Player Matchup

Bellona
Bellona
BigtimeChaos46
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Gl0nky
Apollo
Level 70
God Stats
0W - 1L
1,216 SR
Queue Stats
73W - 68L
1,455 Elo+
Party 1
Tiamat
Tiamat
joaquindragneal
Tiamat
Level 29
God Stats
2W - 1L
1,556 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo
Izanami
Izanami
tvdeo
Izanami
Level 27
God Stats
1W - 5L
1,417 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1
Yemoja
Yemoja
xolatte
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Team Averages
Level 30
1,438 SR
1,462 Elo+

VS

Team Averages
Level 25
1,589 SR
1,461 Elo+
Skadi
Skadi
BOBBYHILL258654
Skadi
Level 29
God Stats
17W - 21L
1,399 SR
Queue Stats
18W - 22L
1,387 Elo+
Solo
Apollo
Apollo
Jojenite
Apollo
Level 14
God Stats
10W - 12L
1,537 SR
Queue Stats
14W - 15L
1,436 Elo+
Solo
Artemis
Artemis
SwoleSarge
Artemis
Level 27
God Stats
9W - 2L
1,678 SR
Queue Stats
212W - 102L
1,547 Elo+
Solo
Ra
Ra
ogeidalex3
Ra
Level 29
God Stats
6W - 2L
1,832 SR
Queue Stats
85W - 89L
1,525 Elo+
Solo
Pele
Pele
soy3lsicario
Pele
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 82L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,778
399
7,465
14,383
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Gl0nky
Apollo
15
4 / 6 / 1
9,155
539
9,325
13,614
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 8 / 2
8,636
508
6,368
12,820
6,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
tvdeo
Izanami
11
3 / 11 / 2
7,541
444
9,274
12,810
3,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
xolatte
Yemoja
11
0 / 9 / 2
7,683
452
1,471
14,132
8,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,418
554
9,313
9,062
2,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Jojenite
Apollo
16
13 / 2 / 4
10,283
605
11,676
12,747
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SwoleSarge
Artemis
18
21 / 2 / 2
11,789
693
17,342
11,845
4,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 12
9,294
547
7,382
11,502
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 6
9,430
555
5,051
9,744
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
11
Kills
44
44
Deaths
13
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
1
10
1
0.15
L
Apollo
Gl0nky
Apollo
4
6
1
0.75
W
Apollo
Jojenite
Apollo
13
2
4
7.5
W
Artemis
SwoleSarge
Artemis
21
2
2
11
L
3
8
2
0.5
W
1
4
12
1.75
W
6
2
6
4.5
L
Izanami
tvdeo
Izanami
3
11
2
0.36
L
Yemoja
xolatte
Yemoja
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
50,764
67,759
Taken
54,900
34,448
Mitigated
19,670
7,816
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,313
5,698
0
2,200
9,062
2,582
3,191
1,285
7,593
0
41,069
L
7,465
3,728
0
1,198
14,383
9,775
0
1,690
12,693
0
27,768
L
Apollo
Gl0nky
Apollo
9,325
4,029
0
3,376
13,614
6,071
0
2,615
10,999
0
55,902
W
Apollo
Jojenite
Apollo
11,676
5,536
517
5,617
12,747
5,159
1,527
469
12,278
0
55,676
W
Artemis
SwoleSarge
Artemis
17,342
13,047
0
4,636
11,845
4,227
842
2,657
9,027
0
80,297
L
6,368
512
0
1,246
12,820
6,739
0
2,953
9,867
39,314
0
W
7,382
448
1,095
4,640
11,502
4,357
934
3,488
8,014
61,837
0
W
5,051
1,703
0
1,803
9,744
3,345
333
0
9,744
0
18,246
L
Izanami
tvdeo
Izanami
9,274
6,085
0
1,541
12,810
3,113
2,811
124
12,686
0
43,144
L
Yemoja
xolatte
Yemoja
1,471
650
418
37
14,132
8,750
825
0
14,132
13,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
50,214
310
Minions Killed
420
0
Camps Cleared
0
1,327,540
Distance Traveled
1,481,564
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,418
554
72
4
0
262,710
2
L
Bellona
6,778
399
39
2
0
250,077
0
L
Apollo
9,155
539
106
6
0
291,051
0
W
Apollo
10,283
605
81
5
0
331,312
5
W
Artemis
11,789
693
121
7
0
276,916
1
L
Tiamat
8,636
508
66
4
0
269,119
0
W
Ra
9,294
547
110
6
0
295,240
0
W
Pele
9,430
555
36
2
0
315,386
0
L
Izanami
7,541
444
78
5
0
275,722
1
L
Yemoja
7,683
452
21
1
0
241,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role