Player Matchup

Loki
Loki
EvilPorky
Loki
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 11L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
IndianSpicyRic3
Sun Wukong
Level 11
God Stats
7W - 7L
1,347 SR
Queue Stats
69W - 57L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
depressingweaboo
Kukulkan
Level 7
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 4L
1,188 Elo+
Solo
Hel
Hel
littlejm123
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
978 Elo+
Solo
Ratatoskr
Ratatoskr
vwfrisco96
Ratatoskr
Level 77
God Stats
0W - 3L
1,168 SR
Queue Stats
54W - 33L
1,370 Elo+
Party 1
Team Averages
Level 23
1,359 SR
1,269 Elo+

VS

Team Averages
Level 17
1,330 SR
1,286 Elo+
Izanami
Izanami
Hunter767M
Izanami
Level 7
God Stats
50W - 39L
1,343 SR
Queue Stats
55W - 51L
1,237 Elo+
Party 2
Heimdallr
Heimdallr
Jinstro
Heimdallr
Level 24
God Stats
16W - 5L
1,087 SR
Queue Stats
29W - 25L
1,215 Elo+
Solo
King Arthur
King Arthur
Thu_p4py-13choso
King Arthur
Level 18
God Stats
17W - 9L
1,785 SR
Queue Stats
139W - 144L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
angelgvg12
Sylvanus
Level 16
God Stats
1W - 1L
1,249 SR
Queue Stats
60W - 57L
1,316 Elo+
Party 2
Merlin
Merlin
zarek231
Merlin
Level 18
God Stats
7W - 5L
1,187 SR
Queue Stats
82W - 83L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 6 / 2
6,525
311
523
5,880
1,568
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
IndianSpicyRic3
Sun Wukong
15
12 / 12 / 3
10,278
489
18,717
22,258
21,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 18 / 3
8,445
402
5,016
17,609
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 3
6,160
293
497
5,070
2,027
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
vwfrisco96
Ratatoskr
19
10 / 6 / 5
12,361
589
19,598
19,814
14,367
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hunter767M
Izanami
14
5 / 7 / 5
10,409
496
7,365
12,655
3,750
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Jinstro
Heimdallr
19
15 / 1 / 9
12,757
607
11,147
11,397
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Thu_p4py-13choso
King Arthur
16
4 / 3 / 8
11,035
525
6,016
18,672
16,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
angelgvg12
Sylvanus
13
2 / 9 / 7
9,161
436
5,722
18,665
12,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
zarek231
Merlin
19
16 / 3 / 11
13,508
643
22,460
16,632
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
23
Kills
42
46
Deaths
23
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Loki
0
6
2
0.17
W
Izanami
Hunter767M
Izanami
5
7
5
1.07
L
Sun Wukong
IndianSpicyRic3
Sun Wukong
12
12
3
1.13
W
Heimdallr
Jinstro
Heimdallr
15
1
9
19.5
W
King Arthur
Thu_p4py-13choso
King Arthur
4
3
8
2.67
W
Sylvanus
angelgvg12
Sylvanus
2
9
7
0.61
L
1
18
3
0.14
L
0
4
3
0.38
L
Ratatoskr
vwfrisco96
Ratatoskr
10
6
5
2.08
W
Merlin
zarek231
Merlin
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
52,710
70,631
Taken
78,021
44,750
Mitigated
44,408
7,496
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
523
43
0
0
5,880
1,568
0
1,491
4,388
0
13,035
W
Izanami
Hunter767M
Izanami
7,365
5,206
0
0
12,655
3,750
1,266
617
12,038
0
43,476
L
Sun Wukong
IndianSpicyRic3
Sun Wukong
18,717
3,868
0
2,436
22,258
21,514
779
10,927
11,331
0
50,245
W
Heimdallr
Jinstro
Heimdallr
11,147
5,511
0
2,080
11,397
5,577
3,855
1,795
9,602
0
79,614
W
King Arthur
Thu_p4py-13choso
King Arthur
6,016
733
0
4,260
18,672
16,159
1,702
1,623
17,049
161
49,517
W
Sylvanus
angelgvg12
Sylvanus
5,722
1,974
2,844
3,707
18,665
12,299
929
20
18,645
15,478
0
L
5,016
599
0
119
17,609
5,274
0
6,520
11,089
38,776
0
L
497
191
136
222
5,070
2,027
0
2,498
2,572
4,899
0
L
Ratatoskr
vwfrisco96
Ratatoskr
19,598
3,440
0
4,583
19,814
14,367
210
6,839
12,975
0
79,031
W
Merlin
zarek231
Merlin
22,460
2,434
789
6,592
16,632
6,623
4,518
1,458
15,174
83,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
56,870
266
Minions Killed
434
0
Camps Cleared
0
1,340,765
Distance Traveled
1,745,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,525
311
24
1
0
178,590
1
W
Izanami
10,409
496
77
4
0
311,356
2
L
Sun Wukong
10,278
489
57
3
0
312,908
0
W
Heimdallr
12,757
607
134
6
0
380,832
0
W
King Arthur
11,035
525
81
4
0
398,809
0
W
Sylvanus
9,161
436
16
1
0
317,279
2
L
Kukulkan
8,445
402
50
2
0
284,856
2
L
Hel
6,160
293
9
0
0
130,602
0
L
Ratatoskr
12,361
589
126
6
0
433,809
3
W
Merlin
13,508
643
126
6
0
337,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role