Player Matchup

Artemis
Artemis
 
Artemis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Canelita_Uchiha
Achilles
Level 2
God Stats
2W - 1L
1,773 SR
Queue Stats
65W - 63L
1,764 Elo+
Party 2
Horus
Horus
ChrysJake007
Horus
Level 7
God Stats
4W - 0L
1,821 SR
Queue Stats
43W - 43L
1,548 Elo+
Party 2
Scylla
Scylla
Red_DevilXI
Scylla
Level 78
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 105L
1,539 Elo+
Party 2
Terra
Terra
SolubleTie67846
Terra
Level 26
God Stats
135W - 123L
1,520 SR
Queue Stats
930W - 948L
1,532 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,577 Elo+

VS

Team Averages
Level 30
1,599 SR
1,496 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Buffaloshrimpp
Xbalanque
Level 8
God Stats
4W - 9L
1,641 SR
Queue Stats
6W - 16L
1,428 Elo+
Solo
Jormungandr
Jormungandr
ConvictedChidori
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MagicExcalibur7
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 1L
1,638 Elo+
Party 1
Hades
Hades
WrittenRocket62
Hades
Level 17
God Stats
7W - 8L
1,614 SR
Queue Stats
9W - 14L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 1 / 6
8,789
586
5,985
9,535
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
14
5 / 2 / 8
8,115
541
6,743
11,167
5,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 7
8,554
570
7,206
8,301
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
15
8 / 0 / 6
9,194
613
11,015
4,716
2,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 9
8,877
592
6,047
10,667
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 1
7,647
510
5,145
11,061
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Buffaloshrimpp
Xbalanque
10
0 / 1 / 1
5,897
393
2,133
4,333
1,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ConvictedChidori
Jormungandr
9
0 / 9 / 1
6,594
440
3,888
15,473
10,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MagicExcalibur7
Morgan Le Fay
10
0 / 4 / 1
6,283
419
4,095
8,291
2,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 0
7,339
489
6,436
12,479
6,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
5
5
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
6
5
L
Mercury
 
Mercury
2
4
1
0.63
L
Xbalanque
Buffaloshrimpp
Xbalanque
0
1
1
0.5
W
Achilles
5
2
8
4.5
W
4
2
7
3.75
L
Jormungandr
ConvictedChidori
Jormungandr
0
9
1
0.06
L
Morgan Le Fay
MagicExcalibur7
Morgan Le Fay
0
4
1
0.13
W
Scylla
8
0
6
11
W
4
0
9
8.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
21,697
44,386
Taken
51,637
22,410
Mitigated
25,108
22,220
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,985
3,254
0
5,890
9,535
3,335
0
2,403
7,132
0
63,783
L
Mercury
 
Mercury
5,145
2,943
0
430
11,061
4,313
0
2,554
8,507
0
54,534
L
Xbalanque
Buffaloshrimpp
Xbalanque
2,133
953
142
195
4,333
1,538
0
1,018
3,315
0
24,222
W
Achilles
6,743
2,336
0
4,004
11,167
5,083
0
3,588
7,579
0
42,705
W
7,206
3,546
500
2,030
8,301
5,536
212
4,067
4,234
43
52,377
L
Jormungandr
ConvictedChidori
Jormungandr
3,888
942
0
380
15,473
10,189
0
7,115
8,358
18,959
0
L
Morgan Le Fay
MagicExcalibur7
Morgan Le Fay
4,095
817
127
1,196
8,291
2,576
34
3,145
5,146
26,172
0
W
Scylla
11,015
2,622
0
1,581
4,716
2,124
710
2,072
2,644
56,962
0
W
6,047
1,619
1,841
6,374
10,667
6,332
445
2,719
7,948
29,086
0
L
6,436
305
105
3,002
12,479
6,492
52
3,262
9,217
35,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
33,760
430
Minions Killed
278
0
Camps Cleared
0
1,478,721
Distance Traveled
1,280,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,789
586
116
8
0
237,751
3
L
Mercury
7,647
510
94
6
0
329,352
3
L
Xbalanque
5,897
393
46
3
0
210,165
2
W
Achilles
8,115
541
67
4
0
322,272
0
W
Horus
8,554
570
98
7
0
300,542
1
L
Jormungandr
6,594
440
30
2
0
230,965
3
L
Morgan Le Fay
6,283
419
45
3
0
248,960
1
W
Scylla
9,194
613
107
7
0
278,332
1
W
Terra
8,877
592
42
3
0
339,824
1
L
Hades
7,339
489
63
4
0
261,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role