Player Matchup

Anhur
Anhur
IIop
Anhur
Level 127
God Stats
3W - 2L
1,480 SR
Queue Stats
95W - 53L
1,662 Elo+
Party 2
Sobek
Sobek
Varasorous Rex
Sobek
Level 89
God Stats
2W - 2L
1,374 SR
Queue Stats
87W - 71L
1,565 Elo+
Party 2
Janus
Janus
dynasttyy
Janus
Level 128
God Stats
2W - 0L
1,507 SR
Queue Stats
86W - 60L
1,600 Elo+
Party 2
Team Averages
Level 115
1,454 SR
1,609 Elo+

VS

Team Averages
Level 128
1,579 SR
1,534 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
lector07
Ymir
Level 145
God Stats
34W - 26L
1,592 SR
Queue Stats
1,032W - 692L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
xRICANxKINGx
Gilgamesh
Level 115
God Stats
5W - 5L
1,645 SR
Queue Stats
104W - 115L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IIop
Anhur
15
11 / 7 / 6
11,465
882
19,080
12,175
4,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 12
9,755
750
3,577
9,487
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
dynasttyy
Janus
14
5 / 7 / 9
9,970
767
8,422
9,087
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 7 / 5
10,858
835
8,594
13,952
5,964
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
3 / 5 / 10
9,257
712
7,709
15,586
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
xRICANxKINGx
Gilgamesh
12
5 / 6 / 5
8,821
679
9,573
16,994
7,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
18
Kills
16
16
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
7
5
1.5
W
Anhur
IIop
Anhur
11
7
6
2
W
2
2
12
4
W
Janus
dynasttyy
Janus
5
7
9
1.36
L
Ymir
3
5
10
1.6
L
Gilgamesh
xRICANxKINGx
Gilgamesh
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
25,876
30,749
Taken
46,532
16,332
Mitigated
22,399
5,920
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,594
5,508
0
1,929
13,952
5,964
0
3,323
10,463
0
26,506
W
Anhur
IIop
Anhur
19,080
11,408
0
3,148
12,175
4,252
1,687
2,887
8,992
0
46,651
W
3,577
490
0
2,764
9,487
9,508
216
2,832
6,268
11,120
0
W
Janus
dynasttyy
Janus
8,422
93
0
8
9,087
2,572
740
1,684
7,007
34,053
0
L
Ymir
7,709
2,133
0
1,586
15,586
8,547
138
5,373
9,937
26,546
1,488
L
Gilgamesh
xRICANxKINGx
Gilgamesh
9,573
1,566
0
1,811
16,994
7,888
57
2,716
14,133
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
28,936
123
Minions Killed
118
0
Camps Cleared
0
665,165
Distance Traveled
618,334
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,858
835
52
4
0
201,519
0
W
Anhur
11,465
882
57
4
0
213,612
2
W
Sobek
9,755
750
8
1
0
242,477
1
W
Janus
9,970
767
58
4
0
209,076
0
L
Ymir
9,257
712
39
3
0
200,792
0
L
Gilgamesh
8,821
679
27
2
0
216,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role