Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DimmaDimsom
Chiron
Level 129
God Stats
31W - 17L
1,528 SR
Queue Stats
247W - 216L
1,479 Elo+
Party 2
Tiamat
Tiamat
Vacateduncle288
Tiamat
Level 51
God Stats
4W - 4L
1,502 SR
Queue Stats
133W - 124L
1,531 Elo+
Solo
Team Averages
Level 68
1,510 SR
1,503 Elo+

VS

Team Averages
Level 60
1,677 SR
1,558 Elo+
Bacchus
Bacchus
Daniels4Life
Bacchus
Level 29
God Stats
6W - 6L
1,512 SR
Queue Stats
17W - 24L
1,421 Elo+
Solo
Merlin
Merlin
DocMafia FTW
Merlin
Level 123
God Stats
18W - 8L
1,786 SR
Queue Stats
52W - 39L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
SLR jordy
Gilgamesh
Level 28
God Stats
6W - 2L
1,734 SR
Queue Stats
35W - 17L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 0 / 9
10,672
711
6,689
14,999
13,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
7 / 0 / 8
11,035
736
14,284
10,914
4,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 3 / 6
9,842
656
8,481
12,449
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daniels4Life
Bacchus
13
2 / 7 / 1
8,804
587
7,934
16,593
13,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
14
1 / 6 / 1
8,990
599
15,118
10,579
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SLR jordy
Gilgamesh
8
0 / 3 / 0
7,530
502
3,220
8,825
4,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
9
9.5
L
Bacchus
Daniels4Life
Bacchus
2
7
1
0.36
W
Chiron
7
0
8
11
L
Merlin
1
6
1
0.25
L
Gilgamesh
SLR jordy
Gilgamesh
0
3
0
0
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
26,272
38,362
Taken
35,997
25,768
Mitigated
20,365
18,582
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,689
1,430
4,077
9,033
14,999
13,288
1,101
9,966
5,033
25,638
0
L
Bacchus
Daniels4Life
Bacchus
7,934
693
222
2,055
16,593
13,315
0
5,953
10,275
19,255
0
W
Chiron
14,284
4,502
1,703
2,807
10,914
4,298
1,077
5,768
5,146
0
55,794
L
Merlin
15,118
835
312
2,255
10,579
2,808
0
5,443
4,922
57,975
0
L
Gilgamesh
SLR jordy
Gilgamesh
3,220
613
44
984
8,825
4,242
0
3,013
5,630
2,728
11,837
W
8,481
642
0
962
12,449
8,182
597
7,843
4,606
26,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
25,324
169
Minions Killed
152
0
Camps Cleared
0
801,960
Distance Traveled
619,111
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,672
711
35
2
0
269,203
4
L
Bacchus
8,804
587
18
1
0
260,711
2
W
Chiron
11,035
736
87
6
0
286,292
7
L
Merlin
8,990
599
107
7
0
232,862
3
L
Gilgamesh
7,530
502
27
2
0
125,538
1
W
Tiamat
9,842
656
47
3
0
246,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role