Player Matchup

Morgan Le Fay
Morgan Le Fay
I KnoW Menace
Morgan Le Fay
Level 148
God Stats
14W - 7L
1,622 SR
Queue Stats
376W - 199L
1,783 Elo+
Party 2
Cerberus
Cerberus
Junkyred
Cerberus
Level 15
God Stats
2W - 1L
1,775 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 2
Artemis
Artemis
LoveTrap
Artemis
Level 139
God Stats
17W - 4L
1,715 SR
Queue Stats
615W - 365L
1,745 Elo+
Party 2
Team Averages
Level 101
1,704 SR
1,780 Elo+

VS

Team Averages
Level 70
1,581 SR
1,725 Elo+
Gilgamesh
Gilgamesh
SmurfDuuhhh
Gilgamesh
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
19W - 17L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
slimduh
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,794 Elo+
Party 1
Tiamat
Tiamat
spadeduh
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I KnoW Menace
Morgan Le Fay
16
6 / 2 / 8
10,934
781
19,318
12,156
7,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Junkyred
Cerberus
13
1 / 2 / 9
9,217
658
2,743
9,585
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LoveTrap
Artemis
16
8 / 4 / 6
11,016
787
18,578
9,962
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SmurfDuuhhh
Gilgamesh
13
5 / 3 / 2
9,679
691
10,263
17,775
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
slimduh
Ne Zha
12
2 / 6 / 5
9,259
661
6,827
17,770
9,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
spadeduh
Tiamat
13
1 / 6 / 3
8,728
623
4,162
12,703
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
I KnoW Menace
Morgan Le Fay
6
2
8
5
W
Cerberus
Junkyred
Cerberus
1
2
9
2.75
W
Artemis
LoveTrap
Artemis
8
4
6
2.75
L
Gilgamesh
SmurfDuuhhh
Gilgamesh
5
3
2
2
L
Ne Zha
slimduh
Ne Zha
2
6
5
0.75
L
Tiamat
spadeduh
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
21,252
31,703
Taken
48,248
22,603
Mitigated
27,414
7,722
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
I KnoW Menace
Morgan Le Fay
19,318
1,568
536
4,245
12,156
7,058
948
992
10,784
64,652
0
W
Cerberus
Junkyred
Cerberus
2,743
179
0
2,135
9,585
10,638
186
1,875
7,574
15,096
0
W
Artemis
LoveTrap
Artemis
18,578
9,355
0
806
9,962
4,907
1,385
1,295
8,315
0
59,869
L
Gilgamesh
SmurfDuuhhh
Gilgamesh
10,263
2,230
0
1,005
17,775
11,805
0
6,554
11,095
0
29,467
L
Ne Zha
slimduh
Ne Zha
6,827
1,774
0
1,410
17,770
9,609
0
8,046
9,412
0
21,772
L
Tiamat
spadeduh
Tiamat
4,162
559
0
2,316
12,703
6,000
0
6,805
5,680
30,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
27,666
204
Minions Killed
119
0
Camps Cleared
0
736,387
Distance Traveled
739,292
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,934
781
94
7
0
256,450
1
W
Cerberus
9,217
658
29
2
0
259,074
1
W
Artemis
11,016
787
81
6
0
220,863
1
L
Gilgamesh
9,679
691
40
3
0
271,706
4
L
Ne Zha
9,259
661
22
2
0
245,112
3
L
Tiamat
8,728
623
57
4
0
222,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role