Player Matchup

Khepri
Khepri
Mael219
Khepri
Level 88
God Stats
4W - 7L
1,389 SR
Queue Stats
341W - 344L
1,470 Elo+
Solo
Chiron
Chiron
NichoKe
Chiron
Level 119
God Stats
1W - 3L
1,435 SR
Queue Stats
270W - 247L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpiritusLux
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,433 Elo+
Party 3
Thoth
Thoth
ToastinMyWafles
Thoth
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
5W - 15L
1,147 Elo+
Party 3
Ares
Ares
ol Funky lo
Ares
Level 121
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 7L
1,376 Elo+
Party 3
Team Averages
Level 112
1,434 SR
1,375 Elo+

VS

Team Averages
Level 100
1,493 SR
1,445 Elo+
Thoth
Thoth
Camzillllla
Thoth
Level 150
God Stats
1W - 0L
1,388 SR
Queue Stats
10W - 12L
1,432 Elo+
Party 2
Odin
Odin
HEZ130
Odin
Level 56
God Stats
1W - 1L
1,314 SR
Queue Stats
15W - 10L
1,350 Elo+
Party 2
Mercury
Mercury
Pacmane
Mercury
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
40W - 33L
1,555 Elo+
Party 1
Anhur
Anhur
Percules ll
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,358 Elo+
Party 1
Arachne
Arachne
TyIernoL
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mael219
Khepri
20
5 / 6 / 12
13,432
707
11,125
28,810
45,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
NichoKe
Chiron
20
6 / 2 / 8
13,506
711
19,319
12,600
5,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
SpiritusLux
Tsukuyomi
20
5 / 3 / 9
13,134
691
24,367
17,528
11,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 7
11,726
617
7,248
8,348
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
8,426
443
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
13,895
731
19,222
13,817
5,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Odin
HEZ130
Odin
20
7 / 2 / 8
13,996
737
5,645
13,132
9,636
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Pacmane
Mercury
19
3 / 4 / 8
12,352
650
13,537
16,194
7,878
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 4 / 10
12,179
641
10,476
13,170
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
TyIernoL
Arachne
20
1 / 4 / 10
12,356
650
8,458
15,008
9,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
20
Kills
17
17
Deaths
20
36
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
Odin
HEZ130
Odin
7
2
8
5.5
L
Khepri
Mael219
Khepri
5
6
12
1.83
L
Chiron
NichoKe
Chiron
6
2
8
5
W
Mercury
Pacmane
Mercury
3
4
8
1.75
W
2
4
10
1.75
L
Tsukuyomi
SpiritusLux
Tsukuyomi
5
3
9
3.17
L
4
6
7
1.25
W
Arachne
TyIernoL
Arachne
1
4
10
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,059
Damage
57,338
67,286
Taken
71,321
65,996
Mitigated
38,124
24,251
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,222
856
162
1,516
13,817
5,663
310
5,587
8,230
59,146
0
W
Odin
HEZ130
Odin
5,645
1,899
974
1,990
13,132
9,636
873
2,815
10,317
0
11,016
L
Khepri
Mael219
Khepri
11,125
513
1,102
4,489
28,810
45,651
484
6,323
22,487
25,660
0
L
Chiron
NichoKe
Chiron
19,319
4,023
5,727
5,129
12,600
5,839
2,832
3,878
8,722
0
54,133
W
Mercury
Pacmane
Mercury
13,537
6,284
2,214
5,840
16,194
7,878
2,158
3,167
13,027
0
38,993
W
10,476
5,218
1,698
2,591
13,170
5,581
231
3,893
9,277
0
23,365
L
Tsukuyomi
SpiritusLux
Tsukuyomi
24,367
3,899
1,947
5,078
17,528
11,262
2,148
5,927
11,601
0
54,979
L
7,248
614
554
225
8,348
3,244
265
3,094
5,254
19,730
0
W
Arachne
TyIernoL
Arachne
8,458
5,352
3,347
5,198
15,008
9,366
1,398
2,911
12,097
0
22,701
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,224
Gold Earned
64,778
189
Minions Killed
201
0
Camps Cleared
0
1,206,290
Distance Traveled
1,763,221
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,895
731
83
4
0
300,501
0
W
Odin
13,996
737
9
0
0
393,794
0
L
Khepri
13,432
707
24
1
0
298,781
0
L
Chiron
13,506
711
95
5
0
363,626
1
W
Mercury
12,352
650
36
2
0
402,088
1
W
Anhur
12,179
641
30
2
0
292,560
0
L
Tsukuyomi
13,134
691
55
3
0
364,305
1
L
Thoth
11,726
617
15
1
0
179,578
0
W
Arachne
12,356
650
43
2
0
374,278
0
L
Ares
8,426
443
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role