Merlin
Level 66
God Stats
4W - 5L
1,345 SR
Queue Stats
168W - 181L
1,519 Elo+
Party 1
Tyr
Tyr
Elite1301
Tyr
Level 69
God Stats
24W - 15L
1,589 SR
Queue Stats
236W - 286L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
OctaviousTNC
Erlang Shen
Level 101
God Stats
18W - 17L
1,568 SR
Queue Stats
254W - 260L
1,546 Elo+
Party 1
Team Averages
Level 73
1,546 SR
1,533 Elo+

VS

Team Averages
Level 41
1,595 SR
1,570 Elo+
Scylla
Scylla
BBoyTG
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 134L
1,566 Elo+
Party 3
Chronos
Chronos
Dave42231
Chronos
Level 84
God Stats
14W - 9L
1,710 SR
Queue Stats
257W - 234L
1,560 Elo+
Party 3
Bellona
Bellona
JerrodFromSubway
Bellona
Level 31
God Stats
1W - 2L
1,754 SR
Queue Stats
62W - 39L
1,578 Elo+
Party 2
Rama
Rama
Jonato420
Rama
Level 52
God Stats
11W - 8L
1,549 SR
Queue Stats
24W - 17L
1,549 Elo+
Party 2
Nox
Nox
LUKOTAR
Nox
Level 18
God Stats
5W - 4L
1,460 SR
Queue Stats
12W - 7L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AznLord7
Izanami
12
5 / 0 / 2
6,695
670
3,923
4,123
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bvtterr
Ymir
8
1 / 0 / 7
5,548
555
1,041
4,554
2,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Ceznl
Merlin
11
1 / 1 / 4
6,210
621
5,726
4,026
1,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
6,203
620
4,983
6,520
3,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
OctaviousTNC
Erlang Shen
11
3 / 0 / 1
6,075
608
2,439
5,768
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BBoyTG
Scylla
9
0 / 1 / 1
4,655
466
1,680
4,591
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Dave42231
Chronos
8
1 / 2 / 0
5,127
513
3,495
5,834
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,503
550
3,593
8,378
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
7
0 / 5 / 0
4,314
431
1,933
5,401
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
7
0 / 1 / 0
4,383
438
2,167
3,641
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AznLord7
Izanami
5
0
2
6
L
Scylla
BBoyTG
Scylla
0
1
1
0.5
W
Ymir
Bvtterr
Ymir
1
0
7
4.5
W
Merlin
Ceznl
Merlin
1
1
4
3
L
Chronos
Dave42231
Chronos
1
2
0
0.5
W
2
0
4
4
L
0
3
0
0
L
Rama
0
5
0
0
L
Nox
0
1
0
0
W
Erlang Shen
OctaviousTNC
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
12,868
24,991
Taken
27,845
12,119
Mitigated
10,176
9,857
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AznLord7
Izanami
3,923
1,695
0
928
4,123
1,486
911
1,066
3,057
0
46,330
L
Scylla
BBoyTG
Scylla
1,680
288
0
730
4,591
1,096
0
1,528
3,063
21,075
0
W
Ymir
Bvtterr
Ymir
1,041
197
0
650
4,554
2,226
0
1,843
2,711
8,454
0
W
Merlin
Ceznl
Merlin
5,726
274
0
1,339
4,026
1,595
0
2,798
1,228
41,749
0
L
Chronos
Dave42231
Chronos
3,495
592
0
483
5,834
1,592
0
2,282
3,507
27,621
0
W
4,983
871
0
3,898
6,520
3,822
0
799
5,721
0
26,345
L
3,593
1,095
0
3,160
8,378
4,441
0
963
7,326
0
31,282
L
Rama
1,933
1,416
0
437
5,401
1,036
0
1,011
4,390
0
16,514
L
Nox
2,167
493
0
398
3,641
2,011
0
983
2,614
10,212
0
W
Erlang Shen
OctaviousTNC
Erlang Shen
2,439
977
0
3,042
5,768
2,990
0
895
4,873
0
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
23,982
344
Minions Killed
223
0
Camps Cleared
0
994,332
Distance Traveled
896,838
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,695
670
106
11
0
181,277
3
L
Scylla
4,655
466
37
4
0
162,759
3
W
Ymir
5,548
555
15
2
0
198,282
6
W
Merlin
6,210
621
90
9
0
185,844
3
L
Chronos
5,127
513
63
6
0
190,710
1
W
Tyr
6,203
620
61
6
0
207,536
1
L
Bellona
5,503
550
76
8
0
191,626
2
L
Rama
4,314
431
31
3
0
159,312
0
L
Nox
4,383
438
16
2
0
192,431
0
W
Erlang Shen
6,075
608
72
7
0
221,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role