Player Matchup

Bellona
Bellona
PSYCOTIC_ALUCARD
Bellona
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
306W - 309L
1,452 Elo+
Party 1
Pele
Pele
SlamminBananin
Pele
Level 149
God Stats
5W - 4L
1,566 SR
Queue Stats
48W - 51L
1,514 Elo+
Party 1
Terra
Terra
TOMTOM_exe
Terra
Level 103
God Stats
6W - 8L
1,732 SR
Queue Stats
265W - 261L
1,486 Elo+
Party 1
Neith
Neith
Yogii-Chan
Neith
Level 106
God Stats
2W - 0L
1,257 SR
Queue Stats
30W - 40L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
thekushdragon
Nu Wa
Level 156
God Stats
9W - 4L
1,255 SR
Queue Stats
148W - 182L
1,387 Elo+
Party 1
Team Averages
Level 135
1,462 SR
1,447 Elo+

VS

Team Averages
Level 104
1,390 SR
1,419 Elo+
Ganesha
Ganesha
Big_Sas_513
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 309L
1,491 Elo+
Party 2
King Arthur
King Arthur
NINJAPhantomThun
King Arthur
Level 56
God Stats
5W - 6L
1,293 SR
Queue Stats
61W - 98L
1,285 Elo+
Solo
Bakasura
Bakasura
Stickys-N-Cream
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,486 Elo+
Party 2
Tiamat
Tiamat
entropy_one
Tiamat
Level 119
God Stats
5W - 7L
1,506 SR
Queue Stats
91W - 88L
1,485 Elo+
Party 2
Hachiman
Hachiman
tigga111
Hachiman
Level 127
God Stats
4W - 9L
1,149 SR
Queue Stats
484W - 597L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 5
13,315
666
16,192
14,587
14,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 3 / 16
12,418
621
18,038
19,489
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
16
6 / 3 / 12
11,566
578
6,005
19,806
19,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
3 / 0 / 9
11,515
576
7,711
9,014
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 1 / 10
12,067
603
15,600
10,789
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big_Sas_513
Ganesha
15
0 / 10 / 2
8,539
427
8,532
20,120
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NINJAPhantomThun
King Arthur
13
0 / 11 / 1
8,338
417
4,837
20,156
13,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
16
4 / 8 / 1
9,982
499
10,935
19,673
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 6 / 0
8,456
423
5,088
12,048
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
tigga111
Hachiman
14
2 / 6 / 0
8,590
430
4,436
13,063
4,098
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
41
Kills
7
7
Deaths
41
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Big_Sas_513
Ganesha
0
10
2
0.1
L
King Arthur
NINJAPhantomThun
King Arthur
0
11
1
0.05
W
14
0
5
16.5
W
10
3
16
6
L
Bakasura
4
8
1
0.56
W
Terra
6
3
12
4
W
Neith
3
0
9
7.5
L
Tiamat
1
6
0
0.17
W
8
1
10
13
L
Hachiman
tigga111
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,546
Damage
33,828
73,685
Taken
85,060
49,848
Mitigated
37,356
28,874
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Big_Sas_513
Ganesha
8,532
680
0
1,141
20,120
8,543
704
8,096
11,472
48,967
0
L
King Arthur
NINJAPhantomThun
King Arthur
4,837
574
0
1,382
20,156
13,531
74
2,774
17,382
0
42,576
W
16,192
4,415
0
9,564
14,587
14,699
0
806
13,753
125
85,571
W
18,038
5,171
0
8,373
19,489
7,632
2,196
3,198
15,758
0
90,309
L
Bakasura
10,935
8,536
0
2,270
19,673
7,776
51
2,753
16,810
0
59,435
W
Terra
6,005
1,121
2,235
2,778
19,806
19,968
404
4,020
15,090
26,484
0
W
Neith
7,711
1,939
0
2,536
9,014
3,465
2,680
2,262
6,752
0
93,551
L
Tiamat
5,088
488
0
2,686
12,048
3,408
247
5,471
6,577
57,067
0
W
15,600
4,129
36
3,352
10,789
4,084
1,745
3,565
7,096
86,383
0
L
Hachiman
tigga111
Hachiman
4,436
2,255
0
3,345
13,063
4,098
0
1,884
11,089
0
55,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,881
Gold Earned
43,905
687
Minions Killed
462
0
Camps Cleared
0
1,933,089
Distance Traveled
1,607,686
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,539
427
63
3
0
323,626
3
L
King Arthur
8,338
417
83
4
0
312,217
3
W
Bellona
13,315
666
168
8
0
421,630
8
W
Pele
12,418
621
132
7
0
411,353
8
L
Bakasura
9,982
499
102
5
0
342,540
1
W
Terra
11,566
578
30
2
0
386,919
6
W
Neith
11,515
576
175
9
0
341,490
5
L
Tiamat
8,456
423
110
6
0
323,239
0
W
Nu Wa
12,067
603
182
9
0
371,697
4
L
Hachiman
8,590
430
104
5
0
306,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role