Player Matchup

Terra
Terra
Lycae
Terra
Level 147
God Stats
20W - 10L
1,742 SR
Queue Stats
151W - 129L
1,538 Elo+
Party 2
Cupid
Cupid
NavyBlu240
Cupid
Level 87
God Stats
13W - 13L
1,548 SR
Queue Stats
359W - 378L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
RngAllDay
Sylvanus
Level 44
God Stats
13W - 11L
1,596 SR
Queue Stats
133W - 144L
1,444 Elo+
Solo
Thanatos
Thanatos
SSJaayyy
Thanatos
Level 111
God Stats
109W - 92L
1,603 SR
Queue Stats
626W - 611L
1,551 Elo+
Party 2
Nox
Nox
SmokeSoMuchShake
Nox
Level 29
God Stats
11W - 7L
1,697 SR
Queue Stats
45W - 28L
1,661 Elo+
Party 2
Team Averages
Level 84
1,637 SR
1,537 Elo+

VS

Team Averages
Level 56
1,517 SR
1,454 Elo+
Hel
Hel
BaconEggCheese
Hel
Level 108
God Stats
86W - 84L
1,598 SR
Queue Stats
597W - 539L
1,551 Elo+
Solo
Danzaburou
Danzaburou
BjornVlakenhoss
Danzaburou
Level 67
God Stats
4W - 6L
1,449 SR
Queue Stats
293W - 314L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
IniquitousJoker
Ao Kuang
Level 63
God Stats
0W - 1L
1,600 SR
Queue Stats
129W - 178L
1,358 Elo+
Party 1
Cerberus
Cerberus
IrishMalarkey
Cerberus
Level 28
God Stats
4W - 6L
1,439 SR
Queue Stats
100W - 135L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LawLessDerek
Cu Chulainn
Level 15
God Stats
5W - 10L
1,500 SR
Queue Stats
53W - 75L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lycae
Terra
16
1 / 1 / 19
11,790
472
5,453
24,243
32,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
18
6 / 6 / 11
12,376
495
14,380
19,164
8,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RngAllDay
Sylvanus
18
5 / 2 / 23
12,749
510
15,560
22,099
19,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
SSJaayyy
Thanatos
20
27 / 0 / 15
16,656
666
39,756
22,501
13,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 3 / 19
13,298
532
14,251
13,116
5,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 0
11,167
447
9,650
21,667
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BjornVlakenhoss
Danzaburou
18
3 / 8 / 4
11,816
473
17,217
27,615
9,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
3 / 10 / 1
10,324
413
9,980
22,644
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
IrishMalarkey
Cerberus
16
3 / 9 / 4
10,612
424
10,564
30,459
15,639
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
LawLessDerek
Cu Chulainn
18
1 / 8 / 0
11,397
456
6,972
18,674
16,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
21
49
Kills
12
12
Deaths
49
87
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
14
0
0.14
L
Danzaburou
BjornVlakenhoss
Danzaburou
3
8
4
0.63
L
Ao Kuang
3
10
1
0.35
L
Cerberus
IrishMalarkey
Cerberus
3
9
4
0.56
L
Cu Chulainn
LawLessDerek
Cu Chulainn
1
8
0
0.13
W
Terra
Lycae
Terra
1
1
19
10.5
W
Cupid
6
6
11
1.92
W
Sylvanus
RngAllDay
Sylvanus
5
2
23
8.25
W
Thanatos
SSJaayyy
Thanatos
27
0
15
34.5
W
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,400
Damage
54,383
101,123
Taken
121,059
78,672
Mitigated
53,676
52,885
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,650
164
828
5,449
21,667
5,985
0
6,836
14,831
75,716
0
L
Danzaburou
BjornVlakenhoss
Danzaburou
17,217
5,519
0
8,581
27,615
9,471
468
5,535
22,080
0
94,864
L
Ao Kuang
9,980
3,940
0
6,527
22,644
5,675
0
6,256
16,388
60,770
0
L
Cerberus
IrishMalarkey
Cerberus
10,564
805
240
8,982
30,459
15,639
699
9,605
20,854
50,044
0
L
Cu Chulainn
LawLessDerek
Cu Chulainn
6,972
2,246
0
356
18,674
16,906
1,621
6,542
12,132
0
63,866
W
Terra
Lycae
Terra
5,453
976
3,911
6,528
24,243
32,197
1,024
2,728
21,473
19,230
0
W
Cupid
14,380
8,769
135
4,191
19,164
8,101
1,360
3,384
15,780
0
98,292
W
Sylvanus
RngAllDay
Sylvanus
15,560
3,054
5,102
7,650
22,099
19,896
1,244
7,391
14,572
67,900
10,863
W
Thanatos
SSJaayyy
Thanatos
39,756
15,051
0
22,516
22,501
13,159
923
8,340
13,891
0
138,681
W
14,251
987
0
2,852
13,116
5,319
1,549
7,887
4,875
56,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,869
Gold Earned
55,316
494
Minions Killed
566
0
Camps Cleared
0
2,232,168
Distance Traveled
1,943,245
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,167
447
130
5
0
409,382
8
L
Danzaburou
11,816
473
137
5
0
357,226
5
L
Ao Kuang
10,324
413
98
4
0
377,592
4
L
Cerberus
10,612
424
80
3
0
396,759
1
L
Cu Chulainn
11,397
456
121
5
0
402,286
1
W
Terra
11,790
472
18
1
0
455,147
7
W
Cupid
12,376
495
138
6
0
447,926
0
W
Sylvanus
12,749
510
98
4
0
337,828
1
W
Thanatos
16,656
666
153
6
0
569,439
2
W
Nox
13,298
532
87
3
0
421,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role